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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9389457" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 4): Tilverton Thieves' Guild (Part 1) </strong></p><p></p><p>After being led underground, we quickly find ourselves at the center of the Tilverton Thieves' Guild, where we are introduced to the Guildmaster.</p><p></p><p>[ATTACH=full]369975[/ATTACH]</p><p></p><p>Since there's no reason not to, we take him up on his offer, even though we haven't taken any damage and only used up a couple of spells. Always best to be topped off on available spells!</p><p></p><p>[ATTACH=full]369976[/ATTACH]</p><p></p><p>[ATTACH=full]369977[/ATTACH]</p><p></p><p>Rested up, the Guildmaster speaks to us. I appreciate his respect in letting us get our shut-eye by not making small talk as we rest!</p><p></p><p>[ATTACH=full]369978[/ATTACH]</p><p></p><p>Aha! So the mysterious lady we saw in the tavern <em>is</em> the missing princess!</p><p></p><p>[ATTACH=full]369979[/ATTACH]</p><p></p><p>Welp, so much for getting that info!</p><p></p><p>[ATTACH=full]369980[/ATTACH]</p><p></p><p>Great. We're caught in the middle of a good old-fashioned guild civil war.</p><p></p><p>[ATTACH=full]369981[/ATTACH]</p><p></p><p>[ATTACH=full]369982[/ATTACH]</p><p></p><p>Well, that was poor timing. It would have been nice to have a presumably powerful ally on our side!</p><p></p><p>[ATTACH=full]369983[/ATTACH]</p><p></p><p>However, several of the regular thieves do join our side. Annoyingly, though, they look exactly the same as the enemy thieves. Thank goodness for GBC, or it would be more difficult to tell them apart (you would need to move the cursor over them to see if they were friendly or not). No allies accidentally getting caught up in <em>fireball</em>s!</p><p></p><p>Speaking of which, time to start launching spells.</p><p></p><p>[ATTACH=full]369984[/ATTACH]</p><p></p><p>[ATTACH=full]369985[/ATTACH]</p><p></p><p>But before Brin can get off her spell, one of the foes hits her with a dagger shot, which, very annoyingly, causes the spell to be lost.</p><p></p><p>[ATTACH=full]369986[/ATTACH]</p><p></p><p>Brother Baltor has better luck.</p><p></p><p>[ATTACH=full]369987[/ATTACH]</p><p></p><p>[ATTACH=full]369988[/ATTACH]</p><p></p><p>And now Bragir makes his attempt at getting a <em>fireball</em> off.</p><p></p><p>[ATTACH=full]369989[/ATTACH]</p><p></p><p>Which goes much better...</p><p></p><p>[ATTACH=full]369990[/ATTACH]</p><p></p><p>[ATTACH=full]369991[/ATTACH]</p><p></p><p>The fellows in red are Fire Knives, a group of assassins (originally based in the city of Westgate to the south, but who have recently been driven from there) who are behind one of the Azure Bonds imprinted on our arms. Apparently the Thieves' Guild didn't like their plans and have broken with them in deciding to help us, and presumably the Fire Knives are none to pleased about this.</p><p></p><p>After the <em>fireball</em>, the battle goes quickly against the invaders.</p><p></p><p>[ATTACH=full]369992[/ATTACH]</p><p></p><p>Annoyingly, some of them start to run.</p><p></p><p>[ATTACH=full]369993[/ATTACH]</p><p></p><p>[ATTACH=full]369994[/ATTACH]</p><p></p><p>It's at this point that I find out that I forgot to fully edit one of my characters back at the start, as mentioned a couple of posts ago. I'm trying to get my ranged weapon users into position to be able to fire on the fleeing foes, but why is Brin moving so slowly?</p><p></p><p>[ATTACH=full]369995[/ATTACH]</p><p></p><p>[ATTACH=full]369996[/ATTACH]</p><p></p><p>Oh. That Strength 16 would be a good guess why. I can't fix it during the battle, though.</p><p></p><p>In any case, the two remaining enemy thieves are caught in a corner and can't flee any further.</p><p></p><p>[ATTACH=full]369997[/ATTACH]</p><p></p><p>Some of the friendly thieves run up and attack them (usually unsuccessfully), but finally a shot by Brin, who eventually got to a position where she could fire upon the foes, takes the last one down.</p><p></p><p>[ATTACH=full]369998[/ATTACH]</p><p></p><p>[ATTACH=full]369999[/ATTACH]</p><p></p><p>A decent amount of XP. We'll have Brother Baltor <em>detect magic</em> to see if there was anything good in the loot.</p><p></p><p>[ATTACH=full]370000[/ATTACH]</p><p></p><p>[ATTACH=full]370001[/ATTACH]</p><p></p><p>Just normal stuff. As I won't be able to sell anything for awhile, and as I have fairly decent funds, there's no need to go cluttering up my inventory by taking any of this.