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General Tabletop Discussion
*Pathfinder & Starfinder
Delaying feats
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<blockquote data-quote="Nonlethal Force" data-source="post: 2586956" data-attributes="member: 35788"><p>I will occasionally allow people to hold off on a feat if they have played the character from level 1 (or at least for a significant number of levels before they want to hold of on the feat). This way, I figure I have been watching their character development and I can decipher if they are doing something that will make it broken or not.</p><p></p><p>However, I never allow players to hold a feat during character generation - especially if it is a game starting 5th level or above. This can quickly lead to brokeness.</p><p></p><p>The difference, in my mind, is that if a character wants to play through a few level being down a feat or two ... then they will have to perserve through being down a feat. But if a character is making say a 10th level character and the just state "when he was 5thlevel he held off on a feat until he got to 7th level and qualified for X feat then took it" ... well, to me that seems like getting something for nothing. In my mind it is entirely different if a player is willing to play down a feat for a while vs. a player who just says they did it sometime in their character's past.</p><p></p><p>But, ultimately, what I said above is a houserule. To answer your question without giving you a houserule, I do not remember any citation that says you cannot hold a feat - but if you allow it, just be careful because <strong>depending on the feat </strong> it can lead to brokenness by allowing a player to advance down a feat chain quicker than game mechanics normally allow.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2586956, member: 35788"] I will occasionally allow people to hold off on a feat if they have played the character from level 1 (or at least for a significant number of levels before they want to hold of on the feat). This way, I figure I have been watching their character development and I can decipher if they are doing something that will make it broken or not. However, I never allow players to hold a feat during character generation - especially if it is a game starting 5th level or above. This can quickly lead to brokeness. The difference, in my mind, is that if a character wants to play through a few level being down a feat or two ... then they will have to perserve through being down a feat. But if a character is making say a 10th level character and the just state "when he was 5thlevel he held off on a feat until he got to 7th level and qualified for X feat then took it" ... well, to me that seems like getting something for nothing. In my mind it is entirely different if a player is willing to play down a feat for a while vs. a player who just says they did it sometime in their character's past. But, ultimately, what I said above is a houserule. To answer your question without giving you a houserule, I do not remember any citation that says you cannot hold a feat - but if you allow it, just be careful because [B]depending on the feat [/B] it can lead to brokenness by allowing a player to advance down a feat chain quicker than game mechanics normally allow. [/QUOTE]
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