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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9312906" data-attributes="member: 6801060"><p><strong><em>Pool of Radiance </em>(Part 38): The Sorcerer's Island (Part 3) - Sorcerer's Island completed!</strong></p><p></p><p>[ATTACH=full]356819[/ATTACH]</p><p></p><p>After we teleport, we apparently arrive in one of Yarash's room-sized junk drawers. We dig around to see if we can find anything of use...</p><p></p><p>[ATTACH=full]356820[/ATTACH]</p><p></p><p>Let's see if these are of much use.</p><p></p><p>[ATTACH=full]356821[/ATTACH]</p><p></p><p>+1 weapons by this point aren't terribly exciting. Let's check out the scroll.</p><p></p><p>[ATTACH=full]356822[/ATTACH]</p><p></p><p>Nothing exciting there as well, really. So we head back to Yarash's office and try a different setting on the teleporter. To go back to the office, we simply step on the square we arrived on, and we go straight back.</p><p></p><p>[ATTACH=full]356823[/ATTACH]</p><p>[ATTACH=full]356824[/ATTACH]</p><p>[ATTACH=full]356825[/ATTACH]</p><p></p><p>We choose Silver this time.</p><p></p><p>[ATTACH=full]356826[/ATTACH]</p><p></p><p>Same as before. Hopefully the loot in this room will be more exciting.</p><p></p><p>[ATTACH=full]356827[/ATTACH]</p><p>[ATTACH=full]356828[/ATTACH]</p><p></p><p><em>Keoghtum's ointment</em> is a pretty rare item in this game, and especially exciting as it can not only heal, but also cure disease (although it only has five charges). So it's already better than the first room. Let's check at the new scroll and see if was any better than the previous one.</p><p></p><p>[ATTACH=full]356829[/ATTACH]</p><p></p><p>Eh, that's OK, but nothing spectacular.</p><p></p><p>Back to the office to try another setting.</p><p></p><p>[ATTACH=full]356830[/ATTACH]</p><p></p><p>Gold this time.</p><p></p><p>[ATTACH=full]356831[/ATTACH]</p><p>[ATTACH=full]356832[/ATTACH]</p><p></p><p>Yay, a magical awl pike. Just what every adventurer needs. Let's see how the other items pan out.</p><p></p><p>[ATTACH=full]356833[/ATTACH]</p><p></p><p>Well, well, that's a mighty nice looking magical longsword there! Baroness Bella will equip that immediately.</p><p></p><p>[ATTACH=full]356834[/ATTACH]</p><p></p><p> As for the scroll...</p><p></p><p>[ATTACH=full]356835[/ATTACH]</p><p></p><p>Yet again, nothing terribly exciting.</p><p></p><p>We return to the office again...</p><p></p><p>[ATTACH=full]356836[/ATTACH]</p><p></p><p>And this time choose the "Blue" setting it was originally on.</p><p></p><p>[ATTACH=full]356837[/ATTACH]</p><p>[ATTACH=full]356839[/ATTACH]</p><p>[ATTACH=full]356840[/ATTACH]</p><p></p><p>And, back down to the entry corridor at the base of the pyramid. With nothing else much to do here other than meaninglessly wandering around the maze, we head down the corridor and out of the building.</p><p></p><p>[ATTACH=full]356841[/ATTACH]</p><p></p><p>As we exit the building, we're treated to a bit of animation on the map, showing the pollution clearing - the gray area around the river transforming to green as nature heals.</p><p></p><p>[ATTACH=full]356842[/ATTACH]</p><p>[ATTACH=full]356843[/ATTACH]</p><p></p><p>Well, we've done everything we can here, so let's check out the dragon cave mentioned in one of Yarash's letters. It's not terribly far to the northwest of here.</p><p></p><p>[ATTACH=full]356844[/ATTACH]</p><p>[ATTACH=full]356845[/ATTACH]</p><p>[ATTACH=full]356846[/ATTACH]</p><p></p><p>We didn't come all this way to ignore it! In we go!</p><p></p><p>[ATTACH=full]356847[/ATTACH]</p><p></p><p>We choose the first.</p><p></p><p>[ATTACH=full]356848[/ATTACH]</p><p></p><p>And we're given an actual menu to choose from as for our intent.</p><p></p><p>[ATTACH=full]356849[/ATTACH]</p><p></p><p>Hmm, didn't we hear rumors that the Boss was a dragon of some sort, from the intelligence gathered by the thieves in Koval Mansion? Let's challenge him as the evil leader...