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General Tabletop Discussion
*Pathfinder & Starfinder
Defense Bonuses by Class?
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<blockquote data-quote="jonrog1" data-source="post: 537187" data-attributes="member: 189"><p>ARSENAL's a fine, fine piece of work. I'm using the Defense bonuses in my Scarred Lands campaign, not even converting all the way over to DR -- I'm trying to encourage the light, fast characters to stay armorless, more swashbuckler-y.</p><p></p><p>I'd reproduce the table here, but I don't want to take bread from other writer's mouthes. Just generally -- slow progression for spellcasters, good progression for fighters, darn good (but not insanely so) progression for rogues, bards, monks. One thing -- the DR's take into account firearms,so they do tend to suck up a heckuva lot of damage. A tweak downward may be necessary.</p><p></p><p>Have fun.</p></blockquote><p></p>
[QUOTE="jonrog1, post: 537187, member: 189"] ARSENAL's a fine, fine piece of work. I'm using the Defense bonuses in my Scarred Lands campaign, not even converting all the way over to DR -- I'm trying to encourage the light, fast characters to stay armorless, more swashbuckler-y. I'd reproduce the table here, but I don't want to take bread from other writer's mouthes. Just generally -- slow progression for spellcasters, good progression for fighters, darn good (but not insanely so) progression for rogues, bards, monks. One thing -- the DR's take into account firearms,so they do tend to suck up a heckuva lot of damage. A tweak downward may be necessary. Have fun. [/QUOTE]
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Defense Bonuses by Class?
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