</p><p></p><p>[ATTACH=full]370002[/ATTACH]</p><p></p><p>A lot of use you were. And why would you want to be in Yulash? As we'll see soon, it's about as far from a holiday destination as you could imagine (unless you're into urban battlefields, crazy cultists, and/or plants that are sentient, angry, and mobile.) Maybe he's obliquely saying anything is better than being dead?</p><p></p><p>Anyway, let's hope the info we find on him is of some use.</p><p></p><p>[ATTACH=full]370003[/ATTACH]</p><p></p><p>OK, a map of the sewers, likely just outside of the Guild if the top is anything to go by. As it seems we'll need to leave here in a hurry, it's probably at least of some use.</p><p></p><p>(And what's a D&D campaign without a prolonged sojourn in some city's sewers?)</p><p></p><p>We leave the main room of the Thieves Guild, looking for a way to these sewers, and, hopefully, a way out of this mess.</p><p></p><p>[ATTACH=full]370004[/ATTACH]</p><p></p><p>This is another Easter egg from the novel - the signature is that of Olive Ruskettle, who proclaimed herself to be a halfling bard. This back when halflings technically couldn't <em>be</em> bards (and this is actually brought up in the novels!), so her stats had her as a rogue. It's a pity that we don't have 3e stats for her (as she would presumably have survived into the 3e era of the Realms, barring some unfortunate fate), as it would have been neat (and vindicating for her), to have her be an actual game-legal halfling bard.</p><p></p><p>In any case, before I go any further, let's get Brin's stats corrected.</p><p></p><p>[ATTACH=full]370005[/ATTACH]</p><p></p><p>[ATTACH=full]370006[/ATTACH]</p><p></p><p>There! Back to her original 18/00 STR.</p><p></p><p>We move down the hallway, but before we can even take a couple of steps, we're under attack again!</p><p></p><p>[ATTACH=full]370007[/ATTACH]</p><p></p><p>[ATTACH=full]370008[/ATTACH]</p><p></p><p>Fire Knives, and some decidedly not good bois. Quite a few attack dogs, actually.</p><p></p><p>[ATTACH=full]370009[/ATTACH]</p><p></p><p>We clear the Fire Knives quickly, and start working on their pets. The dogs actually hit pretty often and hard! I thought about using a <em>fireball</em>, but they start to go down quickly, and only one or two can reach my party at a time.</p><p></p><p>[ATTACH=full]370010[/ATTACH]</p><p></p><p>And soon the battle is over.</p><p></p><p>[ATTACH=full]370011[/ATTACH]</p><p></p><p>[ATTACH=full]370012[/ATTACH]</p><p></p><p>That's Olive, obviously. But we won't be meeting her quite yet.</p><p></p><p>We head through the door, but instead of a friendly halfling, we're greeted by a decidely <em>unfriendly</em> Fire Knife, who, Mr Burns-like releases the hounds!</p><p></p><p>[ATTACH=full]370013[/ATTACH]</p><p></p><p>[ATTACH=full]370014[/ATTACH]</p><p></p><p>OK, this time I <em>am</em> going to use a <em>fireball</em>.</p><p></p><p>[ATTACH=full]370015[/ATTACH]</p><p></p><p>[ATTACH=full]370016[/ATTACH]</p><p></p><p>[ATTACH=full]370017[/ATTACH]</p><p></p><p>Most of my <em>fireballs</em> are now in the 30-point range, which is so much better than the low 20s I was normally getting in PoR!</p><p></p><p>That helps clear out the pack, and shortly thereafter, the battle is over.</p><p></p><p>[ATTACH=full]370018[/ATTACH]</p><p></p><p>[ATTACH=full]370019[/ATTACH]</p><p></p><p>I mean, we just fought a bunch of angry dogs here, so this comes as no surprise. Usually, they give you this sort of description before the battle...</p><p></p><p>We head through the door on left, and then go through another door to the right...</p><p></p><p>[ATTACH=full]370020[/ATTACH]</p><p></p><p>It's always nice to find the Treasure Room!</p><p></p><p>[ATTACH=full]370021[/ATTACH]</p><p></p><p>And Lots of XP Room as well!</p><p></p><p>Brother Baltor casts <em>detect magic</em>, so we can dig out the important stuff!</p><p></p><p>[ATTACH=full]370022[/ATTACH]</p><p></p><p>Very nice!</p><p></p><p>(Also note that we don't have anything lower than gold pieces in this game, unlike all the various low-value currency in PoR. This makes inventory management and encumbrance soooo much easier!)</p><p></p><p>[ATTACH=full]370023[/ATTACH]</p><p></p><p>That's some decent gear!</p><p></p><p>But, we've reached the image upload limit, so we'll pick up here next time to not only see what those items are, but to complete the Theives' Guild and move on into the Sewers!