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Defending a ship
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<blockquote data-quote="Jack Haggerty" data-source="post: 227480" data-attributes="member: 89"><p>A few other possible Tactics...</p><p></p><p><em>Control Water</em>, SRD...</p><p></p><p></p><p>A good way to slow down, or sink the PCs ship, eh?</p><p></p><p><em>Control Winds</em>, SRD...</p><p></p><p></p><p>A good way to knock flying wizards out of the air, or sink the PC's ship... Also a good way to help the ship under attack run away:</p><p></p><p>As soon as the lookout in the crow's nest spots the PC's ship, the Ship's Chaplain uses Control Wind to sail them away in a completely different and incomvenient direction.</p><p></p><p>Suddenly, the characters find the seas strangely devoid of ships, since they are all avoiding the PCs, instead of confronting them. Next, the PCs find the sea rife with warships intent on destroying the evil pirates plaguing their commerce.</p></blockquote><p></p>
[QUOTE="Jack Haggerty, post: 227480, member: 89"] A few other possible Tactics... [i]Control Water[/i], SRD... A good way to slow down, or sink the PCs ship, eh? [i]Control Winds[/i], SRD... A good way to knock flying wizards out of the air, or sink the PC's ship... Also a good way to help the ship under attack run away: As soon as the lookout in the crow's nest spots the PC's ship, the Ship's Chaplain uses Control Wind to sail them away in a completely different and incomvenient direction. Suddenly, the characters find the seas strangely devoid of ships, since they are all avoiding the PCs, instead of confronting them. Next, the PCs find the sea rife with warships intent on destroying the evil pirates plaguing their commerce. [/QUOTE]
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Defending a ship
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