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<blockquote data-quote="Burnside" data-source="post: 7764462" data-attributes="member: 6910340"><p>I got a three-month sub to this and received the first package last week.</p><p></p><p>Thoughts:</p><p></p><p>PROS</p><p></p><p>- Overall, the quality of the materials is very good to excellent, especially at this price point. The first box included two minis, 11 flat plastic pawns with bases, two very nice full color battle maps (one printed on the back of the other), a large campaign map (monochrome, but lovely and looks like it could exist in the game world), the adventure booklet (full color, glossy, quite nice), and a couple of hand-out cards that work much like AL story awards. </p><p></p><p>- The adventure itself is very solid, if a little bit basic and standard. Guard the caravan during its route. An quick intro, a description of some of the wagons and NPCs that could be part of the caravan (with some very amusing/original ideas), fleshed-out random encounter and terrain tables, culminating in a detailed pair of climactic encounters.</p><p></p><p>CONS</p><p></p><p>- Doesn't quite live up to one of the main selling points, in that everything you need for the adventure is not, in fact, in the box. Due to the choice of using the tried-and-true "guard the caravan" plot, the adventure is actually a bit sprawling in scope. The plastic pawns and battle maps provided cover only what's needed for the two climactic encounters - for all of the random encounters included (which actually comprise the bulk of the adventure), you'll need to supply your own materials. Similarly, why not include stat blocks for the SRD monsters and NPCs? it would be perfectly legal to do so, and would save the DM prep time and page flipping.</p><p></p><p>- The minis included have nothing to do with the adventure (although the flat plastic pawns do). The creators are totally up front about this being the case, but it seems bizarre. I received a mini of a wall of ice, and a second blister pack with three skeleton warriors. I mean, I can always use a few more skeleton warriors in general, but it seems like a no-brainer that the included minis should be featured in the adventure. If they're not in the adventure, why include them at all? The plastic pawns are fine. Leave the minis out and shave a few bucks off the price. </p><p></p><p>- The site claims that there are "pages of digital content" available to subscribers to help link the monthly adventures together into a campaign. If such pages exist, I can't find them.</p></blockquote><p></p>
[QUOTE="Burnside, post: 7764462, member: 6910340"] I got a three-month sub to this and received the first package last week. Thoughts: PROS - Overall, the quality of the materials is very good to excellent, especially at this price point. The first box included two minis, 11 flat plastic pawns with bases, two very nice full color battle maps (one printed on the back of the other), a large campaign map (monochrome, but lovely and looks like it could exist in the game world), the adventure booklet (full color, glossy, quite nice), and a couple of hand-out cards that work much like AL story awards. - The adventure itself is very solid, if a little bit basic and standard. Guard the caravan during its route. An quick intro, a description of some of the wagons and NPCs that could be part of the caravan (with some very amusing/original ideas), fleshed-out random encounter and terrain tables, culminating in a detailed pair of climactic encounters. CONS - Doesn't quite live up to one of the main selling points, in that everything you need for the adventure is not, in fact, in the box. Due to the choice of using the tried-and-true "guard the caravan" plot, the adventure is actually a bit sprawling in scope. The plastic pawns and battle maps provided cover only what's needed for the two climactic encounters - for all of the random encounters included (which actually comprise the bulk of the adventure), you'll need to supply your own materials. Similarly, why not include stat blocks for the SRD monsters and NPCs? it would be perfectly legal to do so, and would save the DM prep time and page flipping. - The minis included have nothing to do with the adventure (although the flat plastic pawns do). The creators are totally up front about this being the case, but it seems bizarre. I received a mini of a wall of ice, and a second blister pack with three skeleton warriors. I mean, I can always use a few more skeleton warriors in general, but it seems like a no-brainer that the included minis should be featured in the adventure. If they're not in the adventure, why include them at all? The plastic pawns are fine. Leave the minis out and shave a few bucks off the price. - The site claims that there are "pages of digital content" available to subscribers to help link the monthly adventures together into a campaign. If such pages exist, I can't find them. [/QUOTE]
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