Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Demetrios1453 Plays the Gold Box Games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Demetrios1453" data-source="post: 9308264" data-attributes="member: 6801060"><p><strong><em>Pool of Radiance </em>(Part 35): The Kobold Caves (Part 3) </strong></p><p></p><p>We head back to the barracks to catch the kobold king a bit off guard by coming in from the side instead of straight across the main room. This will help out by giving us only one open flank instead of two.</p><p></p><p>[ATTACH=full]355805[/ATTACH]</p><p></p><p>Time to buff up a bit, as this is a pretty tough fight!</p><p></p><p>[ATTACH=full]355806[/ATTACH]</p><p>[ATTACH=full]355807[/ATTACH]</p><p></p><p>Taking a deep breath, in we go!</p><p></p><p>[ATTACH=full]355808[/ATTACH]</p><p>[ATTACH=full]355809[/ATTACH]</p><p>[ATTACH=full]355810[/ATTACH]</p><p></p><p>The kobolds really wouldn't be an issue, but those four trolls sure are! In order to hurt some of those trolls and clear out a bunch of kobolds so we aren't waiting forever between turns, it's time to pull out the secret weapon I've been holding back using until this point...</p><p></p><p>[ATTACH=full]355814[/ATTACH]</p><p></p><p>Yep, it's time for the big guns! I currently have four <em>fireball </em>spells on scrolls - two I'm keeping to scribe once I reach 3rd level for each magic-user, but that leaves two for fights like this in the meantime!</p><p></p><p>[ATTACH=full]355819[/ATTACH]</p><p></p><p>Targeting<em> fireball</em> in these games is a bit tricky at first, but once you learn how to do it correctly, you'll become a pro at aiming them to damage as many enemies as possible while avoiding, as much as you can, your own characters. I've chosen that particular unfortunate kobold as the center of the spell, as it will clear out a whole bunch of kobolds (since the spell, cast from a scroll, will do 6d6 damage, and they have either 3 or 4 hit points), as well as damage the three trolls. It will <em>not</em> however, hurt Brother Baltor or Baroness Bella. This is because <em>fireball</em> hits all squares in the window, except for the three squares next to each of the four corners. So, in this instance, Baroness Bella is in the lower right corner, so her square is safe. Brother Baltor is in the square to the left of that corner, so he's safe as well, as is the lucky kobold immediately above Baroness Bella. The kobold above Brother Baltor, however, is in a square the <em>fireball </em>will hit. The same will happen in the three other corners as well, so the three kobolds near the upper left corner will be safe as well. As you can see, I've targeted this to take advantage of my characters and empty squares not being in the radius, while there are no empty squares within the radius. To be honest, shooting off well-placed <em>fireballs</em> is truly one of the great joys of the Gold Box games! </p><p></p><p>Bragir intones a few words, and the spell is cast!</p><p></p><p>[ATTACH=full]355825[/ATTACH]</p><p></p><p>On a full screen like this, it takes a bit of time as each individual kobold dies. But it is very satisfying. The only thing better is in later games when you get to see an actual full <em>fireball</em> graphic taking up most of the screen; unfortunately here you just see a quick flame as the damage to each target is stated.</p><p></p><p>Also, 29 damage! Average damage would be 21 for 6d6, so we got some good rolls. The trolls, with 36 HP, could definitely be hurt badly should they fail their saves.</p><p></p><p>[ATTACH=full]355826[/ATTACH]</p><p></p><p>Which they all three do. 7 HP trolls are much easier to deal with than ones with 36 HP!</p><p></p><p>Also, <em>fireball</em> is blocked by walls in this game, so the uppermost kobold leader on the left got lucky. Other than that, as you can see, there's now a sizeable smoking hole where there was once a couple dozen kobolds!</p><p></p><p>As for the other troll, well Brin can help there!</p><p></p><p>[ATTACH=full]355827[/ATTACH]</p><p>[ATTACH=full]355828[/ATTACH]</p><p></p><p>The troll is only coughing, so it's only at negatives to hit and AC, instead of choking which would allow an insta-kill. However, that's still a help and gaurds our open flank.