Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Definition of roleplaying... Help!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_Universe" data-source="post: 2264495" data-attributes="member: 8944"><p>My explanation has always been....</p><p></p><p>RPGs are just like playing pretend when you were a kid. For some of you, it was playing "house," for others it might have been "cowboys and indians," or "GI Joe," or "Transformers," or whatever. You pretended you were someone else (or yourself, in a fantastic situation) and just let the other players in the game help create a story, or adventure, or just recreate what you think life should be like. </p><p></p><p>Unlike in some of those games, RPGs have a way to settle disputes on the nature of the imagined reality. In the case of Cowboys and Indians, I can say, "Bang! You're dead!" and you can respond "No, I'm not! You missed me!" and there's really no way for us to come to agreement - no bullet was fired, and neither of us is *really* dead. </p><p></p><p>In the case of the RPGs I play, the method of resolving such disputes is dice - like you'd find in a board game, though some sets of rules use special polyhedral dice (with sides more or less than six). If you say, "bang! You're dead!" in this kind of game, we roll dice to see if that's actually the case. </p><p></p><p>The only other real difference from playing pretend is that one of us is in charge of creating and maintaining the imaginary world and situations - rather than just having one of us say "there's a bunch of bad guys up ahead!" and then having the rest of us agree (or not), and then go from there, one of us can definitively say, "you see bad guys" or "you don't see anything."</p><p></p><p>I also have some fairly standard answers for some of the more common questions: </p><p></p><p>IS IT LIKE IMPROV OR ACTING? </p><p></p><p>Sort of, but you're not really doing anything to entertain an audience. You can do whatever you think is fun - you're just entertaining yourself, and maybe the other players. Also, the presence of the person constantly "setting the stage" means that you don't have to make up the situation (only your own actions) as you go along. </p><p></p><p>ISN'T THAT A LITTLE IMMATURE?</p><p></p><p>Maybe, but it's a decent way to pass the time. It's a lot more exciting than a lot of stuff, that's for sure.</p></blockquote><p></p>
[QUOTE="The_Universe, post: 2264495, member: 8944"] My explanation has always been.... RPGs are just like playing pretend when you were a kid. For some of you, it was playing "house," for others it might have been "cowboys and indians," or "GI Joe," or "Transformers," or whatever. You pretended you were someone else (or yourself, in a fantastic situation) and just let the other players in the game help create a story, or adventure, or just recreate what you think life should be like. Unlike in some of those games, RPGs have a way to settle disputes on the nature of the imagined reality. In the case of Cowboys and Indians, I can say, "Bang! You're dead!" and you can respond "No, I'm not! You missed me!" and there's really no way for us to come to agreement - no bullet was fired, and neither of us is *really* dead. In the case of the RPGs I play, the method of resolving such disputes is dice - like you'd find in a board game, though some sets of rules use special polyhedral dice (with sides more or less than six). If you say, "bang! You're dead!" in this kind of game, we roll dice to see if that's actually the case. The only other real difference from playing pretend is that one of us is in charge of creating and maintaining the imaginary world and situations - rather than just having one of us say "there's a bunch of bad guys up ahead!" and then having the rest of us agree (or not), and then go from there, one of us can definitively say, "you see bad guys" or "you don't see anything." I also have some fairly standard answers for some of the more common questions: IS IT LIKE IMPROV OR ACTING? Sort of, but you're not really doing anything to entertain an audience. You can do whatever you think is fun - you're just entertaining yourself, and maybe the other players. Also, the presence of the person constantly "setting the stage" means that you don't have to make up the situation (only your own actions) as you go along. ISN'T THAT A LITTLE IMMATURE? Maybe, but it's a decent way to pass the time. It's a lot more exciting than a lot of stuff, that's for sure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Definition of roleplaying... Help!
Top