Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Defining "New School" Play (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarc" data-source="post: 9376996" data-attributes="member: 5142"><p>I do think that there is a sharp dividing line as "Old School" and "New School" was first defined or coined: i.e., TSR D&Ds vs. WotC D&Ds. "New School D&D" was indeed initially defined as 3e D&D and onwards. That is generally how I see "Old School" vs. "New School," in a more technical sense of publishing eras. And dare I say it, "New School" vs. "Old School" was something of a tacit agreement with the idea of "system matters," as some gamers who wanted to keep playing TSR era games weren't connecting with 3e as a game system. But as you say, in some senses, the strands of "New School" play culture were already present in the big tent play culture of TSR D&D.</p><p></p><p>However...</p><p></p><p></p><p>.... one of the problems in this thread involves unclear terms being used. Some people are conflating Old School D&D with OSR, especially the later strands of it, namely philosophical OSR. (Not claiming that [USER=467]@Reynard[/USER] is doing this, but his posts highlight topic points where vagueness can lead to confusion.)</p><p></p><p><strong>Old School D&D - </strong>TSR-era D&Ds: Oe-2e D&D, B/X, BECMI, etc.</p><p></p><p><strong>New School D&D - </strong>WotC-era D&Ds: 3e-5e D&D+, but also PF1-2, etc.</p><p></p><p><strong>Old School Revolution/Renaissance:* </strong></p><ul> <li data-xf-list-type="ul"><strong>Wave 1 - Retro Clones:</strong> originally a way to republish and continue playing TSR D&Ds under the OGL</li> <li data-xf-list-type="ul"><strong>Wave 2 - Philsophical OSR: </strong>a (somewhat revisionist) strand of OSR influenced by the Forge and interested in the sort of philosophical underpinnings of old school games, TSR D&D compatible but increasingly TSR D&D-adjacent</li> <li data-xf-list-type="ul"><strong>Wave 3 - NuSR/NSR:** </strong>TSR incompatible games, but adhere to OSR principles</li> </ul><p></p><p>The Hickman Revolution, for example, arguably became something of a convenient scapegoat or rallying cry for Wave 2 and Wave 3 OSR. The Hickman Revolution didn't really matter for Wave 1, who were mostly interested in playing older editions, but it was a sore point for those who developed the OSR Principles. Again, there was undoubtedly influence in Wave 2-3 OSR from the Forge, namely in this case a certain hostility to GM authored story, linearity, and force. (The Forge was complaining about similar things around the same time in regards to Vampire the Masquerade.)</p><p></p><p>* There are more waves and strands than this, <a href="https://osrsimulacrum.blogspot.com/2021/12/a-historical-look-at-osr-part-v.html" target="_blank">as read here</a>, but this is more of a convenience.</p><p>** Confusingly, there were also attempts to use "New School Renaissance" (NSR) as the name for a movement when there was a surge of renewed interest in 4e D&D <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p>To speak more directly to this point, when you keep in mind what I discuss above, there are really two sense of when "New School" starts:</p><p>(1) WotC era D&D, as per "TSR Retroclone-inclined OSR" - the games are now not as compatible as TSR D&Ds were with each other</p><p>(2) Hickman Revolution and the emerging dominance of "Trad play culture," as per "Philosophical OSR."</p><p></p><p>We could even have two timeline to show periods when these senses of Old/New School overlap and contrast.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9376996, member: 5142"] I do think that there is a sharp dividing line as "Old School" and "New School" was first defined or coined: i.e., TSR D&Ds vs. WotC D&Ds. "New School D&D" was indeed initially defined as 3e D&D and onwards. That is generally how I see "Old School" vs. "New School," in a more technical sense of publishing eras. And dare I say it, "New School" vs. "Old School" was something of a tacit agreement with the idea of "system matters," as some gamers who wanted to keep playing TSR era games weren't connecting with 3e as a game system. But as you say, in some senses, the strands of "New School" play culture were already present in the big tent play culture of TSR D&D. However... .... one of the problems in this thread involves unclear terms being used. Some people are conflating Old School D&D with OSR, especially the later strands of it, namely philosophical OSR. (Not claiming that [USER=467]@Reynard[/USER] is doing this, but his posts highlight topic points where vagueness can lead to confusion.) [B]Old School D&D - [/B]TSR-era D&Ds: Oe-2e D&D, B/X, BECMI, etc. [B]New School D&D - [/B]WotC-era D&Ds: 3e-5e D&D+, but also PF1-2, etc. [B]Old School Revolution/Renaissance:* [/B] [LIST] [*][B]Wave 1 - Retro Clones:[/B] originally a way to republish and continue playing TSR D&Ds under the OGL [*][B]Wave 2 - Philsophical OSR: [/B]a (somewhat revisionist) strand of OSR influenced by the Forge and interested in the sort of philosophical underpinnings of old school games, TSR D&D compatible but increasingly TSR D&D-adjacent [*][B]Wave 3 - NuSR/NSR:** [/B]TSR incompatible games, but adhere to OSR principles [/LIST] The Hickman Revolution, for example, arguably became something of a convenient scapegoat or rallying cry for Wave 2 and Wave 3 OSR. The Hickman Revolution didn't really matter for Wave 1, who were mostly interested in playing older editions, but it was a sore point for those who developed the OSR Principles. Again, there was undoubtedly influence in Wave 2-3 OSR from the Forge, namely in this case a certain hostility to GM authored story, linearity, and force. (The Forge was complaining about similar things around the same time in regards to Vampire the Masquerade.) * There are more waves and strands than this, [URL='https://osrsimulacrum.blogspot.com/2021/12/a-historical-look-at-osr-part-v.html']as read here[/URL], but this is more of a convenience. ** Confusingly, there were also attempts to use "New School Renaissance" (NSR) as the name for a movement when there was a surge of renewed interest in 4e D&D 🤷♂️ To speak more directly to this point, when you keep in mind what I discuss above, there are really two sense of when "New School" starts: (1) WotC era D&D, as per "TSR Retroclone-inclined OSR" - the games are now not as compatible as TSR D&Ds were with each other (2) Hickman Revolution and the emerging dominance of "Trad play culture," as per "Philosophical OSR." We could even have two timeline to show periods when these senses of Old/New School overlap and contrast. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Defining "New School" Play (+)
Top