</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9389457, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 4): Tilverton Thieves' Guild (Part 1) [/B] After being led underground, we quickly find ourselves at the center of the Tilverton Thieves' Guild, where we are introduced to the Guildmaster. [ATTACH type="full" alt="Screenshot 2024-06-23 180858.png"]369975[/ATTACH] Since there's no reason not to, we take him up on his offer, even though we haven't taken any damage and only used up a couple of spells. Always best to be topped off on available spells! [ATTACH type="full" alt="Screenshot 2024-06-23 180929.png"]369976[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 180936.png"]369977[/ATTACH] Rested up, the Guildmaster speaks to us. I appreciate his respect in letting us get our shut-eye by not making small talk as we rest! [ATTACH type="full" alt="Screenshot 2024-06-23 181230.png"]369978[/ATTACH] Aha! So the mysterious lady we saw in the tavern [I]is[/I] the missing princess! [ATTACH type="full" alt="Screenshot 2024-06-23 181236.png"]369979[/ATTACH] Welp, so much for getting that info! [ATTACH type="full" alt="Screenshot 2024-06-23 181242.png"]369980[/ATTACH] Great. We're caught in the middle of a good old-fashioned guild civil war. [ATTACH type="full" alt="Screenshot 2024-06-23 181250.png"]369981[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181257.png"]369982[/ATTACH] Well, that was poor timing. It would have been nice to have a presumably powerful ally on our side! [ATTACH type="full" alt="Screenshot 2024-06-23 181318.png"]369983[/ATTACH] However, several of the regular thieves do join our side. Annoyingly, though, they look exactly the same as the enemy thieves. Thank goodness for GBC, or it would be more difficult to tell them apart (you would need to move the cursor over them to see if they were friendly or not). No allies accidentally getting caught up in [I]fireball[/I]s! Speaking of which, time to start launching spells. [ATTACH type="full" alt="Screenshot 2024-06-23 181346.png"]369984[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181356.png"]369985[/ATTACH] But before Brin can get off her spell, one of the foes hits her with a dagger shot, which, very annoyingly, causes the spell to be lost. [ATTACH type="full" alt="Screenshot 2024-06-23 181428.png"]369986[/ATTACH] Brother Baltor has better luck. [ATTACH type="full" alt="Screenshot 2024-06-23 181454.png"]369987[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181508.png"]369988[/ATTACH] And now Bragir makes his attempt at getting a [I]fireball[/I] off. [ATTACH type="full" alt="Screenshot 2024-06-23 181545.png"]369989[/ATTACH] Which goes much better... [ATTACH type="full" alt="Screenshot 2024-06-23 181607.png"]369990[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181618.png"]369991[/ATTACH] The fellows in red are Fire Knives, a group of assassins (originally based in the city of Westgate to the south, but who have recently been driven from there) who are behind one of the Azure Bonds imprinted on our arms. Apparently the Thieves' Guild didn't like their plans and have broken with them in deciding to help us, and presumably the Fire Knives are none to pleased about this. After the [I]fireball[/I], the battle goes quickly against the invaders. [ATTACH type="full" alt="Screenshot 2024-06-23 181633.png"]369992[/ATTACH] Annoyingly, some of them start to run. [ATTACH type="full" alt="Screenshot 2024-06-23 181705.png"]369993[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181827.png"]369994[/ATTACH] It's at this point that I find out that I forgot to fully edit one of my characters back at the start, as mentioned a couple of posts ago. I'm trying to get my ranged weapon users into position to be able to fire on the fleeing foes, but why is Brin moving so slowly? [ATTACH type="full" alt="Screenshot 2024-06-23 181911.png"]369995[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 181919.png"]369996[/ATTACH] Oh. That Strength 16 would be a good guess why. I can't fix it during the battle, though. In any case, the two remaining enemy thieves are caught in a corner and can't flee any further. [ATTACH type="full" alt="Screenshot 2024-06-23 181936.png"]369997[/ATTACH] Some of the friendly thieves run up and attack them (usually unsuccessfully), but finally a shot by Brin, who eventually got to a position where she could fire upon the foes, takes the last one down. [ATTACH type="full" alt="Screenshot 2024-06-23 182043.png"]369998[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 182054.png"]369999[/ATTACH] A decent amount of XP. We'll have Brother Baltor [I]detect magic[/I] to see if there was anything good in the loot. [ATTACH type="full" alt="Screenshot 2024-06-23 182101.png"]370000[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 182122.png"]370001[/ATTACH] Just normal stuff. As I won't be able to sell anything for awhile, and as I have fairly decent funds, there's no need to go cluttering up my inventory by taking any of this. [ATTACH type="full" alt="Screenshot 2024-06-23 182138.png"]370002[/ATTACH] A lot of use you were. And why would you want to be in Yulash? As