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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9511227" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 23): Dracandros' Tower (Part 4)</strong></p><p></p><p>We decide to go on down to Level 2!</p><p></p><p>[ATTACH=full]386299[/ATTACH]</p><p></p><p>At the foot of the stairs, we find something interesting!</p><p></p><p>[ATTACH=full]386300[/ATTACH]</p><p></p><p>Sure, why not? What's the likelihood of it being a trap?</p><p></p><p>[ATTACH=full]386301[/ATTACH]</p><p></p><p>But just in case it's some sort of magical trap, we'll have Bragir pick it up.</p><p></p><p>[ATTACH=full]386302[/ATTACH]</p><p></p><p>Well, darn.</p><p></p><p>Actually, this is pretty unfair, as the possibility to actually avoid the explosive runes is only around 15% even for magic-users, who have the best chance of noticing them. It's even more annoying in a little bit, since there's a warning on the paper about something ahead. Alas, said warning is now ash.</p><p></p><p>We've got more important things to worry about at the moment though...</p><p></p><p>[ATTACH=full]386307[/ATTACH]</p><p></p><p>Ouch, ouch.</p><p></p><p>[ATTACH=full]386308[/ATTACH]</p><p></p><p>[ATTACH=full]386305[/ATTACH]</p><p></p><p>And Akabar's dying.</p><p></p><p>Brother Baltor has this under control, though!</p><p></p><p>[ATTACH=full]386309[/ATTACH]</p><p></p><p>And Akabar is back up, but definitely the worse for wear...</p><p></p><p>[ATTACH=full]386310[/ATTACH]</p><p></p><p>Well, time to make a break back to the roof. We definitely need to heal up now!</p><p></p><p>[ATTACH=full]386311[/ATTACH]</p><p></p><p>Back up to level 3. Hopefully, we won't run into many patrols as we head up!</p><p></p><p>[ATTACH=full]386312[/ATTACH]</p><p></p><p>We almost immediately bump into a patrol. Thankfully, it's just salamanders, and, other than their immunity to fire and non-magical weapons (and we have plenty of cold spells and magical weapons), they aren't too hard to deal with.</p><p></p><p>[ATTACH=full]386313[/ATTACH]</p><p></p><p>Three of them should go down pretty quickly! Brin starts casting a spell.</p><p></p><p>[ATTACH=full]386314[/ATTACH]</p><p></p><p>[ATTACH=full]386316[/ATTACH]</p><p></p><p>Then Bragir moves forward to catch them all in a <em>cone of cold.</em></p><p></p><p>[ATTACH=full]386317[/ATTACH]</p><p></p><p>[ATTACH=full]386318[/ATTACH]</p><p></p><p>The salamander immediately hits him, and he loses his spell. If we had a bard, we'd be getting the sad trombone right now...</p><p></p><p>[ATTACH=full]386319[/ATTACH]</p><p></p><p>My melee have run up and started doing damage. Brin casts again...</p><p></p><p>[ATTACH=full]386320[/ATTACH]</p><p></p><p>[ATTACH=full]386321[/ATTACH]</p><p></p><p>And it drops (didn't get a screenshot, unfortunately). Everyone then gangs up on the remaining salamander...</p><p></p><p>[ATTACH=full]386322[/ATTACH]</p><p></p><p>And the battle is swiftly over.</p><p></p><p>We continue swiftly towards the stairs to level 4, but right as we reach them...</p><p></p><p>[ATTACH=full]386323[/ATTACH]</p><p></p><p>Ugh. Why can't this wizard let us invade and loot his tower in peace?</p><p></p><p>[ATTACH=full]386324[/ATTACH]</p><p></p><p>Luckily only three of them, but we'll need to concentrate on the cleric.</p><p></p><p>[ATTACH=full]386325[/ATTACH]</p><p></p><p>Brin damages him, so no spells from him this round! </p><p></p><p>My melee run down to them, and in short order Bant has removed the clerical threat.</p><p></p><p>[ATTACH=full]386326[/ATTACH]</p><p></p><p>And soon after, the battle is done.</p><p></p><p>[ATTACH=full]386327[/ATTACH]</p><p></p><p>But these battles are wearing the party down!</p><p></p><p>[ATTACH=full]386328[/ATTACH]</p><p></p><p>[ATTACH=full]386329[/ATTACH]</p><p></p><p>Up to level 4!</p><p></p><p>And yet another patrol!</p><p></p><p>[ATTACH=full]386330[/ATTACH]</p><p></p><p>[ATTACH=full]386331[/ATTACH]</p><p></p><p>This one has a wizard, so we concentrate on him.</p><p></p><p>[ATTACH=full]386332[/ATTACH]</p><p></p><p>And the battle is quickly done.</p><p></p><p>[ATTACH=full]386333[/ATTACH]</p><p></p><p>At least we're getting some decent XP out of all this. Akabar isn't terribly far from gaining another level!</p><p></p><p>[ATTACH=full]386334[/ATTACH]</p><p></p><p>That was likely the last random patrol if I counted right, so we make the stairs up to the roof, and to safety, with no further interruptions.