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Deities & Demigods + ELH = ?
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<blockquote data-quote="jasamcarl" data-source="post: 140942" data-attributes="member: 1251"><p><strong>Sigh...</strong></p><p></p><p>UK, the term 'complementary' was suppossed to denote the ability of one product to influence the purchase of the other...i was using the term in its formal, economic sense</p><p></p><p>Now on to your other points..</p><p></p><p>The space wotc devoted to certain material is only roughly indicative to relative value of that material. What that means is..try to follow this, they make a larger marginal profit off of those pages devoted to rules, but the other material, i.e. the pantheons, are still worth printing. Besides which, adding and playtesting rules options would grow increasingly expensive all for the benefit of subsystems that might see little use....</p><p></p><p>And of course they HAD the option..perhaps not the designers, but someone with Wotc's manegment, who presumably had some business acumen made a this conscience descision. It is not a far off assumption that it was profit-motivated....</p><p></p><p>Now back to the complementary issue. Yes, the rules are consistent, and thus you can make gods with single-class epic progression, and for their cross-over audience, that might be worth stressing. But in the aggregate it might not very well show any significant returns. That is why the DaD designers used the epic rules that required the least explanation, i.e. the multiclass progression. It is not known how closely the teams worked together, and it cost little to implement the above and probably had the added benefits not just of ELH/DaD cross promotion but of allowing the the DaD designers to properly gauge the power of their dieties....</p><p></p><p>And finally, and i do mean FINALLY, yes YOU know that some are upset about the lack of full implementation of the ELH rules into DaD, but to claim that they are in any way representitive of the larger or potential market and actually WORTH IT TO WOTC is a bit narrowminded. I started to post here en masse in response to some threads on DaD and FR balance because i noted a lot of hasty, ego-driven arguments that were lacking in intellectual discipline or basic empathy. I hoped to bring a rational, democratic voice to the proceedings, but i think i am sinking into a quagmire.. i love these boards for the polite discussion and at times insightful commentary and will continue to lurk on them. But i see now that others can make the arguments i am making and eventually the responses i want will be had regardless of whether i post or not...there is no reason for me to spend as much time as i am sacraficing through these prolonged, back-and-forthes...</p><p></p><p>Bye all....</p></blockquote><p></p>
[QUOTE="jasamcarl, post: 140942, member: 1251"] [b]Sigh...[/b] UK, the term 'complementary' was suppossed to denote the ability of one product to influence the purchase of the other...i was using the term in its formal, economic sense Now on to your other points.. The space wotc devoted to certain material is only roughly indicative to relative value of that material. What that means is..try to follow this, they make a larger marginal profit off of those pages devoted to rules, but the other material, i.e. the pantheons, are still worth printing. Besides which, adding and playtesting rules options would grow increasingly expensive all for the benefit of subsystems that might see little use.... And of course they HAD the option..perhaps not the designers, but someone with Wotc's manegment, who presumably had some business acumen made a this conscience descision. It is not a far off assumption that it was profit-motivated.... Now back to the complementary issue. Yes, the rules are consistent, and thus you can make gods with single-class epic progression, and for their cross-over audience, that might be worth stressing. But in the aggregate it might not very well show any significant returns. That is why the DaD designers used the epic rules that required the least explanation, i.e. the multiclass progression. It is not known how closely the teams worked together, and it cost little to implement the above and probably had the added benefits not just of ELH/DaD cross promotion but of allowing the the DaD designers to properly gauge the power of their dieties.... And finally, and i do mean FINALLY, yes YOU know that some are upset about the lack of full implementation of the ELH rules into DaD, but to claim that they are in any way representitive of the larger or potential market and actually WORTH IT TO WOTC is a bit narrowminded. I started to post here en masse in response to some threads on DaD and FR balance because i noted a lot of hasty, ego-driven arguments that were lacking in intellectual discipline or basic empathy. I hoped to bring a rational, democratic voice to the proceedings, but i think i am sinking into a quagmire.. i love these boards for the polite discussion and at times insightful commentary and will continue to lurk on them. But i see now that others can make the arguments i am making and eventually the responses i want will be had regardless of whether i post or not...there is no reason for me to spend as much time as i am sacraficing through these prolonged, back-and-forthes... Bye all.... [/QUOTE]
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