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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9401374" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 7): Tilverton Sewers (Part 2) - Tilverton Sewers completed!</strong></p><p></p><p>Now that we've completed the otyugh quest, let's see what our reward is!</p><p></p><p>[ATTACH=full]372017[/ATTACH]</p><p></p><p>[ATTACH=full]372016[/ATTACH]</p><p></p><p>Not bad. And with that, we take our leave of our dancing flith-spheres, will head back to the other room and rest up.</p><p></p><p>[ATTACH=full]372018[/ATTACH]</p><p></p><p>We continue south, and enter the third section of the sewers (meaning we pop back up to the top again on the map)</p><p></p><p>[ATTACH=full]372019[/ATTACH]</p><p></p><p>Moander's symbol. We've seen signs of his cultists all around, but have yet to meet any.</p><p></p><p>We head through the door on the left, and are immediately attacked by its inhabitants!</p><p></p><p>[ATTACH=full]372020[/ATTACH]</p><p></p><p>[ATTACH=full]372021[/ATTACH]</p><p></p><p>Four trolls, and lots of crocodiles!</p><p></p><p>But since they're all nicely grouped up, you know what that means...</p><p></p><p>[ATTACH=full]372022[/ATTACH]</p><p></p><p>[ATTACH=full]372023[/ATTACH]</p><p></p><p>[ATTACH=full]372024[/ATTACH]</p><p></p><p>A 33 point <em>fireball</em> means lots of dead crocs, since even if they make their save, they're dead.</p><p></p><p>[ATTACH=full]372025[/ATTACH]</p><p></p><p>Repeat with Bragir.</p><p></p><p>[ATTACH=full]372026[/ATTACH]</p><p></p><p>[ATTACH=full]372027[/ATTACH]</p><p></p><p>[ATTACH=full]372028[/ATTACH]</p><p></p><p>And suddenly, the battlefield is much more in our favor!</p><p></p><p>[ATTACH=full]372029[/ATTACH]</p><p></p><p>The trolls begin to flee, so we cut them down from behind. And the battle is soon won.</p><p></p><p>[ATTACH=full]372030[/ATTACH]</p><p></p><p>[ATTACH=full]372031[/ATTACH]</p><p></p><p>That's a pretty significant amount of XP. We need to be on the lookout for some magical treasure.</p><p></p><p>[ATTACH=full]372032[/ATTACH]</p><p></p><p>Some very interesting stuff there!</p><p></p><p>[ATTACH=full]372033[/ATTACH]</p><p></p><p>The bracers will go to Buffy, who will get a massive upgrade to AC from her leather armor. The flail will go to Brother Baltor, and so will the girdle, as it will upgrade his CON and give him more HP (well, once we fix a bug that is, see below); he's in the front line and is barely staying ahead of the thief in HP! The girdle will also lower his CHA, but luckily, the <em>ioun stone</em> is the one that raises CHA!</p><p></p><p>[ATTACH=full]372034[/ATTACH]</p><p></p><p>Buffy's AC drops to 0, on par with the other two in the back line.</p><p></p><p>[ATTACH=full]372035[/ATTACH]</p><p></p><p>Brother Baltor receives his trove of treasures...</p><p></p><p>[ATTACH=full]372036[/ATTACH]</p><p></p><p>But once he equips the girdle, his HP actually goes down! Yes, he does have a 19 CON now, but the item is bugged for any character imported from PoR.</p><p></p><p>The <em>ioun stone </em>is hardly better. Yes, it should raise his CHA by a point, but the girdle overrides that, rendering is useless in offsetting the effect.</p><p></p><p>[ATTACH=full]372038[/ATTACH]</p><p></p><p>[ATTACH=full]372039[/ATTACH]</p><p></p><p>17 CHA isn't a big deal, but those HP he's been cheated out of need to fixed. Time to pull up the editor.</p><p></p><p>[ATTACH=full]372041[/ATTACH]</p><p></p><p>After a bit trying to figure out the exact HP he should get as a multi-classed character, the character sheet is edited, and he's at a nicer 90 HP.</p><p></p><p>So, in lieu of the <em>ioun stone</em> working for Brother Baltor, I'll throw it over to Bant, who has a 17 CHA, and raise the stat for him.</p><p></p><p>[ATTACH=full]372043[/ATTACH]</p><p></p><p>[ATTACH=full]372044[/ATTACH]</p><p></p><p>[ATTACH=full]372045[/ATTACH]</p><p></p><p>And rest up we do! We're only missing a few HP and spells, but why not?</p><p></p><p>After resting, we continue to explore the sewer.</p><p></p><p>[ATTACH=full]372046[/ATTACH]</p><p></p><p>Interesting. Let's investigate!</p><p></p><p>[ATTACH=full]372047[/ATTACH]</p><p></p><p>Aha! We go through.