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Define "munchkin"
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<blockquote data-quote="JacktheRabbit" data-source="post: 1674113" data-attributes="member: 525"><p>To me a munchkin is someone who doesnt have a character personality or concept but instead merely a maximum design for combat effectiveness.</p><p></p><p>Most munchkins will have 8's or less for charisma because it does not affect any saving throws and only limits a few "useless" skills that the player can make up for "roleplaying" as they put it. Those same munchkins try to use their personal charisma instead of their characters, most of them scream rather loudly when I suggest that we can use the players charisma skill as we want by letting him roleplay but to balance by the same token we are going to use the players strength instead of his characters strength ;-).</p><p></p><p>A common occurance in my campaigns is for a player to create a character with a low charisma and then try to justify to me that the one character in the party is always along to do every bit of negotiating with every NPC be it King or Merchant while their own character somehow stands quietly in the corner and offends no one with their 6 charisma.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 1674113, member: 525"] To me a munchkin is someone who doesnt have a character personality or concept but instead merely a maximum design for combat effectiveness. Most munchkins will have 8's or less for charisma because it does not affect any saving throws and only limits a few "useless" skills that the player can make up for "roleplaying" as they put it. Those same munchkins try to use their personal charisma instead of their characters, most of them scream rather loudly when I suggest that we can use the players charisma skill as we want by letting him roleplay but to balance by the same token we are going to use the players strength instead of his characters strength ;-). A common occurance in my campaigns is for a player to create a character with a low charisma and then try to justify to me that the one character in the party is always along to do every bit of negotiating with every NPC be it King or Merchant while their own character somehow stands quietly in the corner and offends no one with their 6 charisma. [/QUOTE]
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