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General Tabletop Discussion
*Pathfinder & Starfinder
Defense Bonus Based on Base Attack Bonus?
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<blockquote data-quote="Nyaricus" data-source="post: 2545631" data-attributes="member: 35678"><p>whoa! sorry, didnt mean to offend you or something, but thats just my humble opinion > you simply have to look a bit deeper into it than normal to see the point that i and ElectricDragon made. I was just frasing (ugh i know the spellings wrong) it differntly. Healing is healing > Clerics and Pallys can heal well, and so they call upon their deity/higher calling and do so. when a fighters in combat, hes running from combatant to combatant, and gets hit accordingly, but as his skill (level) grows, he avoids or takes hits much better before that would have killed him at level one. Thus that Orc with a greataxe (9 damage average)</p><p>hitting a Fighter 1 (14 con) would be taking away 3/4 of the fighters hit points, but that level 20 fighter would only have 1/16 of his HP decreased, assuming a hit (and no other items/feats, etc)</p><p></p><p>I am <strong>not</strong> trying to add in a new game mechanic or anything here, but if you crunch the numbers, then you get a definite feel for what happens "between the lines" of combat.</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2545631, member: 35678"] whoa! sorry, didnt mean to offend you or something, but thats just my humble opinion > you simply have to look a bit deeper into it than normal to see the point that i and ElectricDragon made. I was just frasing (ugh i know the spellings wrong) it differntly. Healing is healing > Clerics and Pallys can heal well, and so they call upon their deity/higher calling and do so. when a fighters in combat, hes running from combatant to combatant, and gets hit accordingly, but as his skill (level) grows, he avoids or takes hits much better before that would have killed him at level one. Thus that Orc with a greataxe (9 damage average) hitting a Fighter 1 (14 con) would be taking away 3/4 of the fighters hit points, but that level 20 fighter would only have 1/16 of his HP decreased, assuming a hit (and no other items/feats, etc) I am [B]not[/B] trying to add in a new game mechanic or anything here, but if you crunch the numbers, then you get a definite feel for what happens "between the lines" of combat. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defense Bonus Based on Base Attack Bonus?
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