</p><p></p><p>[ATTACH=full]356851[/ATTACH]</p><p></p><p>Gulp</p><p></p><p>[ATTACH=full]356852[/ATTACH]</p><p></p><p>It's probably for the best to apologize here (which it is - otherwise he uses his breath weapon, causing everyone to take 11d6 points of cold damage, and the party is then unceremoniously dumped outside the cave).</p><p></p><p>[ATTACH=full]356853[/ATTACH]</p><p></p><p>Oh thank you!</p><p></p><p>[ATTACH=full]356854[/ATTACH]</p><p></p><p>Oh, nice! Sir, we need to inform you that we already have...</p><p></p><p>[ATTACH=full]356855[/ATTACH]</p><p></p><p>Wait! But we already...</p><p></p><p>[ATTACH=full]356856[/ATTACH]</p><p></p><p>I guess we just have to go back in and pretend that we went all the way over to the kobold caves and back.</p><p></p><p>[ATTACH=full]356857[/ATTACH]</p><p></p><p>We definitely don't say "Yeah, you idiot, we already had it when we walked in here before", although we are seriously tempted to do so.</p><p></p><p>[ATTACH=full]356858[/ATTACH]</p><p></p><p>A useful bit of news about the leader of the undead in the graveyard, although we've already had clues that this was the case. Sounds like we have our work cut out for us when we go to the graveyard. Good thing that this efreet will undoubtedly be extremely useful in the vampire fight! (Remember this when we actually get to that fight)</p><p></p><p>[ATTACH=full]356860[/ATTACH]</p><p></p><p>And, with nothing else to do here, we head out, and back down south to Phlan.</p><p></p><p>[ATTACH=full]356861[/ATTACH]</p><p>[ATTACH=full]356862[/ATTACH]</p><p></p><p>And with actually no interesting occurrences along the way, we head into the city for our reward...</p><p></p><p>[ATTACH=full]356863[/ATTACH]</p><p></p><p>It's 16 minutes until daylight and everything opening, so we just wander about a bit until that point.</p><p></p><p>[ATTACH=full]356864[/ATTACH]</p><p></p><p>A very punctual City Clerk is already there at the crack of dawn to meet us.</p><p></p><p></p><p>[ATTACH=full]356866[/ATTACH]</p><p>[ATTACH=full]356867[/ATTACH]</p><p></p><p>Wow! That's a serious XP reward!</p><p></p><p>[ATTACH=full]356868[/ATTACH]</p><p></p><p>We split that between everyone.</p><p></p><p>She then goes through the list of current commissions, which include the lizardmen and the kidnapped heir to House Bivant. Having just completed a mission, she has a new one for us. But it's a special one...</p><p></p><p>[ATTACH=full]356869[/ATTACH]</p><p></p><p>Our "particular skills"? Bashing down doors and then killing and looting everything in sight?</p><p></p><p>We go through the door and talk to Cadorna again. I assume he never noticed that we secretly lightened his family treasure earlier, and is willing to give us a new mission.</p><p></p><p>[ATTACH=full]356870[/ATTACH]</p><p>[ATTACH=full]356871[/ATTACH]</p><p></p><p>We're not actually going to "Zhential" Keep, just an outpost, which is what he said a single sentence earlier.</p><p></p><p>And no, this isn't suspicious in the least. But we've got a couple of other commissions to complete before we take this one on.</p><p></p><p>And a lot of leveling to do! The XP from the reward made just about everyone eligible to level up:</p><p></p><p> [ATTACH=full]356872[/ATTACH]</p><p></p><p>But, as we've hit the upload limit, we'll pick up there in the next post.