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<blockquote data-quote="Death_Jester" data-source="post: 1342126" data-attributes="member: 2156"><p>Pease see the following link for the background for this adventure idea</p><p><a href="http://www.enworld.org/forums/showthread.php?t=75914" target="_blank">http://www.enworld.org/forums/showthread.php?t=75914</a></p><p></p><p>Session one-Getting together, Missing Cow </p><p></p><p>Stated Goal for the game: </p><p>Introduce the players and characters to each other and familiarize them with the lay and history of the land. During this game I would also like to lay the foundation for friendships later on by having one player know one other player at the table. </p><p></p><p>Premise: </p><p>The players are all gathered together for the Shieldmeet celebration and there is a famous bard (not Mr. Bard from the history) coming to play for the assembled villages. At the end of the celebration there will be fireworks imported from Lantan. The players will either be approached by an older person in the village about a missing animal or the one of the players will have to find a missing farm animal of their family’s and will have to bring in the rest of the players in on the search.</p><p></p><p>This will lead to a late evening/twilight search out to the pastures and beyond to find the animal. While out there the party sees a Dragon (Wyvern) attack the missing animal and eat it.</p><p></p><p>Encounters/Creatures (type): In no particular order. </p><p>Some of the NPC Elders of the village (Role-Playing as the players try to describe what they have seen in the in the pasture) </p><p></p><p>The Parents of the players (Role-playing as the players try to get away from them in order to help their friends. Then later on when the players have to explain what happened with the cow/Dragon. </p><p></p><p>The Bard (Not Mr. Bard form the history section) (He might want to meet with the young heroes of the village that ran into the great dragon.)</p><p></p><p>The Wyvern (Role-playing, as the players have to deal with what they are seeing. The description of the "Dragon" should be shadowy at best to give the impression because it will be near dark and the players will need to misdirected as the true nature of the creature they are seeing.) </p><p></p><p>Old Bessie the cow, (Very short cameo as the players find her grazing on some grass and then running from the "Dragon". Eventually Old Bessie will die in the "Dragon's" jaws. </p><p></p><p>The Owner of old Bessie/and or Parents of the PC (Role Playing, getting the players to try to find old Bessie)</p><p></p><p></p><p></p><p>Session One Questions. </p><p>Any suggestions for making this a little longer or adding additional role-playing encounters?</p><p></p><p>Thanks for your time and look for part Five.</p></blockquote><p></p>
[QUOTE="Death_Jester, post: 1342126, member: 2156"] Pease see the following link for the background for this adventure idea [url]http://www.enworld.org/forums/showthread.php?t=75914[/url] Session one-Getting together, Missing Cow Stated Goal for the game: Introduce the players and characters to each other and familiarize them with the lay and history of the land. During this game I would also like to lay the foundation for friendships later on by having one player know one other player at the table. Premise: The players are all gathered together for the Shieldmeet celebration and there is a famous bard (not Mr. Bard from the history) coming to play for the assembled villages. At the end of the celebration there will be fireworks imported from Lantan. The players will either be approached by an older person in the village about a missing animal or the one of the players will have to find a missing farm animal of their family’s and will have to bring in the rest of the players in on the search. This will lead to a late evening/twilight search out to the pastures and beyond to find the animal. While out there the party sees a Dragon (Wyvern) attack the missing animal and eat it. Encounters/Creatures (type): In no particular order. Some of the NPC Elders of the village (Role-Playing as the players try to describe what they have seen in the in the pasture) The Parents of the players (Role-playing as the players try to get away from them in order to help their friends. Then later on when the players have to explain what happened with the cow/Dragon. The Bard (Not Mr. Bard form the history section) (He might want to meet with the young heroes of the village that ran into the great dragon.) The Wyvern (Role-playing, as the players have to deal with what they are seeing. The description of the "Dragon" should be shadowy at best to give the impression because it will be near dark and the players will need to misdirected as the true nature of the creature they are seeing.) Old Bessie the cow, (Very short cameo as the players find her grazing on some grass and then running from the "Dragon". Eventually Old Bessie will die in the "Dragon's" jaws. The Owner of old Bessie/and or Parents of the PC (Role Playing, getting the players to try to find old Bessie) Session One Questions. Any suggestions for making this a little longer or adding additional role-playing encounters? Thanks for your time and look for part Five. [/QUOTE]
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