we'll see soon, it's about as far from a holiday destination as you could imagine (unless you're into urban battlefields, crazy cultists, and/or plants that are sentient, angry, and mobile.) Maybe he's obliquely saying anything is better than being dead? Anyway, let's hope the info we find on him is of some use. [ATTACH type="full" alt="Screenshot 2024-06-23 182219.png"]370003[/ATTACH] OK, a map of the sewers, likely just outside of the Guild if the top is anything to go by. As it seems we'll need to leave here in a hurry, it's probably at least of some use. (And what's a D&D campaign without a prolonged sojourn in some city's sewers?) We leave the main room of the Thieves Guild, looking for a way to these sewers, and, hopefully, a way out of this mess. [ATTACH type="full" alt="Screenshot 2024-06-23 182302.png"]370004[/ATTACH] This is another Easter egg from the novel - the signature is that of Olive Ruskettle, who proclaimed herself to be a halfling bard. This back when halflings technically couldn't [I]be[/I] bards (and this is actually brought up in the novels!), so her stats had her as a rogue. It's a pity that we don't have 3e stats for her (as she would presumably have survived into the 3e era of the Realms, barring some unfortunate fate), as it would have been neat (and vindicating for her), to have her be an actual game-legal halfling bard. In any case, before I go any further, let's get Brin's stats corrected. [ATTACH type="full" alt="Screenshot 2024-06-23 182351.png"]370005[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 182405.png"]370006[/ATTACH] There! Back to her original 18/00 STR. We move down the hallway, but before we can even take a couple of steps, we're under attack again! [ATTACH type="full" alt="Screenshot 2024-06-23 182415.png"]370007[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 182429.png"]370008[/ATTACH] Fire Knives, and some decidedly not good bois. Quite a few attack dogs, actually. [ATTACH type="full" alt="Screenshot 2024-06-23 182441.png"]370009[/ATTACH] We clear the Fire Knives quickly, and start working on their pets. The dogs actually hit pretty often and hard! I thought about using a [I]fireball[/I], but they start to go down quickly, and only one or two can reach my party at a time. [ATTACH type="full" alt="Screenshot 2024-06-23 182718.png"]370010[/ATTACH] And soon the battle is over. [ATTACH type="full" alt="Screenshot 2024-06-23 182903.png"]370011[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 182947.png"]370012[/ATTACH] That's Olive, obviously. But we won't be meeting her quite yet. We head through the door, but instead of a friendly halfling, we're greeted by a decidely [I]unfriendly[/I] Fire Knife, who, Mr Burns-like releases the hounds! [ATTACH type="full" alt="Screenshot 2024-06-23 183019.png"]370013[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 183039.png"]370014[/ATTACH] OK, this time I [I]am[/I] going to use a [I]fireball[/I]. [ATTACH type="full" alt="Screenshot 2024-06-23 183124.png"]370015[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 183153.png"]370016[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 183201.png"]370017[/ATTACH] Most of my [I]fireballs[/I] are now in the 30-point range, which is so much better than the low 20s I was normally getting in PoR! That helps clear out the pack, and shortly thereafter, the battle is over. [ATTACH type="full" alt="Screenshot 2024-06-23 183257.png"]370018[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-23 183312.png"]370019[/ATTACH] I mean, we just fought a bunch of angry dogs here, so this comes as no surprise. Usually, they give you this sort of description before the battle... We head through the door on left, and then go through another door to the right... [ATTACH type="full" alt="Screenshot 2024-06-23 183459.png"]370020[/ATTACH] It's always nice to find the Treasure Room! [ATTACH type="full" alt="Screenshot 2024-06-23 183508.png"]370021[/ATTACH] And Lots of XP Room as well! Brother Baltor casts [I]detect magic[/I], so we can dig out the important stuff! [ATTACH type="full" alt="Screenshot 2024-06-23 183522.png"]370022[/ATTACH] Very nice! (Also note that we don't have anything lower than gold pieces in this game, unlike all the various low-value currency in PoR. This makes inventory management and encumbrance soooo much easier!) [ATTACH type="full" alt="Screenshot 2024-06-23 183529.png"]370023[/ATTACH] That's some decent gear! But, we've reached the image upload limit, so we'll pick up here next time to not only see what those items are, but to complete the Theives' Guild and move on into the Sewers! [/QUOTE]
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