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Defenders require bad AI from monsters
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<blockquote data-quote="shadowoflameth" data-source="post: 4649522" data-attributes="member: 62336"><p><strong>Monster Behavior?</strong></p><p></p><p>A kobold is not going to have the same motives as a pack of vavening wolves, or a human or a dragon.</p><p> </p><p>If it bothers you that weak foes don't flee until it is too late to escape, or at all, consider that perhaps the kobolds might flee early, or fight in an area where they have a good option for escape unless the party block it.</p><p> </p><p>More powerful foes like that dragon might not consider escape because of overconfidence, or because they've been defending their horde against local heros intruding in their lairs for 300 years.</p><p> </p><p>Others too may simply be compelled to fight to the death by magic. Zombies, skeletons, golems etc.</p><p> </p><p>Still others like those wolves might be desperate enough for meat that it doesn't occur to them to flea. </p><p> </p><p>Believe me, if this is the greatest story driven concern in your game, you're doing great.</p></blockquote><p></p>
[QUOTE="shadowoflameth, post: 4649522, member: 62336"] [b]Monster Behavior?[/b] A kobold is not going to have the same motives as a pack of vavening wolves, or a human or a dragon. If it bothers you that weak foes don't flee until it is too late to escape, or at all, consider that perhaps the kobolds might flee early, or fight in an area where they have a good option for escape unless the party block it. More powerful foes like that dragon might not consider escape because of overconfidence, or because they've been defending their horde against local heros intruding in their lairs for 300 years. Others too may simply be compelled to fight to the death by magic. Zombies, skeletons, golems etc. Still others like those wolves might be desperate enough for meat that it doesn't occur to them to flea. Believe me, if this is the greatest story driven concern in your game, you're doing great. [/QUOTE]
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Defenders require bad AI from monsters
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