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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9425940" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 13): Hap (Part 3) - Hap Completed!</strong></p><p></p><p>Almost immediately afterwards, we run into yet another patrol.</p><p></p><p>[ATTACH=full]375358[/ATTACH]</p><p></p><p>Fewer drow this time, but again, we need to take out that cleric quickly.</p><p></p><p>Since Akbar is useless with his darts, we might as well test out the drow magic resistance.</p><p></p><p>[ATTACH=full]375359[/ATTACH]</p><p></p><p>This one didn't work.</p><p></p><p>[ATTACH=full]375361[/ATTACH]</p><p></p><p>Nor this. Luckily, my archers are injuring him and keeping him from casting spells while the melee carve through the fighters. Soon, he's the only one left.</p><p></p><p>[ATTACH=full]375362[/ATTACH]</p><p></p><p>[ATTACH=full]375363[/ATTACH]</p><p></p><p>And he shortly thereafter dealt with.</p><p></p><p>Let's rest to prepare to deal with any final patrols and then head to the southern edge of town to deal with these invaders once and for all! We return to the nearby Temple of Sune.</p><p></p><p></p><p>[ATTACH=full]375364[/ATTACH]</p><p></p><p>Akbar will re-memorize his wasted spells. Hopefully, he'll have better luck with them in the upcoming fights.</p><p></p><p>[ATTACH=full]375365[/ATTACH]</p><p></p><p>We head out, and immediately...</p><p></p><p>[ATTACH=full]375366[/ATTACH]</p><p></p><p>After a bit of wandering, we finally find the last patrol.</p><p></p><p>Let's try some higher-level spells to see if we can get through that resistance.</p><p></p><p>[ATTACH=full]375367[/ATTACH]</p><p></p><p>[ATTACH=full]375368[/ATTACH]</p><p></p><p><em>Ice storm </em>has a smaller radius than <em>fireball</em>, so it will catch all the drow while not touching my characters.</p><p></p><p>It did injure one of the four, which went so quickly that I didn't get a screenshot, but that's still a terrible success percentage...</p><p></p><p>We focus on the cleric again, and Brother Baltor takes him down.</p><p></p><p>[ATTACH=full]375369[/ATTACH]</p><p></p><p>But this time, Buffy is in a prime spot to make her special move on the last one. And she succeeds!</p><p></p><p>[ATTACH=full]375370[/ATTACH]</p><p></p><p>And with that, it's time to head south and meet the final occupiers of the town. We enter the large barn at the southern edge of the settlement.</p><p></p><p>[ATTACH=full]375372[/ATTACH]</p><p></p><p>Empty, but not empty, heh. Time to actually fight an efreet, as one we met in PoR wasn't hostile to us.</p><p></p><p>[ATTACH=full]375373[/ATTACH]</p><p></p><p>Such gloating from someone whose forces have been decimated by us.</p><p></p><p>[ATTACH=full]375374[/ATTACH]</p><p></p><p>Two wizards and two clerics (as I said last post, if you don't whittle down the patrols, there will be even more here!). This will be a bit tricky, but the clerics need to be prioritized. The wizards can damage us, but the clerics can cast <em>hold person</em>, which is usually a quick death sentence. The efreet can be mostly ignored for the moment while we deal with the others.</p><p></p><p>Well, let's see if we can get lucky with some spells.</p><p></p><p>[ATTACH=full]375376[/ATTACH]</p><p></p><p>[ATTACH=full]375378[/ATTACH]</p><p></p><p>(And I really probably should have buffed before the battle, but it's too late now. Granted, this isn't usually a really rough combat)</p><p></p><p>[ATTACH=full]375379[/ATTACH]</p><p></p><p>And we have some luck!</p><p></p><p>[ATTACH=full]375380[/ATTACH]</p><p></p><p>[ATTACH=full]375381[/ATTACH]</p><p></p><p>One of the mages, one of the clerics, and even the efreet (who is, surprisingly, not immune to fire damage) have taken damage.</p><p></p><p>Second <em>fireball</em> time...</p><p></p><p>[ATTACH=full]375382[/ATTACH]</p><p></p><p>And that unlucky mage, who took damage from both <em>fireballs</em>, goes down. And the other cleric, thankfully, takes damage as well. However the rightmost mage has remained unhurt through the onslaught.</p><p></p><p>Brother Baltor tries to get this over quickly.