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Defensive swordsman options?
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<blockquote data-quote="Scion" data-source="post: 1948169" data-attributes="member: 5777"><p>13k would eat up effectively all of it, but it is such a nice touch ac <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Also, for that cost and the major restrictions I think it makes sense to grant what it says, the AC of a 5th level monk. Under their listing the ac lists both the wisdom bonus and the +1 every 5 levels. A touch ac of 21, all the time, is bound to come in handy.</p><p></p><p>For the guy you posted though I think there are a couple of things off.</p><p></p><p>First, I assume you meant 13 points for the dex instead of 9 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> not a big deal though hopefully. (I think 13 is right for a 17 stat)</p><p></p><p>Second, 17 pp/day? Shouldnt it be: 11 (base) + 6 (race) + (6*2)/2 = 23? That is the race that gives +1pp/level right?</p><p></p><p>Third, I think you should give up force screen and pick up thicken skin instead, along with getting a shield. Thicken skin has a much longer duration than force screen and with a real shield you will have the bonus all of the time, along with being able to get it much tougher pretty easily, much easier than having to spend a round putting it up often and spending a bunch of pp you dont have on it.</p><p></p><p>It will drop your max possible ac down for now, but your effective common ac will go up. Personally I dont think counting on having a few 1min/level duration powers going at the same time works for common very well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Besides all of that though, why craft dorje? I could see craft universal or craft arms and armor. With the second you could put heartening on your shield, 5 temp hp as an immediate action 1/day for a pretty small cost. After enough days it will save you more hp than the dorje of body adjustment would.</p><p></p><p>Then again though, I never have been one much for items that eventually run out of charges.</p><p></p><p>Sounds like you have a decent startup for a character though!</p></blockquote><p></p>
[QUOTE="Scion, post: 1948169, member: 5777"] 13k would eat up effectively all of it, but it is such a nice touch ac ;) Also, for that cost and the major restrictions I think it makes sense to grant what it says, the AC of a 5th level monk. Under their listing the ac lists both the wisdom bonus and the +1 every 5 levels. A touch ac of 21, all the time, is bound to come in handy. For the guy you posted though I think there are a couple of things off. First, I assume you meant 13 points for the dex instead of 9 ;) not a big deal though hopefully. (I think 13 is right for a 17 stat) Second, 17 pp/day? Shouldnt it be: 11 (base) + 6 (race) + (6*2)/2 = 23? That is the race that gives +1pp/level right? Third, I think you should give up force screen and pick up thicken skin instead, along with getting a shield. Thicken skin has a much longer duration than force screen and with a real shield you will have the bonus all of the time, along with being able to get it much tougher pretty easily, much easier than having to spend a round putting it up often and spending a bunch of pp you dont have on it. It will drop your max possible ac down for now, but your effective common ac will go up. Personally I dont think counting on having a few 1min/level duration powers going at the same time works for common very well ;) Besides all of that though, why craft dorje? I could see craft universal or craft arms and armor. With the second you could put heartening on your shield, 5 temp hp as an immediate action 1/day for a pretty small cost. After enough days it will save you more hp than the dorje of body adjustment would. Then again though, I never have been one much for items that eventually run out of charges. Sounds like you have a decent startup for a character though! [/QUOTE]
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