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General Tabletop Discussion
*TTRPGs General
Define "low-magic"
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<blockquote data-quote="dvvega" data-source="post: 1988224" data-attributes="member: 524"><p>My homebrew isn't really Low Magic, however there are aspects of it that lean that way.</p><p></p><p>1. flash-bang stuff is a no no (ie. evocation bad).</p><p>2. if you're not a formally trained wizard you're a "witch" ... "may we burn her"</p><p>3. formal training = not having to use it unless there is no option (martial arts kind of thinking)</p><p>4. high penalties for the use of magic openly</p><p></p><p>there is more, but the gist is that I don't believe Low-Magic has to be non-existent magic, or rare magic. It could also be Low (Use) Magic.</p><p></p><p>Clerics don't heal just anyone, you have to "believe" and they're used to people saying they follow god "blah" just to get favours. There is more reliance on alchemical healing and the Heal skill than magic.</p><p></p><p>D</p></blockquote><p></p>
[QUOTE="dvvega, post: 1988224, member: 524"] My homebrew isn't really Low Magic, however there are aspects of it that lean that way. 1. flash-bang stuff is a no no (ie. evocation bad). 2. if you're not a formally trained wizard you're a "witch" ... "may we burn her" 3. formal training = not having to use it unless there is no option (martial arts kind of thinking) 4. high penalties for the use of magic openly there is more, but the gist is that I don't believe Low-Magic has to be non-existent magic, or rare magic. It could also be Low (Use) Magic. Clerics don't heal just anyone, you have to "believe" and they're used to people saying they follow god "blah" just to get favours. There is more reliance on alchemical healing and the Heal skill than magic. D [/QUOTE]
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Define "low-magic"
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