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Deicide: The slaying of Cyric. 3.5 Epic
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<blockquote data-quote="Shayuri" data-source="post: 5245638" data-attributes="member: 4936"><p>I'm trying to retain a fair breadth of combat options. I'm not a total specialist in SoD...though I have some mixed in. Mostly I'm a damage engine.</p><p></p><p>Improved Metamagic can do ugly, ugly things with Twin Spell, Maximize Spell, and Quicken Spell.</p><p></p><p>To the tune of 3 ranged touches in 1 round, for 60 points of force damage each, no save, no SR. Cost? Two 9th level slots.</p><p></p><p>Beats the pants off Meteor Swarm. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I do have some status effects in there, often mixed in with damage. Lucent Lance can Blind for a turn, for example, while doing 15d6 damage. Radiant Assault dazes for 1d6 turns, doing the same damage over an area. Both of those are Light spells, and can't be resisted with energy defenses.</p><p></p><p>Good stuff.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5245638, member: 4936"] I'm trying to retain a fair breadth of combat options. I'm not a total specialist in SoD...though I have some mixed in. Mostly I'm a damage engine. Improved Metamagic can do ugly, ugly things with Twin Spell, Maximize Spell, and Quicken Spell. To the tune of 3 ranged touches in 1 round, for 60 points of force damage each, no save, no SR. Cost? Two 9th level slots. Beats the pants off Meteor Swarm. :) I do have some status effects in there, often mixed in with damage. Lucent Lance can Blind for a turn, for example, while doing 15d6 damage. Radiant Assault dazes for 1d6 turns, doing the same damage over an area. Both of those are Light spells, and can't be resisted with energy defenses. Good stuff. [/QUOTE]
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Deicide: The slaying of Cyric. 3.5 Epic
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