Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defenders that actually defend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 4988852" data-attributes="member: 8158"><p>YMMV, but the defenders in my group tend to be good at self-preservation, but not so hot at keeping the head off the softer party members. We've only had fighters and paladins serving in that role, and their only real tactic for defending seems to be to run up to whatever seems nastiest and throw a mark on it. Now, a fighter can at least stop movement with an oppy, but divine challenge has a nasty habit of being ignorable. Perhaps more to the issue, they seem to become just as much locked-down as the foe they're engaged with, and that allows other monsters to do an end run around them (or shoot past them to the back ranks).</p><p></p><p>I haven't played a defender myself, only built them (other folks want to jump into that role because they like the archetype of big, strong, weapon guy). At a cursory level, swordmages seem good at defending over distance, although they are largely limited to marking a single target. Wardens seem like they're good at locking down multiple nearby (not necessarily adjacent) enemies.</p><p></p><p>Howzabout some voices of experience? What defender builds allow for the best defense of the entire party?</p></blockquote><p></p>
[QUOTE="Felon, post: 4988852, member: 8158"] YMMV, but the defenders in my group tend to be good at self-preservation, but not so hot at keeping the head off the softer party members. We've only had fighters and paladins serving in that role, and their only real tactic for defending seems to be to run up to whatever seems nastiest and throw a mark on it. Now, a fighter can at least stop movement with an oppy, but divine challenge has a nasty habit of being ignorable. Perhaps more to the issue, they seem to become just as much locked-down as the foe they're engaged with, and that allows other monsters to do an end run around them (or shoot past them to the back ranks). I haven't played a defender myself, only built them (other folks want to jump into that role because they like the archetype of big, strong, weapon guy). At a cursory level, swordmages seem good at defending over distance, although they are largely limited to marking a single target. Wardens seem like they're good at locking down multiple nearby (not necessarily adjacent) enemies. Howzabout some voices of experience? What defender builds allow for the best defense of the entire party? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defenders that actually defend
Top