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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9597272" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 31): The Pit of Moander (Part 2)</strong></p><p></p><p>Down to the lower level we go!</p><p></p><p>[ATTACH=full]397517[/ATTACH]</p><p></p><p>No, we just came down.</p><p></p><p>A few steps beyond, we see something interesting!</p><p></p><p>[ATTACH=full]397518[/ATTACH]</p><p></p><p>We examine the corpse to see if it has anything interesting.</p><p></p><p>[ATTACH=full]397519[/ATTACH]</p><p></p><p>Journal Entry 46:</p><p></p><p>[ATTACH=full]397520[/ATTACH]</p><p>[ATTACH=full]397521[/ATTACH]</p><p></p><p>Sounds like Mogion has gone a bit rogue, to the point her other allies are planning to turn against her. And she was (is?) planning to bring back Moander fully when it's not necessary? Yeah, even for the weird plans of our foes, that's surely going quite a bit too far!</p><p></p><p>We continue a bit further, when Alias suddenly notices something.</p><p></p><p>[ATTACH=full]397522[/ATTACH]</p><p></p><p>I mean, no need to lie or evade, so we tell the truth.</p><p></p><p>[ATTACH=full]397523[/ATTACH]</p><p></p><p>That small matter settled, we make a turn to the north and head down the central corridor of this level. We could explore more fully, but that would only result in some extra encounters, and with resting down here difficult and a really big battle ahead, it's best just to march forward.</p><p></p><p>We travel some way down this corridor and find cultists doing for the evulz cult-y things.</p><p></p><p>[ATTACH=full]397524[/ATTACH]</p><p> </p><p>I'm sure the slug could just graze on the plant life here, but no, they have to feed it a living human.</p><p></p><p>[ATTACH=full]397525[/ATTACH]</p><p></p><p>We can't let an innocent die like that! So we attack. (and, if you try to flee, Alias and Dragonbait attack anyway, so you're forced to fight no matter what).</p><p></p><p>[ATTACH=full]397526[/ATTACH]</p><p></p><p>Normally, this would be fairly easy, as, being grouped up, the cultists are ripe for a nice <em>fireball</em> or two. But that wall is in the way, making aiming awkward. But we need to injure them so they don't start popping off <em>hold person</em> spells and making this messy. But Brin will do our best to injure as many as possible...</p><p></p><p>[ATTACH=full]397527[/ATTACH]</p><p></p><p>(<em>Fireballs </em>will be less than useful in the upcoming big fight, so no problem blasting away with them now!)</p><p></p><p>Brother Baltor has his own way of shutting those cultists down...</p><p></p><p>[ATTACH=full]397528[/ATTACH]</p><p></p><p>Meanwhile, some of the cultists begin casting as well, meaning <em>hold person</em> spells of their own incoming!</p><p></p><p>Brin aims as best she can, which will get most of the culstists.</p><p></p><p>[ATTACH=full]397529[/ATTACH]</p><p></p><p>[ATTACH=full]397530[/ATTACH]</p><p></p><p>33 is enough to take them down if they fail their saves (I'm too often a second too fast with the screenshot to get the "Cultist is down and dying" message below).</p><p></p><p>Brother Baltor meanwhile is aiming at the rightmost cultists, including the two not hit by the <em>fireball</em>. He successfully holds two of the three he aimed at, but the one that made his save was one that was casting, and he immediately gets off his own <em>hold person</em>. Thankfully, only Brin fails her save, and being in the back, is protected by those in front of her from an insta-kill.</p><p></p><p>[ATTACH=full]397531[/ATTACH]</p><p></p><p>(A red "X" indicates those that are held. The cultist that got his spell off is the one with 24 HP)</p><p></p><p>But with many of the surviving cultists hurt and held, we rapidly bring them down, making sure to injure the one that got the spell off so he doesn't do it again. The slug misses with its acid attack, and, given it has a poor AC, we take it down quickly too.</p><p></p><p>[ATTACH=full]397532[/ATTACH]</p><p></p><p>And soon the battle is done.</p><p></p><p>[ATTACH=full]397533[/ATTACH]</p><p></p><p>The spell ends on Brin soon after, and we take a look at their treasure.</p><p></p><p>[ATTACH=full]397534[/ATTACH]</p><p></p><p>Magical ring mail isn't particularly useful for us to take, especially as loaded down as we are, so we just leave it there.</p><p></p><p>We continue north up the corridor until we reach some impressive doors.</p><p></p><p>[ATTACH=full]397535[/ATTACH]</p><p></p><p>(Violet means Dragonbait is afraid).</p><p></p><p>Given that there's a huge, two-stage battle coming up, we buff up.</p><p></p><p>[ATTACH=full]397536[/ATTACH]</p><p></p><p>[ATTACH=full]397537[/ATTACH]</p><p></p><p>And here is how the party looks, buffed up and ready for battle:</p><p></p><p>[ATTACH=full]397538[/ATTACH]</p><p></p><p>Next stop, Mogion and Moander! I'll end it here today, so as not to have to awkwardly split the big battle coming up.