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<blockquote data-quote="dvvega" data-source="post: 1849632" data-attributes="member: 524"><p>I think it is a decent system. In many books on elves (at least by WOTC - the 2nd edition Book of Elves for example) it indicates that elves are casual, fun-loving, not prone to sticking to things too long. This was used to explain their level limits and the fact that a long-lived race did not take over the world. This does explain why they have access to so many skills, and why they never get perfect at all of them, just a couple (the points spent when they gain a class). I think your system captures that in a decent enough manner.</p><p></p><p>However I would argue that maturity should be factored in ... all the statements regarding elves maturing slower is substantiated by the PHB. The age categories table is divided into age brackets.</p><p></p><p>With this in mind, the older someone gets the less they learn (more set in their old ways) thus I would factor in the maturity level as well. Up to middle age, divide by 15, then by 10, 5, 1. You only divide the years lived in that bracket.</p><p></p><p>I would also make every skill cross-class once they take a class, and put a maximum limit on the knowledge dependent on how many skills they take. For example an elf taking 10 skills may have a limit of 3 ranks, while an elf taking every available skill should be limited to 1 rank. It reflects focus versus generalisation. </p><p></p><p>I would also favour certain races with lifting their rank limit. I would stop anyone taking multiple professions unless they were inter-related and they were a specific race: dwarfs: stone cutter, miner etc. Humans would be limited to one profession which does not get counted against their maximum limits counts for example (so they can have 3 ranks in it or even 4).</p><p></p><p>But your system is good and inspiring.</p></blockquote><p></p>
[QUOTE="dvvega, post: 1849632, member: 524"] I think it is a decent system. In many books on elves (at least by WOTC - the 2nd edition Book of Elves for example) it indicates that elves are casual, fun-loving, not prone to sticking to things too long. This was used to explain their level limits and the fact that a long-lived race did not take over the world. This does explain why they have access to so many skills, and why they never get perfect at all of them, just a couple (the points spent when they gain a class). I think your system captures that in a decent enough manner. However I would argue that maturity should be factored in ... all the statements regarding elves maturing slower is substantiated by the PHB. The age categories table is divided into age brackets. With this in mind, the older someone gets the less they learn (more set in their old ways) thus I would factor in the maturity level as well. Up to middle age, divide by 15, then by 10, 5, 1. You only divide the years lived in that bracket. I would also make every skill cross-class once they take a class, and put a maximum limit on the knowledge dependent on how many skills they take. For example an elf taking 10 skills may have a limit of 3 ranks, while an elf taking every available skill should be limited to 1 rank. It reflects focus versus generalisation. I would also favour certain races with lifting their rank limit. I would stop anyone taking multiple professions unless they were inter-related and they were a specific race: dwarfs: stone cutter, miner etc. Humans would be limited to one profession which does not get counted against their maximum limits counts for example (so they can have 3 ranks in it or even 4). But your system is good and inspiring. [/QUOTE]
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