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General Tabletop Discussion
*Pathfinder & Starfinder
Defenders that actually defend
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<blockquote data-quote="HP Dreadnought" data-source="post: 4989614" data-attributes="member: 55935"><p>We have a fighter and a paladin in our party - and stuff rarely gets by us. Come and Get it is critical. . . as is good tactical positioning. I view our role as stopping the big stuff. The smaller things that die easily can be handled by the back rank, but is the real tough bruisers that we are there to keep tied up. For my fighter especially there are enough burst or two-attack powers available to keep the attention of several things at once. </p><p></p><p>If the party defenders aren't doing their jobs, the party is in for a world of hurt unless the DM doesn't know what he is doing. Sometimes protecting the "squishies" doesn't mean staying in a fight until the opponents are dead. You sometimes have to move to engage new enemies that are trying to manuever. Don't let them "lock you down" if you need to be fighting somebody else. Just suck it up, take the AoOs and do your job - the party leader should be doing his job and keeping you from going down, so let him do his, while you concentrate on yours.</p><p></p><p>In 4th edition the classes are designed with roles in mind. If you don't do your job, the party suffers, and if the job your class is designed for is not one you like. . . you REALLY need to be playing some other class with a role you do like.</p><p></p><p>Example of defending in action:</p><p>The party was getting hosed in a fight we really shouldn't have gotten into without resting. After the third round of getting torn up and seeing where things were headed, I called for a general retreat. At that point - everyone started moving their characters towards the exit. My job wasn't killing enemies - so much as it was manuevering and picking my targets to allow the rest of the party to escape without getting nailed on the way out. As the party's primary defender, it was my job to be last out the door and soak up as much attention as I could.</p><p></p><p>The party managed to get away. . . but for a few rounds though it looked like I was going to get killed in the process of getting everybody else out. The defender has to be willing to do that sort of thing. If you are not willing to do that, you shouldn't be playing a defender at all.</p></blockquote><p></p>
[QUOTE="HP Dreadnought, post: 4989614, member: 55935"] We have a fighter and a paladin in our party - and stuff rarely gets by us. Come and Get it is critical. . . as is good tactical positioning. I view our role as stopping the big stuff. The smaller things that die easily can be handled by the back rank, but is the real tough bruisers that we are there to keep tied up. For my fighter especially there are enough burst or two-attack powers available to keep the attention of several things at once. If the party defenders aren't doing their jobs, the party is in for a world of hurt unless the DM doesn't know what he is doing. Sometimes protecting the "squishies" doesn't mean staying in a fight until the opponents are dead. You sometimes have to move to engage new enemies that are trying to manuever. Don't let them "lock you down" if you need to be fighting somebody else. Just suck it up, take the AoOs and do your job - the party leader should be doing his job and keeping you from going down, so let him do his, while you concentrate on yours. In 4th edition the classes are designed with roles in mind. If you don't do your job, the party suffers, and if the job your class is designed for is not one you like. . . you REALLY need to be playing some other class with a role you do like. Example of defending in action: The party was getting hosed in a fight we really shouldn't have gotten into without resting. After the third round of getting torn up and seeing where things were headed, I called for a general retreat. At that point - everyone started moving their characters towards the exit. My job wasn't killing enemies - so much as it was manuevering and picking my targets to allow the rest of the party to escape without getting nailed on the way out. As the party's primary defender, it was my job to be last out the door and soak up as much attention as I could. The party managed to get away. . . but for a few rounds though it looked like I was going to get killed in the process of getting everybody else out. The defender has to be willing to do that sort of thing. If you are not willing to do that, you shouldn't be playing a defender at all. [/QUOTE]
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