</p><p></p><p>[ATTACH=full]372048[/ATTACH]</p><p></p><p>The Hidden Chambers! Sounds intriguing and mysterious!</p><p></p><p>[ATTACH=full]372049[/ATTACH]</p><p></p><p>Nah, we have GBC for that. Now if we didn't have GBC, we'd be glad of the offer, since it's been awhile since we would have been able to train.</p><p></p><p>Also, kind of a weird location for a training hall, out here in the middle of the sewers. Perhaps this is the backup safehouse for the Thieves Guild, and they've retreated here?</p><p></p><p>[ATTACH=full]372050[/ATTACH]</p><p></p><p>Uh, OK, if we need to, we will!</p><p></p><p>We head out and move ever onward to the south.</p><p></p><p>[ATTACH=full]372051[/ATTACH]</p><p></p><p>Oh, so someone else is fighting the Fire Knives! The Knights of Myth Drannor are a renowned group of heroic and good adventurers who fight off evil in the Dalelands, especially around the eponymous Myth Drannor, a long-ruined, monster-infested elven city that was once the capital of a large and long-lived empire. The princess is rumored to have joined the group.</p><p></p><p>[ATTACH=full]372052[/ATTACH]</p><p></p><p>We'll respond "Princess Nacacia".</p><p></p><p>Also, "accursed flamed one?" Hmmmm.....</p><p></p><p>[ATTACH=full]372053[/ATTACH]</p><p></p><p>Interesting, so there's a cleric attempting a rescue as well. We'll be on the outlook for him.</p><p></p><p>[ATTACH=full]372054[/ATTACH]</p><p></p><p>And, we reach the end of the sewers, at the door to the Fire Knife Hideout. Hopefully we'll find the princess (and her would-be rescuer) within, and maybe some information on our mysterious bonds as well! We'll start there in the next post!</p><p></p><p>(Maps of the Sewers)</p><p></p><p>[ATTACH=full]372055[/ATTACH]</p><p>[ATTACH=full]372056[/ATTACH]</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9401374, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 7): Tilverton Sewers (Part 2) - Tilverton Sewers completed![/B] Now that we've completed the otyugh quest, let's see what our reward is! [ATTACH type="full" alt="Screenshot 2024-06-29 213158.png"]372017[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 213209.png"]372016[/ATTACH] Not bad. And with that, we take our leave of our dancing flith-spheres, will head back to the other room and rest up. [ATTACH type="full" alt="Screenshot 2024-06-29 213249.png"]372018[/ATTACH] We continue south, and enter the third section of the sewers (meaning we pop back up to the top again on the map) [ATTACH type="full" alt="Screenshot 2024-06-29 213657.png"]372019[/ATTACH] Moander's symbol. We've seen signs of his cultists all around, but have yet to meet any. We head through the door on the left, and are immediately attacked by its inhabitants! [ATTACH type="full" alt="Screenshot 2024-06-29 213722.png"]372020[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 213745.png"]372021[/ATTACH] Four trolls, and lots of crocodiles! But since they're all nicely grouped up, you know what that means... [ATTACH type="full" alt="Screenshot 2024-06-29 213808.png"]372022[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 213822.png"]372023[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 213835.png"]372024[/ATTACH] A 33 point [I]fireball[/I] means lots of dead crocs, since even if they make their save, they're dead. [ATTACH type="full" alt="Screenshot 2024-06-29 213930.png"]372025[/ATTACH] Repeat with Bragir. [ATTACH type="full" alt="Screenshot 2024-06-29 214235.png"]372026[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 214246.png"]372027[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 214254.png"]372028[/ATTACH] And suddenly, the battlefield is much more in our favor! [ATTACH type="full" alt="Screenshot 2024-06-29 214259.png"]372029[/ATTACH] The trolls begin to flee, so we cut them down from behind. And the battle is soon won. [ATTACH type="full" alt="Screenshot 2024-06-29 214331.png"]372030[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 214341.png"]372031[/ATTACH] That's a pretty significant amount of XP. We need to be on the lookout for some magical treasure. [ATTACH type="full" alt="Screenshot 2024-06-29 214412.png"]372032[/ATTACH] Some very interesting stuff there! [ATTACH type="full" alt="Screenshot 2024-06-29 214436.png"]372033[/ATTACH] The