Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Defining "New School" Play (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 9389359" data-attributes="member: 6684958"><p>New School is about all the players sharing the emerging story plot equally. In whatever way each game feels best to make that happen. Old School is very often, but not always, nearly 100% the DMs plot and story. Many OS players don't want any part of anything outside the game: they just want to play in the game as a character and "play to find out".</p><p></p><p>True. Many OS games have no story arcs, they are just the episodic tales of a group of hardy adventures and they travel the land. </p><p></p><p>And because of this, D&D specifically had lots of mini games: lots of adventures, spells, and most of all monster stat blocks had mini games of how/when/in what way to do something. They could be simple or extensive, but were not really connected to much of anything. On one page you had a 1 in 6 chance of slipping, six pages later you had a 30% chance of slipping, two pages later it was a roll a save vs breath weapons or slip and four pages after that it was roll a dexterity check or slip.</p><p></p><p>New School D&D specificity is more streamlined and homogenized: The whole D20 mechanic is the star here. Nearly everything was brought under the D20, roll and add bonuses to beat a DC mechanic.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9389359, member: 6684958"] New School is about all the players sharing the emerging story plot equally. In whatever way each game feels best to make that happen. Old School is very often, but not always, nearly 100% the DMs plot and story. Many OS players don't want any part of anything outside the game: they just want to play in the game as a character and "play to find out". True. Many OS games have no story arcs, they are just the episodic tales of a group of hardy adventures and they travel the land. And because of this, D&D specifically had lots of mini games: lots of adventures, spells, and most of all monster stat blocks had mini games of how/when/in what way to do something. They could be simple or extensive, but were not really connected to much of anything. On one page you had a 1 in 6 chance of slipping, six pages later you had a 30% chance of slipping, two pages later it was a roll a save vs breath weapons or slip and four pages after that it was roll a dexterity check or slip. New School D&D specificity is more streamlined and homogenized: The whole D20 mechanic is the star here. Nearly everything was brought under the D20, roll and add bonuses to beat a DC mechanic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Defining "New School" Play (+)
Top