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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9646827" data-attributes="member: 6801060"><p><strong><em>Curse of the Azure Bonds</em> (Part 34): Zhentil Keep (Part 1) </strong></p><p></p><p>OK, we're back after a few weeks off for vacations and other not-so-fun stuff.</p><p></p><p>[ATTACH=full]403710[/ATTACH]</p><p></p><p>When we last left our party, they were on out outskirts of Yûlash, so now we need to choose where to go next. As one of the two remaining tattoos on our arms is the symbol of the Zhentarim, heading north to their headquarters in the nearby city of Zhentil Keep seems to be a good idea.</p><p></p><p>[ATTACH=full]403711[/ATTACH]</p><p></p><p>[ATTACH=full]403712[/ATTACH]</p><p></p><p>Well, at least that journey was easy, even if them letting us go by makes us uneasy.</p><p></p><p>[ATTACH=full]403713[/ATTACH]</p><p></p><p>Let's enter the city.</p><p></p><p>[ATTACH=full]403714[/ATTACH]</p><p></p><p>[ATTACH=full]403715[/ATTACH]</p><p>[ATTACH=full]403716[/ATTACH]</p><p></p><p>Sure, "strictly routine."</p><p></p><p>[ATTACH=full]403717[/ATTACH]</p><p></p><p>Um, we're standing right here?</p><p></p><p>The "little thief" is going to play a big role, both in her rumor-mongering and in person, as we move through Zhentil Keep, as we shall see.</p><p></p><p>[ATTACH=full]403718[/ATTACH]</p><p></p><p>We press forward through the aforementioned masses.</p><p></p><p>[ATTACH=full]403719[/ATTACH]</p><p></p><p>Apparently they hire from the same place Phlan got their guards.</p><p></p><p>[ATTACH=full]403720[/ATTACH]</p><p></p><p>Grumble. There are three factions wandering the streets (really, just street) of Zhentil Keep, all hostile towards each other, and towards the party. To keep this from becoming a slog of combat every few steps, we're just going to parlay to each group.</p><p></p><p>[ATTACH=full]403721[/ATTACH]</p><p></p><p>We parlay "MEEK", and they let us go.</p><p></p><p>[ATTACH=full]403722[/ATTACH]</p><p></p><p>[ATTACH=full]403723[/ATTACH]</p><p></p><p>As we walk down the one street that seems to make up the entirety of Zhentil Keep, we'll continually overhear things like this, or notice something odd going on. It happens every few steps, although each one is unique.</p><p></p><p>[ATTACH=full]403724[/ATTACH]</p><p></p><p>We duck into the inn. Luckily we aren't Red Plumes.</p><p></p><p>[ATTACH=full]403725[/ATTACH]</p><p></p><p>We really don't need to rest, so we'll just camp to save the game.</p><p></p><p>[ATTACH=full]403726[/ATTACH]</p><p></p><p>That done, we continue down the street.</p><p></p><p>[ATTACH=full]403727[/ATTACH]</p><p></p><p>This is the weapons shop. Normally, we'd stop in to sell loot and top off on arrows, but there's a very good reason for not doing so, as we soon shall see....</p><p></p><p>[ATTACH=full]403728[/ATTACH]</p><p></p><p>More rumors from this mysterious halfling...</p><p></p><p>[ATTACH=full]403729[/ATTACH]</p><p></p><p>[ATTACH=full]403730[/ATTACH]</p><p></p><p>Aha! We're definitely going in here...</p><p></p><p>[ATTACH=full]403731[/ATTACH]</p><p></p><p>Yes we do!</p><p></p><p>But first, let's dump off all the magic items we've been carrying around for a bit.</p><p></p><p>We sell everything extraneous off. The bracers go for quite a pretty penny!</p><p></p><p>[ATTACH=full]403732[/ATTACH]</p><p></p><p>As you can imagine, we're quite overloaded with coins now, but that's not a bad thing at the moment. So we need to pool.</p><p></p><p>[ATTACH=full]403733[/ATTACH]</p><p></p><p>That's quite a bit! But, we finally have something to spend it on!