</p><p></p><p>Everyone else starts picking off kobolds and damaging the trolls. When Brin's turn comes around again, she can't use her bow (since the troll is still there and, annoyingly, <em>not</em> helpless), so time for her wand.</p><p></p><p>[ATTACH=full]355829[/ATTACH]</p><p></p><p>The trolls eventually are taken care of. </p><p></p><p>[ATTACH=full]355831[/ATTACH]</p><p></p><p>Shortly thereafter, the remaining kobolds are taken care of, and the battle is over.</p><p></p><p>[ATTACH=full]355830[/ATTACH]</p><p></p><p>Didn't even take much damage, either.</p><p></p><p>[ATTACH=full]355832[/ATTACH]</p><p></p><p>And got some good XP!</p><p></p><p>[ATTACH=full]355833[/ATTACH]</p><p></p><p> OK, time for the kobold king to give up and we get some nice loot, right?</p><p></p><p>[ATTACH=full]355834[/ATTACH]</p><p>[ATTACH=full]355835[/ATTACH]</p><p></p><p>Ouch! Wait, no! That's unfair!</p><p></p><p>[ATTACH=full]355836[/ATTACH]</p><p></p><p>And we're <em>immediately </em>thrown into the next phase of the battle, no time for rest. Brother Baltor, Buffy, and Princess Fatima got absolutely walloped by those ballista bolts, and are very much seriously hurting going into this!</p><p></p><p>It's kobolds and wild boars this time. Since again there are a huge number of kobolds to take out, time for Brin to repeat what Bragir did last time...</p><p></p><p>[ATTACH=full]355837[/ATTACH]</p><p>[ATTACH=full]355838[/ATTACH]</p><p></p><p>And soon, we have another big hole in the center where kobolds used to be.</p><p></p><p>[ATTACH=full]355839[/ATTACH]</p><p></p><p>Brother Baltor is in a bad position for the low number of hit points he has, especially after getting hit again, so, rather than attempting to cast a healing spell that might get interrupted, it's time to swig a potion...</p><p></p><p>[ATTACH=full]355840[/ATTACH]</p><p></p><p>It does help a bit.</p><p></p><p>[ATTACH=full]355841[/ATTACH]</p><p></p><p>The boars are irritating. If you kill them, they then "Stand up and grin", and suddenly are back alive with a few hit points. I know this is to indicate them fighting beyond what would normally kill them, but why not just give them the extra hit points from the start? Unfortunately the "Stand up and grin" part flashes by so quickly that I wasn't able to get a screenshot of it.</p><p></p><p>Eventually we take down the boars and start working on the kobolds. The rest begin to surrender surprisingly quickly - there were still almost half of them left when this started.</p><p></p><p>[ATTACH=full]355842[/ATTACH]</p><p></p><p>And the battle is won! Now it must be the time for the king to surrender or whatever and for us to get the loot, right?</p><p></p><p>[ATTACH=full]355843[/ATTACH]</p><p></p><p>Grr...</p><p></p><p>No rest break here either before directly going into round three...</p><p></p><p>[ATTACH=full]355844[/ATTACH]</p><p> </p><p>At least it's a smaller group, but the trolls and the 45 HP Envoys aren't going to make this easy!</p><p></p><p>My magic-users cast some spells to help even the odds and control the battlefield.</p><p></p><p>[ATTACH=full]355845[/ATTACH]</p><p>[ATTACH=full]355846[/ATTACH]</p><p>[ATTACH=full]355847[/ATTACH]</p><p></p><p>Brother Baltor takes another swig of that potion. Buffy is taking a serious beating as well.</p><p></p><p>[ATTACH=full]355848[/ATTACH]</p><p></p><p>But by this point, we've worn them down quite a bit, and three kobolds are still helpless from the <em>sleep </em>spell. Soon, we're down to just one troll and the helpless kobolds...</p><p></p><p>[ATTACH=full]355849[/ATTACH]</p><p></p><p>And soon, the battle is over! Although we have several characters in <em>very</em> rough shape! We haven't been hurt this bad since the party's days in the Slums!</p><p></p><p>[ATTACH=full]355850[/ATTACH]</p><p></p><p>Let's check out the gear on those Envoys.</p><p></p><p>[ATTACH=full]355851[/ATTACH]</p><p>[ATTACH=full]355852[/ATTACH]</p><p></p><p>The swords are magical, but not the armor, sadly.