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<blockquote data-quote="Roman" data-source="post: 1821498" data-attributes="member: 1845"><p>Basically, I seek to create a finite and defined number (I have not decided on what the specific number should be) of "High Gods & Goddesses" that would cover every major portfolio. These High Gods may cooperate, compete, ignore each other or whatever based on their personality. There will also be lower Gods but they will only rule smaller parts of portfolios of the "High Gods", who should already cover everything. </p><p></p><p></p><p></p><p>Most of the known world in my campaign is ruled by an Empire that is somewhat analogous to the French Empire under Napoleon (but without the relatively modern technology) or the Roman Empire in the ancient times. The empire is militaristic with army playing a prominent role in the national life. However, the creation of the empire only occured between 50-200 years ago (it was a gradual process) and the empire is already disintegrating. Nationalism and patriotism are both important forces in the campaign world. That said, I do not want there to be Gods for each nation - I want religion to be more or less universal in the "European-Inspired Cultural Zone", as well as to be polytheistic and comprehensively cover all important aspects of life and other significant areas, but not to have an excessive number of the High Gods. </p><p></p><p>There is also an "Asian-Inspired Cultural Zone" in my campaign world, but the two are pretty much isolated and the campaign takes place in the "European-Inspired Cultural Zone", so that is the one I want to concentrate on at this time. Naturally "European-Inspired" does not make it fully European - no more than most other D&D games would be.</p></blockquote><p></p>
[QUOTE="Roman, post: 1821498, member: 1845"] Basically, I seek to create a finite and defined number (I have not decided on what the specific number should be) of "High Gods & Goddesses" that would cover every major portfolio. These High Gods may cooperate, compete, ignore each other or whatever based on their personality. There will also be lower Gods but they will only rule smaller parts of portfolios of the "High Gods", who should already cover everything. Most of the known world in my campaign is ruled by an Empire that is somewhat analogous to the French Empire under Napoleon (but without the relatively modern technology) or the Roman Empire in the ancient times. The empire is militaristic with army playing a prominent role in the national life. However, the creation of the empire only occured between 50-200 years ago (it was a gradual process) and the empire is already disintegrating. Nationalism and patriotism are both important forces in the campaign world. That said, I do not want there to be Gods for each nation - I want religion to be more or less universal in the "European-Inspired Cultural Zone", as well as to be polytheistic and comprehensively cover all important aspects of life and other significant areas, but not to have an excessive number of the High Gods. There is also an "Asian-Inspired Cultural Zone" in my campaign world, but the two are pretty much isolated and the campaign takes place in the "European-Inspired Cultural Zone", so that is the one I want to concentrate on at this time. Naturally "European-Inspired" does not make it fully European - no more than most other D&D games would be. [/QUOTE]
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