</p><p></p><p>[ATTACH=full]386335[/ATTACH]</p><p></p><p>Yes, yes we do. We're pretty beaten up!</p><p></p><p>[ATTACH=full]386336[/ATTACH]</p><p></p><p>Ah, the sweet safety of the roof!</p><p></p><p>[ATTACH=full]386337[/ATTACH]</p><p></p><p>We heal up and memorize spells. It takes several applications of the "Fix" function to get everyone healed!</p><p></p><p>[ATTACH=full]386338[/ATTACH]</p><p></p><p>[ATTACH=full]386339[/ATTACH]</p><p></p><p>And we head back down, yet again...</p><p></p><p>[ATTACH=full]386340[/ATTACH]</p><p></p><p>We get back to level 2 without any random patrols, thankfully. We seem to have cleared them out for the moment.</p><p></p><p>[ATTACH=full]386341[/ATTACH]</p><p></p><p>We explore around level 2 for a bit, but eventually we run into an actual set encounter...</p><p></p><p>[ATTACH=full]386342[/ATTACH]</p><p></p><p>Owlbears again? They are so annoying with their "hug" attack that keeps those hugged from moving or doing most actions during their turns...</p><p></p><p>[ATTACH=full]386343[/ATTACH]</p><p></p><p>We have a long line of owlbears...</p><p></p><p>[ATTACH=full]386344[/ATTACH]</p><p></p><p>With a drow cleric at the end, in a hard-to-reach position at the moment.</p><p></p><p>My ranged concentrate on him at first, to ensure we don't have to deal with any nasty <em>hold person</em> spells!</p><p></p><p>[ATTACH=full]386345[/ATTACH]</p><p></p><p>That done, let's clear out some of these owlbears!</p><p></p><p>[ATTACH=full]386346[/ATTACH]</p><p></p><p>[ATTACH=full]386347[/ATTACH]</p><p></p><p>(That one made its save. Those that didn't took 30, and a few already wounded ones died.)</p><p></p><p>When his turn comes up again, he takes aim at the other side...</p><p></p><p>[ATTACH=full]386348[/ATTACH]</p><p></p><p>[ATTACH=full]386349[/ATTACH]</p><p></p><p>If he didn't have the HP and AC of a kitten, Akabar would be a really useful asset. You just have to keep him safe behind everyone for him to be effective and not... die.</p><p></p><p>In the meantime, the surviving owlbears have been happily spreading hugs among some of the characters, notably Buffy and Brin. Brin at least can take some countermeasures...</p><p></p><p>[ATTACH=full]386350[/ATTACH]</p><p></p><p>[ATTACH=full]386351[/ATTACH]</p><p></p><p>And down goes that owlbear. At this point, all that's left are a few drow (we've been hitting the cleric in the interim to keep him from casting spells), and soon they go down as well...</p><p></p><p>[ATTACH=full]386352[/ATTACH]</p><p></p><p>(He tried to run away. That didn't go well for him, as you can see)</p><p></p><p>And with that battle over, I've hit the image limit. Next time, we actually do things besides combat, and find some interesting items in the remaining rooms of level 2!</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9511227, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 23): Dracandros' Tower (Part 4)[/B] We decide to go on down to Level 2! [ATTACH type="full"]386299[/ATTACH] At the foot of the stairs, we find something interesting! [ATTACH type="full"]386300[/ATTACH] Sure, why not? What's the likelihood of it being a trap? [ATTACH type="full"]386301[/ATTACH] But just in case it's some sort of magical trap, we'll have Bragir pick it up. [ATTACH type="full"]386302[/ATTACH] Well, darn. Actually, this is pretty unfair, as the possibility to actually avoid the explosive runes is only around 15% even for magic-users, who have the best chance of noticing them. It's even more annoying in a little bit, since there's a warning on the paper about something ahead. Alas, said warning is now ash. We've got more important things to worry about at the moment though... [ATTACH type="full"]386307[/ATTACH] Ouch, ouch. [ATTACH type="full"]386308[/ATTACH] [ATTACH type="full"]386305[/ATTACH] And Akabar's dying. Brother Baltor has this under control, though! [ATTACH type="full"]386309[/ATTACH] And Akabar is back up, but definitely the worse for wear... [ATTACH type="full"]386310[/ATTACH] Well, time to make a break back to the roof. We definitely need to heal up now! [ATTACH type="full"]386311[/ATTACH] Back up to level 3. Hopefully, we won't run into many patrols as we head up! [ATTACH type="full"]386312[/ATTACH] We almost immediately bump into a patrol. Thankfully, it's just salamanders, and, other than their immunity to fire and non-magical weapons (and we have plenty of cold spells and magical weapons), they aren't too hard to deal with. [ATTACH type="full"]386313[/ATTACH] Three of them should go down pretty quickly! Brin starts casting a spell. [ATTACH type="full"]386314[/ATTACH] [ATTACH type="full"]386316[/ATTACH] Then Bragir moves forward to catch them all in a [I]cone of cold.