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General Tabletop Discussion
*TTRPGs General
Defense Rating In D&D 3E
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<blockquote data-quote="sotmh" data-source="post: 131657" data-attributes="member: 362"><p>I've been looking into this. I think it works better in Wound / Vitality Point systems, where the armor only prevents Wound damage (I think the new Star Wars system works this way) otherwise it would probably be too powerful. IIRC, the armor also applies it's armor check penalty against your Defense, making you easier to hit (Not too sure about this, but I seem to remember reading it). </p><p></p><p>Also, D&D type magic tends to make this a little flakey too.</p><p>Imagine +5 Full Plate preventing 13 points of damage each hit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> So, I'd imagine it would work better in a low or no magic setting. </p><p></p><p>It's not impossible to apply to D&D, but balancing it would be a difficult exercise between making armor worthless (like in the current edition of Star Wars) and making armor too strong. </p><p></p><p>sotmh</p></blockquote><p></p>
[QUOTE="sotmh, post: 131657, member: 362"] I've been looking into this. I think it works better in Wound / Vitality Point systems, where the armor only prevents Wound damage (I think the new Star Wars system works this way) otherwise it would probably be too powerful. IIRC, the armor also applies it's armor check penalty against your Defense, making you easier to hit (Not too sure about this, but I seem to remember reading it). Also, D&D type magic tends to make this a little flakey too. Imagine +5 Full Plate preventing 13 points of damage each hit. :eek: So, I'd imagine it would work better in a low or no magic setting. It's not impossible to apply to D&D, but balancing it would be a difficult exercise between making armor worthless (like in the current edition of Star Wars) and making armor too strong. sotmh [/QUOTE]
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