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Defining fun
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<blockquote data-quote="Ichneumon" data-source="post: 6258091" data-attributes="member: 98772"><p>"Empathy? We don't need no stinkin' empathy!"</p><p></p><p>D&D's a game that delivers fun via multiple avenues. There's actually playing the game, which has the joy of the unexpected, interactions with other players and the DM, plus the exploration and conquering of the game world. There's the more individual pleasure of my PC getting better and acquiring more stuff - some folks might dismiss that as a pig pleasure, but damn it, I like. D&D also delivers fun outside of the time you spend playing. There's thinking about what you'd like your PC to do, what else you would like to play, and for DMs there's constructing fun scenarios. </p><p></p><p>Reading the books is also a good source of fun. You can read rules, spells, monsters, magic items, and imagine how they might play out in your game. It's arguable that the anticipation of one day being able to cast a <em>wish</em> or wield a <em>holy avenger</em> is even better than actually doing so. Overall, a good D&D book inspires you with possibilities for what your games can include. That's fun.</p></blockquote><p></p>
[QUOTE="Ichneumon, post: 6258091, member: 98772"] "Empathy? We don't need no stinkin' empathy!" D&D's a game that delivers fun via multiple avenues. There's actually playing the game, which has the joy of the unexpected, interactions with other players and the DM, plus the exploration and conquering of the game world. There's the more individual pleasure of my PC getting better and acquiring more stuff - some folks might dismiss that as a pig pleasure, but damn it, I like. D&D also delivers fun outside of the time you spend playing. There's thinking about what you'd like your PC to do, what else you would like to play, and for DMs there's constructing fun scenarios. Reading the books is also a good source of fun. You can read rules, spells, monsters, magic items, and imagine how they might play out in your game. It's arguable that the anticipation of one day being able to cast a [I]wish[/I] or wield a [I]holy avenger[/I] is even better than actually doing so. Overall, a good D&D book inspires you with possibilities for what your games can include. That's fun. [/QUOTE]
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