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Defining "New School" Play (+)
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<blockquote data-quote="pemerton" data-source="post: 9382934" data-attributes="member: 42582"><p>Deft substitution of "hybridization" for "bowdlerisation"!</p><p></p><p>In the neighbourhood (at least in my thinking): one thing both old old school and "indie" have in common is a view about the role of the player as crucial to establishing the events of play, even if the methods they use are <em>very</em> different (as per my post upthread about B/X vs 4e D&D).</p><p></p><p>Whereas at least one strand of "new school" clearly foregrounds the GM as the source of events, with the players' job being something closer to characterisation and "performance". Sometimes this player role is expressed using terms like "immersion" (ie the player should be imbibing and enjoying the fiction the GM presents) and sometimes in more social terms like "not being a problem player" or "getting on board with what the GM is offering" or even just via the notion of a "casual" player.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9382934, member: 42582"] Deft substitution of "hybridization" for "bowdlerisation"! In the neighbourhood (at least in my thinking): one thing both old old school and "indie" have in common is a view about the role of the player as crucial to establishing the events of play, even if the methods they use are [I]very[/I] different (as per my post upthread about B/X vs 4e D&D). Whereas at least one strand of "new school" clearly foregrounds the GM as the source of events, with the players' job being something closer to characterisation and "performance". Sometimes this player role is expressed using terms like "immersion" (ie the player should be imbibing and enjoying the fiction the GM presents) and sometimes in more social terms like "not being a problem player" or "getting on board with what the GM is offering" or even just via the notion of a "casual" player. [/QUOTE]
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