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9597272, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 31): The Pit of Moander (Part 2)[/B] Down to the lower level we go! [ATTACH type="full" alt="Screenshot 2025-02-23 143837.png"]397517[/ATTACH] No, we just came down. A few steps beyond, we see something interesting! [ATTACH type="full" alt="Screenshot 2025-02-23 143850.png"]397518[/ATTACH] We examine the corpse to see if it has anything interesting. [ATTACH type="full" alt="Screenshot 2025-02-23 143858.png"]397519[/ATTACH] Journal Entry 46: [ATTACH type="full" alt="Screenshot 2025-02-23 143932.png"]397520[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-02-23 144007.png"]397521[/ATTACH] Sounds like Mogion has gone a bit rogue, to the point her other allies are planning to turn against her. And she was (is?) planning to bring back Moander fully when it's not necessary? Yeah, even for the weird plans of our foes, that's surely going quite a bit too far! We continue a bit further, when Alias suddenly notices something. [ATTACH type="full" alt="Screenshot 2025-02-23 144045.png"]397522[/ATTACH] I mean, no need to lie or evade, so we tell the truth. [ATTACH type="full" alt="Screenshot 2025-02-23 144058.png"]397523[/ATTACH] That small matter settled, we make a turn to the north and head down the central corridor of this level. We could explore more fully, but that would only result in some extra encounters, and with resting down here difficult and a really big battle ahead, it's best just to march forward. We travel some way down this corridor and find cultists doing for the evulz cult-y things. [ATTACH type="full" alt="Screenshot 2025-02-23 144201.png"]397524[/ATTACH] I'm sure the slug could just graze on the plant life here, but no, they have to feed it a living human. [ATTACH type="full" alt="Screenshot 2025-02-23 144211.png"]397525[/ATTACH] We can't let an innocent die like that! So we attack. (and, if you try to flee, Alias and Dragonbait attack anyway, so you're forced to fight no matter what). [ATTACH type="full" alt="Screenshot 2025-02-23 144227.png"]397526[/ATTACH] Normally, this would be fairly easy, as, being grouped up, the cultists are ripe for a nice [I]fireball[/I] or two. But that wall is in the way, making aiming awkward. But we need to injure them so they don't start popping off [I]hold person[/I] spells and making this messy. But Brin will do our best to injure as many as possible... [ATTACH type="full" alt="Screenshot 2025-02-23 144825.png"]397527[/ATTACH] ([I]Fireballs [/I]will be less than useful in the upcoming big fight, so no problem blasting away with them now!) Brother Baltor has his own way of shutting those cultists down... [ATTACH type="full" alt="Screenshot 2025-02-23 144844.png"]397528[/ATTACH] Meanwhile, some of the cultists begin casting as well, meaning [I]hold person[/I] spells of their own incoming! Brin aims as best she can, which will get most of the culstists. [ATTACH type="full" alt="Screenshot 2025-02-23 144906.png"]397529[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-02-23 144914.png"]397530[/ATTACH] 33 is enough to take them down if they fail their saves (I'm too often a second too fast with the screenshot to get the "Cultist is down and dying" message below). Brother Baltor meanwhile is aiming at the rightmost cultists, including the two not hit by the [I]fireball[/I]. He successfully holds two of the three he aimed at, but the one that made his save was one that was casting, and he immediately gets off his own [I]hold person[/I]. Thankfully, only Brin fails her save, and being in the back, is protected by those in front of her from an insta-kill. [ATTACH type="full" alt="Screenshot 2025-02-23 144954.png"]397531[/ATTACH] (A red "X" indicates those that are held. The cultist that got his spell off is the one with 24 HP) But with many of the surviving cultists hurt and held, we rapidly bring them down, making sure to injure the one that got the spell off so he doesn't do it again. The slug misses with its acid attack, and, given it has a poor AC, we take it down quickly too. [ATTACH type="full" alt="Screenshot 2025-02-23 145041.png"]397532[/ATTACH] And soon the battle is done. [ATTACH type="full" alt="Screenshot 2025-02-23 145122.png"]397533[/ATTACH] The spell ends on Brin soon after, and we take a look at their treasure. [ATTACH type="full" alt="Screenshot 2025-02-23 145206.png"]397534[/ATTACH] Magical ring mail isn't particularly useful for us to take, especially as loaded down as we are, so we just leave it there. We continue north up the corridor until we reach some impressive doors. [ATTACH type="full" alt="Screenshot 2025-02-23 145240.png"]397535[/ATTACH] (Violet means Dragonbait is afraid). Given that there's a huge, two-stage battle coming up, we buff up. [ATTACH type="full" alt="Screenshot 2025-02-23 145320.png"]397536[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-02-23 145727.png"]397537[/ATTACH] And here is how the party looks, buffed up and ready for battle: [ATTACH type="full" alt="Screenshot 2025-02-23 145737.png"]397538[/ATTACH] Next stop, Mogion and Moander! I'll end it here today, so as not to have to awkwardly split the big battle coming up. [/QUOTE]
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