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Define some genres
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<blockquote data-quote="JPL" data-source="post: 1587170" data-attributes="member: 1964"><p>Edit: I love this old thread, and I can't help but revive it every couple of years . . . </p><p></p><p>I've always been fascinated by the concept of "genre" in music and fiction, and a lot of my weirder RPG ideas start with genre --- either by wanting to emulate a specific genre [say, Bondian '60s espionage], or by wanting to define a genre that is maybe not widely recognized as such [like "Hijinx" --- the game of Rock & Roll Mystery-Solving Cartoons], or by cobbling together a genre of my own out of various bits and pieces.</p><p></p><p>So I want some ideas about the last two --- define a genre [or maybe "quirky subgenre" would be a more accurate term] suitible for gaming, citing examples of your inspiration/source material and otherwise explaining its characteristics. </p><p></p><p>It can be a twist on a recognized genre, or a set of common elements running through various films/shows/books, or something that you more or less made up.</p><p></p><p>[And give it a catchy name and write it in caps, so it can become the next big thing. If you're stuck for a name, I heartily approve of the inappropriate use of the suffix "-punk."]</p><p></p><p>To name one --- TWEENSPY. Been seeing a lot of this lately. Agent Cody Banks, Catch That Kid, Spy Kids. Adolescents get caught up in PG-rated James Bond adventures, oftentimes getting to rescue Mom and Dad, and always outsmarting the grownups. No real violence, but plenty of thrills, and a big scoop of suspension of disbelief. </p><p></p><p>[You could argue that Jonny Quest was the founding father of tweenspy...I'd almost rather save him for TWEENPULP, along with the Goonies.]</p><p></p><p>MEXIPUNK. "Desperado" meets "From Dusk Til Dawn" meets Santo. High-octane action, south of the border. Luchadores are the martial artists of the setting, every guitar player might also be a gunslinger, and horrors from before Cortez still stalk the night.</p><p></p><p>EIGHTIES NEOPULP. Buckaroo Banzai, Big Trouble in Little China...and you can stretch a little to include Predator, Rambo, and the A-Team. In the Big Eighties, Big Heroes have Big Adventures. New Wave action heroes confront everything from those damn Russians to alien invasions. </p><p></p><p>Any takers?</p></blockquote><p></p>
[QUOTE="JPL, post: 1587170, member: 1964"] Edit: I love this old thread, and I can't help but revive it every couple of years . . . I've always been fascinated by the concept of "genre" in music and fiction, and a lot of my weirder RPG ideas start with genre --- either by wanting to emulate a specific genre [say, Bondian '60s espionage], or by wanting to define a genre that is maybe not widely recognized as such [like "Hijinx" --- the game of Rock & Roll Mystery-Solving Cartoons], or by cobbling together a genre of my own out of various bits and pieces. So I want some ideas about the last two --- define a genre [or maybe "quirky subgenre" would be a more accurate term] suitible for gaming, citing examples of your inspiration/source material and otherwise explaining its characteristics. It can be a twist on a recognized genre, or a set of common elements running through various films/shows/books, or something that you more or less made up. [And give it a catchy name and write it in caps, so it can become the next big thing. If you're stuck for a name, I heartily approve of the inappropriate use of the suffix "-punk."] To name one --- TWEENSPY. Been seeing a lot of this lately. Agent Cody Banks, Catch That Kid, Spy Kids. Adolescents get caught up in PG-rated James Bond adventures, oftentimes getting to rescue Mom and Dad, and always outsmarting the grownups. No real violence, but plenty of thrills, and a big scoop of suspension of disbelief. [You could argue that Jonny Quest was the founding father of tweenspy...I'd almost rather save him for TWEENPULP, along with the Goonies.] MEXIPUNK. "Desperado" meets "From Dusk Til Dawn" meets Santo. High-octane action, south of the border. Luchadores are the martial artists of the setting, every guitar player might also be a gunslinger, and horrors from before Cortez still stalk the night. EIGHTIES NEOPULP. Buckaroo Banzai, Big Trouble in Little China...and you can stretch a little to include Predator, Rambo, and the A-Team. In the Big Eighties, Big Heroes have Big Adventures. New Wave action heroes confront everything from those damn Russians to alien invasions. Any takers? [/QUOTE]
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