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Deities and Demigods ~ Thank You God!
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<blockquote data-quote="Upper_Krust" data-source="post: 156731" data-attributes="member: 326"><p>Hi rounser! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Sorry mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Sophistry.</p><p></p><p>Obviously monsters are more important overall, but not at the expense of everything else. The way you were talking anyone would think there were no monsters available! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>There must be 100 published monsters for every deity statted in D&Dg!</p><p></p><p>We have: the Monster Manual; Creature Collection; Diablerie; E-Minions; Monsters of Faerun; Legions of Hell; Creature Collection 2; Monsters of Rokugan; Nightmares & Dreams; Jade Dragons & Hungry Ghosts (and those are just the ones off the top of my head).</p><p></p><p>Not to mention many sourcebooks have a significant Monster chapter devoted to them (Psionics Handbook; Manual of the Planes; Oriental Adventures; Call of Cthulhu - referencing the ones I own)</p><p></p><p>Lets look at whats on the horizon: Armies of the Abyss; Monster Manual 2; Tome of Horrors...and many more I am sure!?</p><p></p><p>So is it just too much to ask for Deities & Demigods!? No - it isn't!</p><p></p><p></p><p></p><p>Are you honestly saying you can't imagine any scenarios where you could use material from Deities & Demigods!?</p><p></p><p></p><p></p><p>The only direct support for D&D are the Core Rulebooks. Everything else is a niche product and by extension optional.</p><p></p><p></p><p></p><p>I agree. But now we have the option. </p><p></p><p>Before the Psionics Handbook we didn't have the psionics option. Before Oriental Adventures we didn't have the option of that setting.</p><p></p><p>Etc.</p><p></p><p></p><p></p><p>We have engaged in many campaigns over the years. Obviously deities, were not an interactive factor in most, but does that mean they shouldn't be a factor in any - of course not!</p><p></p><p></p><p></p><p>This was a reference to feedback from gamers I have had on the subject.</p><p></p><p></p><p></p><p>Obviously they won't if they can't.</p><p></p><p></p><p></p><p>Roleplaying is inspired a lot more by religion/mythology (of which the gods are a significant part) than vegetable gardening.</p><p></p><p>I suggest a comprimise - how about a God of Vegetables! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Perhaps Haoma (Persian) or Moander?</p><p></p><p></p><p></p><p>The past <strong>is</strong> a guide. Luckily WotC have learned from the myopic sterility of 2nd Ed.</p><p></p><p></p><p></p><p>You want to get out more! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 156731, member: 326"] Hi rounser! :) Sorry mate! ;) Sophistry. Obviously monsters are more important overall, but not at the expense of everything else. The way you were talking anyone would think there were no monsters available! :D There must be 100 published monsters for every deity statted in D&Dg! We have: the Monster Manual; Creature Collection; Diablerie; E-Minions; Monsters of Faerun; Legions of Hell; Creature Collection 2; Monsters of Rokugan; Nightmares & Dreams; Jade Dragons & Hungry Ghosts (and those are just the ones off the top of my head). Not to mention many sourcebooks have a significant Monster chapter devoted to them (Psionics Handbook; Manual of the Planes; Oriental Adventures; Call of Cthulhu - referencing the ones I own) Lets look at whats on the horizon: Armies of the Abyss; Monster Manual 2; Tome of Horrors...and many more I am sure!? So is it just too much to ask for Deities & Demigods!? No - it isn't! Are you honestly saying you can't imagine any scenarios where you could use material from Deities & Demigods!? The only direct support for D&D are the Core Rulebooks. Everything else is a niche product and by extension optional. I agree. But now we have the option. Before the Psionics Handbook we didn't have the psionics option. Before Oriental Adventures we didn't have the option of that setting. Etc. We have engaged in many campaigns over the years. Obviously deities, were not an interactive factor in most, but does that mean they shouldn't be a factor in any - of course not! This was a reference to feedback from gamers I have had on the subject. Obviously they won't if they can't. Roleplaying is inspired a lot more by religion/mythology (of which the gods are a significant part) than vegetable gardening. I suggest a comprimise - how about a God of Vegetables! :D Perhaps Haoma (Persian) or Moander? The past [b]is[/b] a guide. Luckily WotC have learned from the myopic sterility of 2nd Ed. You want to get out more! :D [/QUOTE]
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