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General Tabletop Discussion
*Pathfinder & Starfinder
Defining its own Mythology
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<blockquote data-quote="AWizardInDallas" data-source="post: 3911497" data-attributes="member: 52605"><p><strong>Dumbing Down D&D</strong></p><p></p><p>I believe that Wizards of the Coast will continue to hack and hack and hack at D&D until it is no longer recognizable as D&D. No matter the prose, I have absolutely no desire to use any system mutated by the genetic drift of popularity contests and polls, marketing strategies, and general hype.</p><p></p><p>I have always used my own settings and mythology and don't want one built into the game rules anyway. What many people seem to have lost sight of is that D&D is what you make of it. I don't need anyone legislating setting, mythology or even the difference between moral right and wrong in the rules themselves.</p><p></p><p>There were a multitude of great ideas that went into building D&D, over twenty-five years worth of ideas as a matter of fact, the very ideas that the gaming community is now turning on and complaining about as tired, old and boring. It's real easy to look back and spit on what came before. Please don't allow the short attention span to win out over imagination.</p><p></p><p>There are great ideas now being cut from the game in the name of "streamlining" by a small number of "designers." D&D is headed for a huge, severe dumbing down, not streamlining. D&D will never be fast enough, not until it stops being a vehicle for interactive story-telling and becomes the card game, the video game or the miniatures combat game, all of which it is becoming.</p></blockquote><p></p>
[QUOTE="AWizardInDallas, post: 3911497, member: 52605"] [b]Dumbing Down D&D[/b] I believe that Wizards of the Coast will continue to hack and hack and hack at D&D until it is no longer recognizable as D&D. No matter the prose, I have absolutely no desire to use any system mutated by the genetic drift of popularity contests and polls, marketing strategies, and general hype. I have always used my own settings and mythology and don't want one built into the game rules anyway. What many people seem to have lost sight of is that D&D is what you make of it. I don't need anyone legislating setting, mythology or even the difference between moral right and wrong in the rules themselves. There were a multitude of great ideas that went into building D&D, over twenty-five years worth of ideas as a matter of fact, the very ideas that the gaming community is now turning on and complaining about as tired, old and boring. It's real easy to look back and spit on what came before. Please don't allow the short attention span to win out over imagination. There are great ideas now being cut from the game in the name of "streamlining" by a small number of "designers." D&D is headed for a huge, severe dumbing down, not streamlining. D&D will never be fast enough, not until it stops being a vehicle for interactive story-telling and becomes the card game, the video game or the miniatures combat game, all of which it is becoming. [/QUOTE]
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