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*Pathfinder & Starfinder
Defending weapon property
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<blockquote data-quote="kjenks" data-source="post: 2460543" data-attributes="member: 12892"><p>I looked at this in detail some months ago. I noticed that the wording of the Defending ability and the overlapping of named bonuses interacts a little oddly here. This appears to be the key question: Are you transfer some or all of the enhancement bonus to AC?</p><p></p><p>If you transfer all of the enhancement bonus to AC, all means all, including the masterwork enhancement bonus which overlaps with the magical enhancement bonus.</p><p></p><p>Take your +2 Defending weapon as an example.</p><p></p><p>+2 attack, +2 damage, +0 AC (that's "none" of the enhancement bonus to AC)</p><p>+1 attack, +1 damage, +1 AC (that's "some" of the enhancement bonus to AC)</p><p>+0 attack, +0 damage, +2 AC (that's "all" of the enhancement bonus to AC)</p><p></p><p>All means all, including all of the masterwork enhancement bonus and all of the magical </p><p>enhancement bonus.</p><p></p><p>Not only is that a literal interpretation of the rule, it's also the way I've always seen it played and it's what I believe the game designers intended to happen.</p><p></p><p>But really, why worry about a measly +1 attack bonus? That extra little bit rarely makes a difference between life and death. If it bothers you, talk to your DM. The DM can always tweak an attack roll if he feels like it. Or not.</p></blockquote><p></p>
[QUOTE="kjenks, post: 2460543, member: 12892"] I looked at this in detail some months ago. I noticed that the wording of the Defending ability and the overlapping of named bonuses interacts a little oddly here. This appears to be the key question: Are you transfer some or all of the enhancement bonus to AC? If you transfer all of the enhancement bonus to AC, all means all, including the masterwork enhancement bonus which overlaps with the magical enhancement bonus. Take your +2 Defending weapon as an example. +2 attack, +2 damage, +0 AC (that's "none" of the enhancement bonus to AC) +1 attack, +1 damage, +1 AC (that's "some" of the enhancement bonus to AC) +0 attack, +0 damage, +2 AC (that's "all" of the enhancement bonus to AC) All means all, including all of the masterwork enhancement bonus and all of the magical enhancement bonus. Not only is that a literal interpretation of the rule, it's also the way I've always seen it played and it's what I believe the game designers intended to happen. But really, why worry about a measly +1 attack bonus? That extra little bit rarely makes a difference between life and death. If it bothers you, talk to your DM. The DM can always tweak an attack roll if he feels like it. Or not. [/QUOTE]
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