bracers will go to Buffy, who will get a massive upgrade to AC from her leather armor. The flail will go to Brother Baltor, and so will the girdle, as it will upgrade his CON and give him more HP (well, once we fix a bug that is, see below); he's in the front line and is barely staying ahead of the thief in HP! The girdle will also lower his CHA, but luckily, the [I]ioun stone[/I] is the one that raises CHA! [ATTACH type="full" alt="Screenshot 2024-06-29 214522.png"]372034[/ATTACH] Buffy's AC drops to 0, on par with the other two in the back line. [ATTACH type="full" alt="Screenshot 2024-06-29 214938.png"]372035[/ATTACH] Brother Baltor receives his trove of treasures... [ATTACH type="full" alt="Screenshot 2024-06-29 214955.png"]372036[/ATTACH] But once he equips the girdle, his HP actually goes down! Yes, he does have a 19 CON now, but the item is bugged for any character imported from PoR. The [I]ioun stone [/I]is hardly better. Yes, it should raise his CHA by a point, but the girdle overrides that, rendering is useless in offsetting the effect. [ATTACH type="full" alt="Screenshot 2024-06-29 215046.png"]372038[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 215050.png"]372039[/ATTACH] 17 CHA isn't a big deal, but those HP he's been cheated out of need to fixed. Time to pull up the editor. [ATTACH type="full" alt="Screenshot 2024-06-29 220351.png"]372041[/ATTACH] After a bit trying to figure out the exact HP he should get as a multi-classed character, the character sheet is edited, and he's at a nicer 90 HP. So, in lieu of the [I]ioun stone[/I] working for Brother Baltor, I'll throw it over to Bant, who has a 17 CHA, and raise the stat for him. [ATTACH type="full" alt="Screenshot 2024-06-29 220552.png"]372043[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 220558.png"]372044[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-06-29 214428.png"]372045[/ATTACH] And rest up we do! We're only missing a few HP and spells, but why not? After resting, we continue to explore the sewer. [ATTACH type="full" alt="Screenshot 2024-06-29 221003.png"]372046[/ATTACH] Interesting. Let's investigate! [ATTACH type="full" alt="Screenshot 2024-06-29 221044.png"]372047[/ATTACH] Aha! We go through. [ATTACH type="full" alt="Screenshot 2024-06-29 221051.png"]372048[/ATTACH] The Hidden Chambers! Sounds intriguing and mysterious! [ATTACH type="full" alt="Screenshot 2024-06-29 221057.png"]372049[/ATTACH] Nah, we have GBC for that. Now if we didn't have GBC, we'd be glad of the offer, since it's been awhile since we would have been able to train. Also, kind of a weird location for a training hall, out here in the middle of the sewers. Perhaps this is the backup safehouse for the Thieves Guild, and they've retreated here? [ATTACH type="full" alt="Screenshot 2024-06-29 221102.png"]372050[/ATTACH] Uh, OK, if we need to, we will! We head out and move ever onward to the south. [ATTACH type="full" alt="Screenshot 2024-07-10 182239.png"]372051[/ATTACH] Oh, so someone else is fighting the Fire Knives! The Knights of Myth Drannor are a renowned group of heroic and good adventurers who fight off evil in the Dalelands, especially around the eponymous Myth Drannor, a long-ruined, monster-infested elven city that was once the capital of a large and long-lived empire. The princess is rumored to have joined the group. [ATTACH type="full" alt="Screenshot 2024-07-10 182250.png"]372052[/ATTACH] We'll respond "Princess Nacacia". Also, "accursed flamed one?" Hmmmm..... [ATTACH type="full" alt="Screenshot 2024-07-10 182304.png"]372053[/ATTACH] Interesting, so there's a cleric attempting a rescue as well. We'll be on the outlook for him. [ATTACH type="full" alt="Screenshot 2024-07-10 182429.png"]372054[/ATTACH] And, we reach the end of the sewers, at the door to the Fire Knife Hideout. Hopefully we'll find the princess (and her would-be rescuer) within, and maybe some information on our mysterious bonds as well! We'll start there in the next post! (Maps of the Sewers) [ATTACH type="full" alt="Screenshot 2024-07-10 182448.png"]372055[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-07-10 182455.png"]372056[/ATTACH] [/QUOTE]
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