[/I] [ATTACH type="full"]386317[/ATTACH] [ATTACH type="full"]386318[/ATTACH] The salamander immediately hits him, and he loses his spell. If we had a bard, we'd be getting the sad trombone right now... [ATTACH type="full"]386319[/ATTACH] My melee have run up and started doing damage. Brin casts again... [ATTACH type="full"]386320[/ATTACH] [ATTACH type="full"]386321[/ATTACH] And it drops (didn't get a screenshot, unfortunately). Everyone then gangs up on the remaining salamander... [ATTACH type="full"]386322[/ATTACH] And the battle is swiftly over. We continue swiftly towards the stairs to level 4, but right as we reach them... [ATTACH type="full"]386323[/ATTACH] Ugh. Why can't this wizard let us invade and loot his tower in peace? [ATTACH type="full"]386324[/ATTACH] Luckily only three of them, but we'll need to concentrate on the cleric. [ATTACH type="full"]386325[/ATTACH] Brin damages him, so no spells from him this round! My melee run down to them, and in short order Bant has removed the clerical threat. [ATTACH type="full"]386326[/ATTACH] And soon after, the battle is done. [ATTACH type="full"]386327[/ATTACH] But these battles are wearing the party down! [ATTACH type="full"]386328[/ATTACH] [ATTACH type="full"]386329[/ATTACH] Up to level 4! And yet another patrol! [ATTACH type="full"]386330[/ATTACH] [ATTACH type="full"]386331[/ATTACH] This one has a wizard, so we concentrate on him. [ATTACH type="full"]386332[/ATTACH] And the battle is quickly done. [ATTACH type="full"]386333[/ATTACH] At least we're getting some decent XP out of all this. Akabar isn't terribly far from gaining another level! [ATTACH type="full"]386334[/ATTACH] That was likely the last random patrol if I counted right, so we make the stairs up to the roof, and to safety, with no further interruptions. [ATTACH type="full"]386335[/ATTACH] Yes, yes we do. We're pretty beaten up! [ATTACH type="full"]386336[/ATTACH] Ah, the sweet safety of the roof! [ATTACH type="full"]386337[/ATTACH] We heal up and memorize spells. It takes several applications of the "Fix" function to get everyone healed! [ATTACH type="full"]386338[/ATTACH] [ATTACH type="full"]386339[/ATTACH] And we head back down, yet again... [ATTACH type="full"]386340[/ATTACH] We get back to level 2 without any random patrols, thankfully. We seem to have cleared them out for the moment. [ATTACH type="full"]386341[/ATTACH] We explore around level 2 for a bit, but eventually we run into an actual set encounter... [ATTACH type="full"]386342[/ATTACH] Owlbears again? They are so annoying with their "hug" attack that keeps those hugged from moving or doing most actions during their turns... [ATTACH type="full"]386343[/ATTACH] We have a long line of owlbears... [ATTACH type="full"]386344[/ATTACH] With a drow cleric at the end, in a hard-to-reach position at the moment. My ranged concentrate on him at first, to ensure we don't have to deal with any nasty [I]hold person[/I] spells! [ATTACH type="full"]386345[/ATTACH] That done, let's clear out some of these owlbears! [ATTACH type="full"]386346[/ATTACH] [ATTACH type="full"]386347[/ATTACH] (That one made its save. Those that didn't took 30, and a few already wounded ones died.) When his turn comes up again, he takes aim at the other side... [ATTACH type="full"]386348[/ATTACH] [ATTACH type="full"]386349[/ATTACH] If he didn't have the HP and AC of a kitten, Akabar would be a really useful asset. You just have to keep him safe behind everyone for him to be effective and not... die. In the meantime, the surviving owlbears have been happily spreading hugs among some of the characters, notably Buffy and Brin. Brin at least can take some countermeasures... [ATTACH type="full"]386350[/ATTACH] [ATTACH type="full"]386351[/ATTACH] And down goes that owlbear. At this point, all that's left are a few drow (we've been hitting the cleric in the interim to keep him from casting spells), and soon they go down as well... [ATTACH type="full"]386352[/ATTACH] (He tried to run away. That didn't go well for him, as you can see) And with that battle over, I've hit the image limit. Next time, we actually do things besides combat, and find some interesting items in the remaining rooms of level 2! [/QUOTE]
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