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9312906, member: 6801060"] [B][I]Pool of Radiance [/I](Part 38): The Sorcerer's Island (Part 3) - Sorcerer's Island completed![/B] [ATTACH type="full" alt="Screenshot 2024-04-06 164028.png"]356819[/ATTACH] After we teleport, we apparently arrive in one of Yarash's room-sized junk drawers. We dig around to see if we can find anything of use... [ATTACH type="full" alt="Screenshot 2024-04-06 164055.png"]356820[/ATTACH] Let's see if these are of much use. [ATTACH type="full" alt="Screenshot 2024-04-06 164113.png"]356821[/ATTACH] +1 weapons by this point aren't terribly exciting. Let's check out the scroll. [ATTACH type="full" alt="Screenshot 2024-04-06 164145.png"]356822[/ATTACH] Nothing exciting there as well, really. So we head back to Yarash's office and try a different setting on the teleporter. To go back to the office, we simply step on the square we arrived on, and we go straight back. [ATTACH type="full" alt="Screenshot 2024-04-06 164211.png"]356823[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164223.png"]356824[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164231.png"]356825[/ATTACH] We choose Silver this time. [ATTACH type="full" alt="Screenshot 2024-04-06 164255.png"]356826[/ATTACH] Same as before. Hopefully the loot in this room will be more exciting. [ATTACH type="full" alt="Screenshot 2024-04-06 164315.png"]356827[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164328.png"]356828[/ATTACH] [I]Keoghtum's ointment[/I] is a pretty rare item in this game, and especially exciting as it can not only heal, but also cure disease (although it only has five charges). So it's already better than the first room. Let's check at the new scroll and see if was any better than the previous one. [ATTACH type="full" alt="Screenshot 2024-04-06 164359.png"]356829[/ATTACH] Eh, that's OK, but nothing spectacular. Back to the office to try another setting. [ATTACH type="full" alt="Screenshot 2024-04-06 164441.png"]356830[/ATTACH] Gold this time. [ATTACH type="full" alt="Screenshot 2024-04-06 164513.png"]356831[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164532.png"]356832[/ATTACH] Yay, a magical awl pike. Just what every adventurer needs. Let's see how the other items pan out. [ATTACH type="full" alt="Screenshot 2024-04-06 164600.png"]356833[/ATTACH] Well, well, that's a mighty nice looking magical longsword there! Baroness Bella will equip that immediately. [ATTACH type="full" alt="Screenshot 2024-04-06 164615.png"]356834[/ATTACH] As for the scroll... [ATTACH type="full" alt="Screenshot 2024-04-06 164629.png"]356835[/ATTACH] Yet again, nothing terribly exciting. We return to the office again... [ATTACH type="full" alt="Screenshot 2024-04-06 164659.png"]356836[/ATTACH] And this time choose the "Blue" setting it was originally on. [ATTACH type="full" alt="Screenshot 2024-04-06 164726.png"]356837[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164742.png"]356839[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164758.png"]356840[/ATTACH] And, back down to the entry corridor at the base of the pyramid. With nothing else much to do here other than meaninglessly wandering around the maze, we head down the corridor and out of the building. [ATTACH type="full" alt="Screenshot 2024-04-06 164826.png"]356841[/ATTACH] As we exit the building, we're treated to a bit of animation on the map, showing the pollution clearing - the gray area around the river transforming to green as nature heals. [ATTACH type="full" alt="Screenshot 2024-04-06 164900.png"]356842[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 164910.png"]356843[/ATTACH] Well, we've done everything we can here, so let's check out the dragon cave mentioned in one of Yarash's letters. It's not terribly far to the northwest of here. [ATTACH type="full" alt="Screenshot 2024-04-06 164940.png"]356844[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 165047.png"]356845[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 165207.png"]356846[/ATTACH] We didn't come all this way to ignore it! In we go! [ATTACH type="full" alt="Screenshot 2024-04-06 165219.png"]356847[/ATTACH] We choose the first. [ATTACH type="full" alt="Screenshot 2024-04-06 165228.png"]356848[/ATTACH] And we're given an actual menu to choose from as for our intent. [ATTACH type="full" alt="Screenshot 2024-04-06 165233.png"]356849[/ATTACH] Hmm, didn't we hear rumors that the