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*Pathfinder & Starfinder
Defenses and To Hits for Your Party ~ Averages
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<blockquote data-quote="TarionzCousin" data-source="post: 5407200" data-attributes="member: 31304"><p>Good idea. Below is the group's fighter.</p><p></p><p></p><p>G, level 13</p><p>Dwarf, Fighter, Siegebreaker</p><p>Build: Great Weapon Fighter</p><p>Fighter: Combat Superiority</p><p>Fighter Talents: Two-handed Weapon Talent</p><p>Background: Gray Vale (Gray Vale Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 15, Con 24, Dex 11, Int 12, Wis 13, Cha 9.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 13, Con 20, Dex 10, Int 10, Wis 11, Cha 8.</p><p></p><p></p><p>AC: 29 Fort: 28 Reflex: 20 Will: 20</p><p>HP: 121 Surges: 16 Surge Value: 30</p><p></p><p>TRAINED SKILLS</p><p>Endurance +18, Nature +14, Athletics +12, Religion +12</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Arcana +7, Bluff +5, Diplomacy +5, Dungeoneering +9, Heal +7, History +7, Insight +8, Intimidate +5, Perception +8, Stealth +4, Streetwise +5, Thievery +4</p><p></p><p>FEATS</p><p>Level 1: Dwarven Weapon Training</p><p>Level 2: Toughness</p><p>Level 4: Martial Freedom</p><p>Level 6: Melee Training (Constitution)</p><p>Level 8: Initiate of the Faith</p><p>Level 10: Hewing Charge</p><p>Level 11: Armor Proficiency: Plate</p><p>Level 12: Reliable Persistence</p><p></p><p>POWERS</p><p>Fighter at-will 1: Sure Strike (retrained to Threatening Rush at Level 5)</p><p>Fighter at-will 1: Crushing Surge</p><p>Fighter encounter 1: Punishing Charge (retrained to Bell Ringer at Level 3)</p><p>Fighter daily 1: Brute Strike</p><p>Fighter utility 2: Pass Forward (retrained to Unstoppable at Level 2)</p><p>Fighter encounter 3: Crushing Blow</p><p>Fighter daily 5: Pinning Smash (retrained to Bedeviling Assault at Level 10)</p><p>Fighter utility 6: Unbreakable</p><p>Fighter encounter 7: Come and Get It</p><p>Fighter daily 9: Victorious Surge</p><p>Fighter utility 10: Reactive Surge</p><p>Fighter encounter 13: Anvil of Doom (replaces Bell Ringer)</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Horned Helm (heroic tier), Gauntlets of Ogre Power (heroic tier), Boots of Eagerness (heroic tier), Potion of Healing (heroic tier) (3), Flamedrinker Plate Armor +3, Frost Maul +3, Tattoo of Bloodied Chains (heroic tier), Belt of Blood (heroic tier), Amulet of Protection +3, Bracers of Mighty Striking (paragon tier), Frost Crossbow +2</p></blockquote><p></p>
[QUOTE="TarionzCousin, post: 5407200, member: 31304"] Good idea. Below is the group's fighter. G, level 13 Dwarf, Fighter, Siegebreaker Build: Great Weapon Fighter Fighter: Combat Superiority Fighter Talents: Two-handed Weapon Talent Background: Gray Vale (Gray Vale Benefit) FINAL ABILITY SCORES Str 15, Con 24, Dex 11, Int 12, Wis 13, Cha 9. STARTING ABILITY SCORES Str 13, Con 20, Dex 10, Int 10, Wis 11, Cha 8. AC: 29 Fort: 28 Reflex: 20 Will: 20 HP: 121 Surges: 16 Surge Value: 30 TRAINED SKILLS Endurance +18, Nature +14, Athletics +12, Religion +12 UNTRAINED SKILLS Acrobatics +4, Arcana +7, Bluff +5, Diplomacy +5, Dungeoneering +9, Heal +7, History +7, Insight +8, Intimidate +5, Perception +8, Stealth +4, Streetwise +5, Thievery +4 FEATS Level 1: Dwarven Weapon Training Level 2: Toughness Level 4: Martial Freedom Level 6: Melee Training (Constitution) Level 8: Initiate of the Faith Level 10: Hewing Charge Level 11: Armor Proficiency: Plate Level 12: Reliable Persistence POWERS Fighter at-will 1: Sure Strike (retrained to Threatening Rush at Level 5) Fighter at-will 1: Crushing Surge Fighter encounter 1: Punishing Charge (retrained to Bell Ringer at Level 3) Fighter daily 1: Brute Strike Fighter utility 2: Pass Forward (retrained to Unstoppable at Level 2) Fighter encounter 3: Crushing Blow Fighter daily 5: Pinning Smash (retrained to Bedeviling Assault at Level 10) Fighter utility 6: Unbreakable Fighter encounter 7: Come and Get It Fighter daily 9: Victorious Surge Fighter utility 10: Reactive Surge Fighter encounter 13: Anvil of Doom (replaces Bell Ringer) ITEMS Adventurer's Kit, Horned Helm (heroic tier), Gauntlets of Ogre Power (heroic tier), Boots of Eagerness (heroic tier), Potion of Healing (heroic tier) (3), Flamedrinker Plate Armor +3, Frost Maul +3, Tattoo of Bloodied Chains (heroic tier), Belt of Blood (heroic tier), Amulet of Protection +3, Bracers of Mighty Striking (paragon tier), Frost Crossbow +2 [/QUOTE]
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