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Definitive Planescape adventure
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<blockquote data-quote="Irlo" data-source="post: 9175688" data-attributes="member: 7028372"><p>[USER=20323]@Quickleaf[/USER] </p><p></p><p>I read through Umbra. Thanks for the recommendation. It's a great example of the urban adventure potential of Sigil, I think. It doesn't work well as a stand-along adventure, as there are some contrivances to keep the PCs in line, but I can see that the plot points would fit into an on-going Sigil-based Planescape campaign. It's open-ended, with opportunities for alliances and conflict with various factions. Also, the factions are less monolithic than I expected. I like that there are tensions and betrayals among members of the Harmonium. I'm not very familiar with the relative power of the 2nd edition creatures and PCs of the recommended level. It seemed on the surface that the PCs will be pushed and pulled by powers beyond them, and I'd prefer the PCs to be the drivers rather than the pawns. </p><p></p><p>I will look at some of the other recommendations made here. Thanks to everone.</p></blockquote><p></p>
[QUOTE="Irlo, post: 9175688, member: 7028372"] [USER=20323]@Quickleaf[/USER] I read through Umbra. Thanks for the recommendation. It's a great example of the urban adventure potential of Sigil, I think. It doesn't work well as a stand-along adventure, as there are some contrivances to keep the PCs in line, but I can see that the plot points would fit into an on-going Sigil-based Planescape campaign. It's open-ended, with opportunities for alliances and conflict with various factions. Also, the factions are less monolithic than I expected. I like that there are tensions and betrayals among members of the Harmonium. I'm not very familiar with the relative power of the 2nd edition creatures and PCs of the recommended level. It seemed on the surface that the PCs will be pushed and pulled by powers beyond them, and I'd prefer the PCs to be the drivers rather than the pawns. I will look at some of the other recommendations made here. Thanks to everone. [/QUOTE]
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