Boss was a dragon of some sort, from the intelligence gathered by the thieves in Koval Mansion? Let's challenge him as the evil leader... [ATTACH type="full" alt="Screenshot 2024-04-06 165258.png"]356851[/ATTACH] Gulp [ATTACH type="full" alt="Screenshot 2024-04-06 165309.png"]356852[/ATTACH] It's probably for the best to apologize here (which it is - otherwise he uses his breath weapon, causing everyone to take 11d6 points of cold damage, and the party is then unceremoniously dumped outside the cave). [ATTACH type="full" alt="Screenshot 2024-04-06 165334.png"]356853[/ATTACH] Oh thank you! [ATTACH type="full" alt="Screenshot 2024-04-06 165346.png"]356854[/ATTACH] Oh, nice! Sir, we need to inform you that we already have... [ATTACH type="full" alt="Screenshot 2024-04-06 165723.png"]356855[/ATTACH] Wait! But we already... [ATTACH type="full" alt="Screenshot 2024-04-06 165728.png"]356856[/ATTACH] I guess we just have to go back in and pretend that we went all the way over to the kobold caves and back. [ATTACH type="full" alt="Screenshot 2024-04-06 165738.png"]356857[/ATTACH] We definitely don't say "Yeah, you idiot, we already had it when we walked in here before", although we are seriously tempted to do so. [ATTACH type="full" alt="Screenshot 2024-04-06 165747.png"]356858[/ATTACH] A useful bit of news about the leader of the undead in the graveyard, although we've already had clues that this was the case. Sounds like we have our work cut out for us when we go to the graveyard. Good thing that this efreet will undoubtedly be extremely useful in the vampire fight! (Remember this when we actually get to that fight) [ATTACH type="full" alt="Screenshot 2024-04-06 165757.png"]356860[/ATTACH] And, with nothing else to do here, we head out, and back down south to Phlan. [ATTACH type="full" alt="Screenshot 2024-04-06 165907.png"]356861[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170018.png"]356862[/ATTACH] And with actually no interesting occurrences along the way, we head into the city for our reward... [ATTACH type="full" alt="Screenshot 2024-04-06 170029.png"]356863[/ATTACH] It's 16 minutes until daylight and everything opening, so we just wander about a bit until that point. [ATTACH type="full" alt="Screenshot 2024-04-06 170059.png"]356864[/ATTACH] A very punctual City Clerk is already there at the crack of dawn to meet us. [ATTACH type="full" alt="Screenshot 2024-04-06 170127.png"]356866[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170134.png"]356867[/ATTACH] Wow! That's a serious XP reward! [ATTACH type="full" alt="Screenshot 2024-04-06 170145.png"]356868[/ATTACH] We split that between everyone. She then goes through the list of current commissions, which include the lizardmen and the kidnapped heir to House Bivant. Having just completed a mission, she has a new one for us. But it's a special one... [ATTACH type="full" alt="Screenshot 2024-04-06 170222.png"]356869[/ATTACH] Our "particular skills"? Bashing down doors and then killing and looting everything in sight? We go through the door and talk to Cadorna again. I assume he never noticed that we secretly lightened his family treasure earlier, and is willing to give us a new mission. [ATTACH type="full" alt="Screenshot 2024-04-06 170252.png"]356870[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170302.png"]356871[/ATTACH] We're not actually going to "Zhential" Keep, just an outpost, which is what he said a single sentence earlier. And no, this isn't suspicious in the least. But we've got a couple of other commissions to complete before we take this one on. And a lot of leveling to do! The XP from the reward made just about everyone eligible to level up: [ATTACH type="full" alt="Screenshot 2024-04-06 170155.png"]356872[/ATTACH] But, as we've hit the upload limit, we'll pick up there in the next post. [/QUOTE]
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