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Definitive LA+0 Reptilian and Feline Races
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<blockquote data-quote="Nyaricus" data-source="post: 2618976" data-attributes="member: 35678"><p>well, the fact is, you have multiple races that are +2 in other ability scores, why is Cha getting the short end of the stick? I dont see a problem, and why limit when you can have a greater variety. The Way i see it; Caster characters are harder to play because of the all the prep beforehand, but in combat they have only a few things to remeber > spellsave DCs, ASF, etc, whereas Warriors have almost no prep but in combat have a multitude of options, <em>but<em> most players dont exploit these and generally call fighters "crappy" and such. Thats why i am 50/50 on whether fighters are truely redundant at higher levels >you could make one that is good in any situation that combat throws at you, and yet many peoepl make ones that focus on so many little things. Apollogies for the rant, but thast just the way i am seeing things.</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p> <em><em>is what i said, and you responded with . . . </em></em></p><p><em><em></em></em></p><p><em><em>then heres an idea > <strong>Swift Jump:</strong> if it is too their advantage, Malkens may use their Dex mod instead of their Str mod with Jump checks. there, now they can go either way, adn it still suits them. some take after their smaller and quicker ancestors, and some talk after their stronger feline ancestors</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>i was basically leaving that up to debate. obviously, you wouldnt go for that. thats okay. i was just stating a fact (BTW, a cats base speed IS 30 feet, and the cat is Tiny size, just to let all know)</em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>yes, but you have to look at it from the games POV. yes, they are quicker than normal (+x amount of Dex) but with certain skills, they are even more dexterous. its a racial bonus to a dex-oriented skill; obviously they are a dexterous race. Also for the normal basic races, Halflings have +2 dex and get +2 move silently. Obviously, this isnt overpowered, or inappropriate if there is a basis for it. </em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em></em></em></p><p><em><em>for myself, i started playing 6 years ago when i was 11 and we were in AD&D Forgotten Realms, with but one supplement. Then, we smartened up and realised that we there was a newer edition out, and we jumped on it. i havent looked back since, and i haev been trying to build a world for 4 years and counting. Altogether, one of my favourite pastimes (other then listening to Meta and Rock \m/ )</em></em></p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2618976, member: 35678"] well, the fact is, you have multiple races that are +2 in other ability scores, why is Cha getting the short end of the stick? I dont see a problem, and why limit when you can have a greater variety. The Way i see it; Caster characters are harder to play because of the all the prep beforehand, but in combat they have only a few things to remeber > spellsave DCs, ASF, etc, whereas Warriors have almost no prep but in combat have a multitude of options, [i]but[i] most players dont exploit these and generally call fighters "crappy" and such. Thats why i am 50/50 on whether fighters are truely redundant at higher levels >you could make one that is good in any situation that combat throws at you, and yet many peoepl make ones that focus on so many little things. Apollogies for the rant, but thast just the way i am seeing things. is what i said, and you responded with . . . then heres an idea > [b]Swift Jump:[/b] if it is too their advantage, Malkens may use their Dex mod instead of their Str mod with Jump checks. there, now they can go either way, adn it still suits them. some take after their smaller and quicker ancestors, and some talk after their stronger feline ancestors i was basically leaving that up to debate. obviously, you wouldnt go for that. thats okay. i was just stating a fact (BTW, a cats base speed IS 30 feet, and the cat is Tiny size, just to let all know) yes, but you have to look at it from the games POV. yes, they are quicker than normal (+x amount of Dex) but with certain skills, they are even more dexterous. its a racial bonus to a dex-oriented skill; obviously they are a dexterous race. Also for the normal basic races, Halflings have +2 dex and get +2 move silently. Obviously, this isnt overpowered, or inappropriate if there is a basis for it. for myself, i started playing 6 years ago when i was 11 and we were in AD&D Forgotten Realms, with but one supplement. Then, we smartened up and realised that we there was a newer edition out, and we jumped on it. i havent looked back since, and i haev been trying to build a world for 4 years and counting. Altogether, one of my favourite pastimes (other then listening to Meta and Rock \m/ )[/i][/i] [/QUOTE]
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