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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defenses and To Hits for Your Party ~ Averages
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5411940" data-attributes="member: 82106"><p>Hazard whatever guesses you want if it makes you feel better dude. I really don't care. What I've seen with my own eyeballs is 1000 times more convincing to me than anything anyone will ever post on the net <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. Having played both with and without it what I see is all it does is reduce the need for good tactics a tiny bit. Calling pre-Expertise epic tier play "broken" (at least for the reasons at issue here) is ludicrous. Now, since it exists, I use it in my game and it doesn't CAUSE any problems, so why wouldn't everyone use it? Whether or not you give it away is a matter of taste. Seriously, run some epic encounters without it and see, the difference is laughably trivial.</p><p></p><p></p><p></p><p>Sorry, but this isn't a good argument. Just because there is (rough) symmetry between defense math and offense math is totally irrelevant. It is perfectly reasonable for me to assert that the "NAD hole" is an issue and is utterly divorced from scaling attack bonuses, since those are compared to the MONSTERS attacks. You see it is 2 independent halves of the game. Try a thought experiment, imagine that the math for monster attacks and PC defenses was a totally different system from that of PC attacks and monster defenses. You can see that the one has nothing to do with the other. Just because they DO use basically the same mechanics may serve to obscure this fact in people's minds, but in reality they're completely independent of each other.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5411940, member: 82106"] Hazard whatever guesses you want if it makes you feel better dude. I really don't care. What I've seen with my own eyeballs is 1000 times more convincing to me than anything anyone will ever post on the net ;). Having played both with and without it what I see is all it does is reduce the need for good tactics a tiny bit. Calling pre-Expertise epic tier play "broken" (at least for the reasons at issue here) is ludicrous. Now, since it exists, I use it in my game and it doesn't CAUSE any problems, so why wouldn't everyone use it? Whether or not you give it away is a matter of taste. Seriously, run some epic encounters without it and see, the difference is laughably trivial. Sorry, but this isn't a good argument. Just because there is (rough) symmetry between defense math and offense math is totally irrelevant. It is perfectly reasonable for me to assert that the "NAD hole" is an issue and is utterly divorced from scaling attack bonuses, since those are compared to the MONSTERS attacks. You see it is 2 independent halves of the game. Try a thought experiment, imagine that the math for monster attacks and PC defenses was a totally different system from that of PC attacks and monster defenses. You can see that the one has nothing to do with the other. Just because they DO use basically the same mechanics may serve to obscure this fact in people's minds, but in reality they're completely independent of each other. [/QUOTE]
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