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General Tabletop Discussion
*TTRPGs General
Define the term "campaign"
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<blockquote data-quote="Lanefan" data-source="post: 5266960" data-attributes="member: 29398"><p>Sure it is. A campaign can (and often does) have more to it than just one adventure path.</p><p></p><p>Let's say your goal going in is to run a particular adventure path - it's a series of 8 tightly-linked adventures telling a single story, AP style. For discussion's sake, let's name this series the "Path of Adventure".</p><p></p><p>Now you *could* decide you're going to run the Path of Adventure and that's it - no more, no less - and thus the Path and the campaign are effectively the same.</p><p></p><p>But instead, as DM you realize pretty quickly that the Path of Adventure is designed to start with the characters already about 5th level, and should take them to around 12th - thus, gain about one level per adventure. However you as DM have decided you'd prefer the PCs to start at 1st level, and so you design a few more stand-alone adventures to get 'em from 1st to 5th-ish at which point they'll be ready for the Path.</p><p></p><p>Later, after running the Path with great success, both you and the players realize you've got something good going here; so you come up with some more adventures - maybe even another full path - for them to do, and these same PCs go on to happily level deep into the 'teens; after which you pack it in and start something new using a different setting and-or system. So you end up with what became about a 15-adventure campaign of which the Path represented 8.</p><p></p><p>This campaign neither began nor ended with the Path of Adventure, yet the Path was a distinct part of it and it's all still by any definition a single campaign. See the difference?</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5266960, member: 29398"] Sure it is. A campaign can (and often does) have more to it than just one adventure path. Let's say your goal going in is to run a particular adventure path - it's a series of 8 tightly-linked adventures telling a single story, AP style. For discussion's sake, let's name this series the "Path of Adventure". Now you *could* decide you're going to run the Path of Adventure and that's it - no more, no less - and thus the Path and the campaign are effectively the same. But instead, as DM you realize pretty quickly that the Path of Adventure is designed to start with the characters already about 5th level, and should take them to around 12th - thus, gain about one level per adventure. However you as DM have decided you'd prefer the PCs to start at 1st level, and so you design a few more stand-alone adventures to get 'em from 1st to 5th-ish at which point they'll be ready for the Path. Later, after running the Path with great success, both you and the players realize you've got something good going here; so you come up with some more adventures - maybe even another full path - for them to do, and these same PCs go on to happily level deep into the 'teens; after which you pack it in and start something new using a different setting and-or system. So you end up with what became about a 15-adventure campaign of which the Path represented 8. This campaign neither began nor ended with the Path of Adventure, yet the Path was a distinct part of it and it's all still by any definition a single campaign. See the difference? Lanefan [/QUOTE]
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Define the term "campaign"
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