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Defense Bonuses
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<blockquote data-quote="Prince Atom" data-source="post: 419182" data-attributes="member: 6046"><p>Using my now-badly-outdated d20 Star Wars core book, I reverse-engineered the defense bonuses. Given that this was published by WotC, I presume a lot of people took them as canon Defense values and so they're widely used when Defense comes into play; so I hope I'm not wildly out of touch.</p><p></p><p>There appear to be three strata of Defense bonus, and which one you get is not tied to your BAB (since the Soldier gets BAB = HD and Poor Defense). I chose to call these Good, Average, and Poor; each is a fraction of Hit Die plus some constant.</p><p></p><p>Good Defense values are 1/2HD + 4. Thus, at 20th level, your Defense bonus is +14. These values increase by +1 every even level.</p><p></p><p>Poor Defense values are 1/3HD+2, and at 20th level your Defense bonus is +8. These values increase by +1 every 3 levels.</p><p></p><p>Average Defense values are odd. I had to intuit them, and it looks like the designers fiddled a bit to get them symmetrical. They appear to be 5/12HD+3, which is right in between the other two, so your Defense bonus is +11 at 20th level. These values increase by +2 every 5 levels, and the designers have tweaked them so that the even bonuses last for 3 levels, and the odd for 2. After the bonus is +6, this is true, but before then it's the other way around.</p><p></p><p>I was just struck by such an odd fraction. The whole trend of the new rules seemed to be away from complicated formulae and tables, and here you have to compute 5/12 of a number -- not something you can do in your head! </p><p></p><p>I'm not complaining, but I wonder why they didn't choose a simpler group of ratios, such as 1/4, 1/3, and 1/2.</p><p></p><p>Discussion?</p><p></p><p>The Whiner Knight</p><p>Slightly bewildered.</p></blockquote><p></p>
[QUOTE="Prince Atom, post: 419182, member: 6046"] Using my now-badly-outdated d20 Star Wars core book, I reverse-engineered the defense bonuses. Given that this was published by WotC, I presume a lot of people took them as canon Defense values and so they're widely used when Defense comes into play; so I hope I'm not wildly out of touch. There appear to be three strata of Defense bonus, and which one you get is not tied to your BAB (since the Soldier gets BAB = HD and Poor Defense). I chose to call these Good, Average, and Poor; each is a fraction of Hit Die plus some constant. Good Defense values are 1/2HD + 4. Thus, at 20th level, your Defense bonus is +14. These values increase by +1 every even level. Poor Defense values are 1/3HD+2, and at 20th level your Defense bonus is +8. These values increase by +1 every 3 levels. Average Defense values are odd. I had to intuit them, and it looks like the designers fiddled a bit to get them symmetrical. They appear to be 5/12HD+3, which is right in between the other two, so your Defense bonus is +11 at 20th level. These values increase by +2 every 5 levels, and the designers have tweaked them so that the even bonuses last for 3 levels, and the odd for 2. After the bonus is +6, this is true, but before then it's the other way around. I was just struck by such an odd fraction. The whole trend of the new rules seemed to be away from complicated formulae and tables, and here you have to compute 5/12 of a number -- not something you can do in your head! I'm not complaining, but I wonder why they didn't choose a simpler group of ratios, such as 1/4, 1/3, and 1/2. Discussion? The Whiner Knight Slightly bewildered. [/QUOTE]
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