</p><p></p><p>[ATTACH=full]375385[/ATTACH]</p><p></p><p>[ATTACH=full]375386[/ATTACH]</p><p> </p><p>[ATTACH=full]375387[/ATTACH]</p><p></p><p>Yeah, that went poorly. And even worse, the remaining, uninjured mage now goes, and throws off a <em>lightning bolt</em>. He aims at Brin, which is unfortunate for her, as she takes some damage (which I failed to screenshot), but he failed to aim it to damage more than one character. He didn't aim towards anyone near the wall, as the bolt would have bounced, which would have double damaged some characters, but he'd probably have killed himself as it bounced back right to him.</p><p></p><p>[ATTACH=full]375388[/ATTACH]</p><p></p><p>Brin took 28 points of damage, which is pretty serious, but she has already cast her spell for the round, and can still take a hit or two before we need to worry.</p><p></p><p>Akbar now takes a try...</p><p></p><p>[ATTACH=full]375389[/ATTACH]</p><p></p><p>[ATTACH=full]375390[/ATTACH]</p><p></p><p>That actually does some damage! The cleric now decides to move forward, where my melee can now hit him with impunity.</p><p></p><p>[ATTACH=full]375391[/ATTACH]</p><p></p><p>The drow are quickly taken down, and the efreet follows them not much later.</p><p></p><p>[ATTACH=full]375392[/ATTACH]</p><p></p><p>They have a few gold and gems, but the drow gear they were carrying is pretty useless once you've gotten your temporary upgrades. It's just going to evaporate later, and stores won't pay you anything for it.</p><p></p><p>[ATTACH=full]375393[/ATTACH]</p><p></p><p>[ATTACH=full]375394[/ATTACH]</p><p></p><p>Well, that's intriguing. I'm guessing this cave is where the invaders have come from!</p><p></p><p>[ATTACH=full]375395[/ATTACH]</p><p></p><p>My PC wizards are close to leveling up, and Akbar's XP bar has moved up very rapidly, as he's so much lower in level. He might even beat the other two wizards for his next level!</p><p></p><p>[ATTACH=full]375396[/ATTACH]</p><p></p><p>Party time!</p><p></p><p>[ATTACH=full]375397[/ATTACH]</p><p></p><p>[ATTACH=full]375398[/ATTACH]</p><p></p><p>Yeah, we were thinking that as well.</p><p></p><p>[ATTACH=full]375399[/ATTACH]</p><p></p><p>How useful! We gratefully accept.</p><p></p><p>[ATTACH=full]375400[/ATTACH]</p><p></p><p>Time to go back to the inn and rest up!</p><p></p><p>[ATTACH=full]375402[/ATTACH]</p><p></p><p>[ATTACH=full]375403[/ATTACH]</p><p></p><p>And with that, Hap has been cleared! Next time we head out to explore the (spoilers in title!) Cave of the Dracolich!</p><p></p><p>Map of Haptooth Village:</p><p></p><p>[ATTACH=full]375404[/ATTACH]</p><p></p><p>(I'm not sure why the guide calls it Haptooth Village, when it's just plain "Hap" in-game.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9425940, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 13): Hap (Part 3) - Hap Completed![/B] Almost immediately afterwards, we run into yet another patrol. [ATTACH type="full"]375358[/ATTACH] Fewer drow this time, but again, we need to take out that cleric quickly. Since Akbar is useless with his darts, we might as well test out the drow magic resistance. [ATTACH type="full"]375359[/ATTACH] This one didn't work. [ATTACH type="full"]375361[/ATTACH] Nor this. Luckily, my archers are injuring him and keeping him from casting spells while the melee carve through the fighters. Soon, he's the only one left. [ATTACH type="full"]375362[/ATTACH] [ATTACH type="full"]375363[/ATTACH] And he shortly thereafter dealt with. Let's rest to prepare to deal with any final patrols and then head to the southern edge of town to deal with these invaders once and for all! We return to the nearby Temple of Sune. [ATTACH type="full"]375364[/ATTACH] Akbar will re-memorize his wasted spells. Hopefully, he'll have better luck with them in the upcoming fights. [ATTACH type="full"]375365[/ATTACH] We head out, and immediately... [ATTACH type="full"]375366[/ATTACH] After a bit of wandering, we finally find the last patrol. Let's try some higher-level spells to see if we can get through that resistance. [ATTACH type="full"]375367[/ATTACH] [ATTACH type="full"]375368[/ATTACH] [I]Ice storm [/I]has a smaller radius than [I]fireball[/I], so it will catch all the drow while not touching my characters. It did injure one of the four, which went so quickly that I didn't get a screenshot, but that's still a terrible success percentage... We focus on the cleric again, and Brother Baltor takes