</p><p></p><p>[ATTACH=full]355853[/ATTACH]</p><p></p><p>Grumble. We'll catch up to him later. We need to take a rest after that!</p><p></p><p>[ATTACH=full]355854[/ATTACH]</p><p>[ATTACH=full]355855[/ATTACH]</p><p>[ATTACH=full]355856[/ATTACH]</p><p></p><p>Spells memorized and all healed up, we go further into the caves to track down the fleeing kobold king! But that will be for the next post...</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9308264, member: 6801060"] [B][I]Pool of Radiance [/I](Part 35): The Kobold Caves (Part 3) [/B] We head back to the barracks to catch the kobold king a bit off guard by coming in from the side instead of straight across the main room. This will help out by giving us only one open flank instead of two. [ATTACH type="full"]355805[/ATTACH] Time to buff up a bit, as this is a pretty tough fight! [ATTACH type="full"]355806[/ATTACH] [ATTACH type="full"]355807[/ATTACH] Taking a deep breath, in we go! [ATTACH type="full"]355808[/ATTACH] [ATTACH type="full"]355809[/ATTACH] [ATTACH type="full"]355810[/ATTACH] The kobolds really wouldn't be an issue, but those four trolls sure are! In order to hurt some of those trolls and clear out a bunch of kobolds so we aren't waiting forever between turns, it's time to pull out the secret weapon I've been holding back using until this point... [ATTACH type="full"]355814[/ATTACH] Yep, it's time for the big guns! I currently have four [I]fireball [/I]spells on scrolls - two I'm keeping to scribe once I reach 3rd level for each magic-user, but that leaves two for fights like this in the meantime! [ATTACH type="full"]355819[/ATTACH] Targeting[I] fireball[/I] in these games is a bit tricky at first, but once you learn how to do it correctly, you'll become a pro at aiming them to damage as many enemies as possible while avoiding, as much as you can, your own characters. I've chosen that particular unfortunate kobold as the center of the spell, as it will clear out a whole bunch of kobolds (since the spell, cast from a scroll, will do 6d6 damage, and they have either 3 or 4 hit points), as well as damage the three trolls. It will [I]not[/I] however, hurt Brother Baltor or Baroness Bella. This is because [I]fireball[/I] hits all squares in the window, except for the three squares next to each of the four corners. So, in this instance, Baroness Bella is in the lower right corner, so her square is safe. Brother Baltor is in the square to the left of that corner, so he's safe as well, as is the lucky kobold immediately above Baroness Bella. The kobold above Brother Baltor, however, is in a square the [I]fireball [/I]will hit. The same will happen in the three other corners as well, so the three kobolds near the upper left corner will be safe as well. As you can see, I've targeted this to take advantage of my characters and empty squares not being in the radius, while there are no empty squares within the radius. To be honest, shooting off well-placed [I]fireballs[/I] is truly one of the great joys of the Gold Box games! Bragir intones a few words, and the spell is cast! [ATTACH type="full"]355825[/ATTACH] On a full screen like this, it takes a bit of time as each individual kobold dies. But it is very satisfying. The only thing better is in later games when you get to see an actual full [I]fireball[/I] graphic taking up most of the screen; unfortunately here you just see a quick flame as the damage to each target is stated. Also, 29 damage! Average damage would be 21 for 6d6, so we got some good rolls. The trolls, with 36 HP, could definitely be hurt badly should they fail their saves. [ATTACH type="full"]355826[/ATTACH] Which they all three do. 7 HP trolls are much easier to deal with than ones with 36 HP! Also, [I]fireball[/I] is blocked by walls in this game, so the uppermost kobold leader on the left got lucky. Other than that, as you can see, there's now a sizeable smoking hole where there was once a couple dozen kobolds! As for the other troll, well Brin can help there! [ATTACH type="full"]355827[/ATTACH] [ATTACH type="full"]355828[/ATTACH] The troll is only coughing, so it's only at negatives