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Defining "New School" Play (+)
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<blockquote data-quote="Chaosmancer" data-source="post: 9378948" data-attributes="member: 6801228"><p>This is a very good point, and I don't disagree with it. </p><p></p><p>To dig a bit deeper into it, I think this partially comes down to the expected end-result. I've discussed with many people on these forums who advocate "DM-based resolution" and a big part of that for them is that they feel if they properly describe a series of actions, there will be no roll of the dice. They will succeed regardless. I have rarely met a newer player who thought that. </p><p></p><p>And I think that comes back to combat. Newer players are presented with combat, and no matter how you describe your attack in combat... you could still fail. And so they translate that to skills. You might get a bonus on your stealth if you describe using grease paint and wrapping your feet in clothe to muffle the sound of your steps, and making sure you have camouflage that will break up your silhouette... but you are going to roll either way, and is the bonus you are going to get worth the extra time of the description of your actions? Meanwhile, Old school players sometimes approach these things as though they can go into enough detail that the roll will be canceled entirely, giving them a guaranteed success.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9378948, member: 6801228"] This is a very good point, and I don't disagree with it. To dig a bit deeper into it, I think this partially comes down to the expected end-result. I've discussed with many people on these forums who advocate "DM-based resolution" and a big part of that for them is that they feel if they properly describe a series of actions, there will be no roll of the dice. They will succeed regardless. I have rarely met a newer player who thought that. And I think that comes back to combat. Newer players are presented with combat, and no matter how you describe your attack in combat... you could still fail. And so they translate that to skills. You might get a bonus on your stealth if you describe using grease paint and wrapping your feet in clothe to muffle the sound of your steps, and making sure you have camouflage that will break up your silhouette... but you are going to roll either way, and is the bonus you are going to get worth the extra time of the description of your actions? Meanwhile, Old school players sometimes approach these things as though they can go into enough detail that the roll will be canceled entirely, giving them a guaranteed success. [/QUOTE]
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