him down. [ATTACH type="full"]375369[/ATTACH] But this time, Buffy is in a prime spot to make her special move on the last one. And she succeeds! [ATTACH type="full"]375370[/ATTACH] And with that, it's time to head south and meet the final occupiers of the town. We enter the large barn at the southern edge of the settlement. [ATTACH type="full"]375372[/ATTACH] Empty, but not empty, heh. Time to actually fight an efreet, as one we met in PoR wasn't hostile to us. [ATTACH type="full"]375373[/ATTACH] Such gloating from someone whose forces have been decimated by us. [ATTACH type="full"]375374[/ATTACH] Two wizards and two clerics (as I said last post, if you don't whittle down the patrols, there will be even more here!). This will be a bit tricky, but the clerics need to be prioritized. The wizards can damage us, but the clerics can cast [I]hold person[/I], which is usually a quick death sentence. The efreet can be mostly ignored for the moment while we deal with the others. Well, let's see if we can get lucky with some spells. [ATTACH type="full"]375376[/ATTACH] [ATTACH type="full"]375378[/ATTACH] (And I really probably should have buffed before the battle, but it's too late now. Granted, this isn't usually a really rough combat) [ATTACH type="full"]375379[/ATTACH] And we have some luck! [ATTACH type="full"]375380[/ATTACH] [ATTACH type="full"]375381[/ATTACH] One of the mages, one of the clerics, and even the efreet (who is, surprisingly, not immune to fire damage) have taken damage. Second [I]fireball[/I] time... [ATTACH type="full"]375382[/ATTACH] And that unlucky mage, who took damage from both [I]fireballs[/I], goes down. And the other cleric, thankfully, takes damage as well. However the rightmost mage has remained unhurt through the onslaught. Brother Baltor tries to get this over quickly. [ATTACH type="full"]375385[/ATTACH] [ATTACH type="full"]375386[/ATTACH] [ATTACH type="full"]375387[/ATTACH] Yeah, that went poorly. And even worse, the remaining, uninjured mage now goes, and throws off a [I]lightning bolt[/I]. He aims at Brin, which is unfortunate for her, as she takes some damage (which I failed to screenshot), but he failed to aim it to damage more than one character. He didn't aim towards anyone near the wall, as the bolt would have bounced, which would have double damaged some characters, but he'd probably have killed himself as it bounced back right to him. [ATTACH type="full"]375388[/ATTACH] Brin took 28 points of damage, which is pretty serious, but she has already cast her spell for the round, and can still take a hit or two before we need to worry. Akbar now takes a try... [ATTACH type="full"]375389[/ATTACH] [ATTACH type="full"]375390[/ATTACH] That actually does some damage! The cleric now decides to move forward, where my melee can now hit him with impunity. [ATTACH type="full"]375391[/ATTACH] The drow are quickly taken down, and the efreet follows them not much later. [ATTACH type="full"]375392[/ATTACH] They have a few gold and gems, but the drow gear they were carrying is pretty useless once you've gotten your temporary upgrades. It's just going to evaporate later, and stores won't pay you anything for it. [ATTACH type="full"]375393[/ATTACH] [ATTACH type="full"]375394[/ATTACH] Well, that's intriguing. I'm guessing this cave is where the invaders have come from! [ATTACH type="full"]375395[/ATTACH] My PC wizards are close to leveling up, and Akbar's XP bar has moved up very rapidly, as he's so much lower in level. He might even beat the other two wizards for his next level! [ATTACH type="full"]375396[/ATTACH] Party time! [ATTACH type="full"]375397[/ATTACH] [ATTACH type="full"]375398[/ATTACH] Yeah, we were thinking that as well. [ATTACH type="full"]375399[/ATTACH] How useful! We gratefully accept. [ATTACH type="full"]375400[/ATTACH] Time to go back to the inn and rest up! [ATTACH type="full"]375402[/ATTACH] [ATTACH type="full"]375403[/ATTACH] And with that, Hap has been cleared! Next time we head out to explore the (spoilers in title!) Cave of the Dracolich! Map of Haptooth Village: [ATTACH type="full"]375404[/ATTACH] (I'm not sure why the guide calls it Haptooth Village, when it's just plain "Hap" in-game. [/QUOTE]
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