to hit and AC, instead of choking which would allow an insta-kill. However, that's still a help and gaurds our open flank. Everyone else starts picking off kobolds and damaging the trolls. When Brin's turn comes around again, she can't use her bow (since the troll is still there and, annoyingly, [I]not[/I] helpless), so time for her wand. [ATTACH type="full"]355829[/ATTACH] The trolls eventually are taken care of. [ATTACH type="full"]355831[/ATTACH] Shortly thereafter, the remaining kobolds are taken care of, and the battle is over. [ATTACH type="full"]355830[/ATTACH] Didn't even take much damage, either. [ATTACH type="full"]355832[/ATTACH] And got some good XP! [ATTACH type="full"]355833[/ATTACH] OK, time for the kobold king to give up and we get some nice loot, right? [ATTACH type="full"]355834[/ATTACH] [ATTACH type="full"]355835[/ATTACH] Ouch! Wait, no! That's unfair! [ATTACH type="full"]355836[/ATTACH] And we're [I]immediately [/I]thrown into the next phase of the battle, no time for rest. Brother Baltor, Buffy, and Princess Fatima got absolutely walloped by those ballista bolts, and are very much seriously hurting going into this! It's kobolds and wild boars this time. Since again there are a huge number of kobolds to take out, time for Brin to repeat what Bragir did last time... [ATTACH type="full"]355837[/ATTACH] [ATTACH type="full"]355838[/ATTACH] And soon, we have another big hole in the center where kobolds used to be. [ATTACH type="full"]355839[/ATTACH] Brother Baltor is in a bad position for the low number of hit points he has, especially after getting hit again, so, rather than attempting to cast a healing spell that might get interrupted, it's time to swig a potion... [ATTACH type="full"]355840[/ATTACH] It does help a bit. [ATTACH type="full"]355841[/ATTACH] The boars are irritating. If you kill them, they then "Stand up and grin", and suddenly are back alive with a few hit points. I know this is to indicate them fighting beyond what would normally kill them, but why not just give them the extra hit points from the start? Unfortunately the "Stand up and grin" part flashes by so quickly that I wasn't able to get a screenshot of it. Eventually we take down the boars and start working on the kobolds. The rest begin to surrender surprisingly quickly - there were still almost half of them left when this started. [ATTACH type="full"]355842[/ATTACH] And the battle is won! Now it must be the time for the king to surrender or whatever and for us to get the loot, right? [ATTACH type="full"]355843[/ATTACH] Grr... No rest break here either before directly going into round three... [ATTACH type="full"]355844[/ATTACH] At least it's a smaller group, but the trolls and the 45 HP Envoys aren't going to make this easy! My magic-users cast some spells to help even the odds and control the battlefield. [ATTACH type="full"]355845[/ATTACH] [ATTACH type="full"]355846[/ATTACH] [ATTACH type="full"]355847[/ATTACH] Brother Baltor takes another swig of that potion. Buffy is taking a serious beating as well. [ATTACH type="full"]355848[/ATTACH] But by this point, we've worn them down quite a bit, and three kobolds are still helpless from the [I]sleep [/I]spell. Soon, we're down to just one troll and the helpless kobolds... [ATTACH type="full"]355849[/ATTACH] And soon, the battle is over! Although we have several characters in [I]very[/I] rough shape! We haven't been hurt this bad since the party's days in the Slums! [ATTACH type="full"]355850[/ATTACH] Let's check out the gear on those Envoys. [ATTACH type="full"]355851[/ATTACH] [ATTACH type="full"]355852[/ATTACH] The swords are magical, but not the armor, sadly. [ATTACH type="full"]355853[/ATTACH] Grumble. We'll catch up to him later. We need to take a rest after that! [ATTACH type="full"]355854[/ATTACH] [ATTACH type="full"]355855[/ATTACH] [ATTACH type="full"]355856[/ATTACH] Spells memorized and all healed up, we go further into the caves to track down the fleeing kobold king! But that will be for the next post... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Demetrios1453 Plays the Gold Box Games
Top