</p><p></p><p>[ATTACH=full]403734[/ATTACH]</p><p></p><p>The scrolls only contain spells we already know. If we had pure magic users, picking up some of the <em>wands of magic missiles</em> would be useful. But as we don't, we're going to blow it all on those nice, juicy magical arrows. Ha, all you mages - your <em>protection from normal missiles</em> will now be useless!</p><p></p><p>I basically give my back three the maximum amount of arrows, while giving some to the front line as well, just in case (and as storage if the back line run out).</p><p></p><p>[ATTACH=full]403735[/ATTACH]</p><p></p><p>It costs quite a bit, but it's worth it.</p><p></p><p>[ATTACH=full]403736[/ATTACH]</p><p></p><p>Also, we haven't broken into the gems or jewels, so we still have plenty of money for re-stocking later. Also, we'll gain access to a much cheaper magic item shop here soon anyway.</p><p></p><p>Once done, we head out back down the street again, with their continual messages....</p><p></p><p>[ATTACH=full]403737[/ATTACH]</p><p></p><p>[ATTACH=full]403738[/ATTACH]</p><p></p><p>We let him go. This whole encounter is just an in-joke reference to Ralph Bashki's 1977 film <em>Wizards</em>.</p><p></p><p>[ATTACH=full]403739[/ATTACH]</p><p></p><p>[ATTACH=full]403740[/ATTACH]</p><p></p><p>Hmm... This halfling has given us quite the reputation, it appears.</p><p></p><p>[ATTACH=full]403741[/ATTACH]</p><p></p><p>Meh, there's nothing much exciting they sell in there, so we continue on...</p><p></p><p>[ATTACH=full]403742[/ATTACH]</p><p></p><p>We file that away for future reference.</p><p></p><p>[ATTACH=full]403743[/ATTACH]</p><p></p><p>As you can see, we haven't made it too far into Zhentil Keep, with just about every other step resulting in a non-combat encounter of some sort.</p><p></p><p>[ATTACH=full]403744[/ATTACH]</p><p></p><p>How decorative!</p><p></p><p>[ATTACH=full]403745[/ATTACH]</p><p></p><p>Our reputation precedes us, it seems.</p><p></p><p>[ATTACH=full]403746[/ATTACH]</p><p></p><p>Hmm, that reputation might not be the best, apparently.</p><p></p><p>[ATTACH=full]403747[/ATTACH]</p><p></p><p>We just parlay "MEEK" again to get around the encounter.</p><p></p><p>[ATTACH=full]403748[/ATTACH]</p><p></p><p>[ATTACH=full]403749[/ATTACH]</p><p></p><p>Like any other tavern, you can go in there and spend money getting less-than-reputable rumors. This one has an arena as well, for added interest. But we're on a mission, so we just forge forward.</p><p></p><p>[ATTACH=full]403750[/ATTACH]</p><p></p><p>I assume that suspicious glares are just part of typical guard training.</p><p></p><p>[ATTACH=full]403751[/ATTACH]</p><p></p><p>Yes, it's us.</p><p></p><p>[ATTACH=full]403752[/ATTACH]</p><p></p><p>[ATTACH=full]403753[/ATTACH]</p><p></p><p>Oh, that's much more interesting than scared and fleeing civilians! We'll definitely take a look at this altar when we find it!</p><p></p><p>[ATTACH=full]403754[/ATTACH]</p><p></p><p>Ewww. I guess that's better than other things that can be thrown out a window in these pre-plumbing days, though.</p><p></p><p>[ATTACH=full]403756[/ATTACH]</p><p></p><p>You know you're in a reputable place when they're dragging the bodies around the corners instead of just letting them rot in the street.</p><p></p><p>[ATTACH=full]403757[/ATTACH]</p><p></p><p>Sounds like fun times in Zhentil Keep.</p><p></p><p>[ATTACH=full]403758[/ATTACH]</p><p></p><p>OK, random.</p><p></p><p>[ATTACH=full]403759[/ATTACH]</p><p></p><p>Indeed it is.</p><p></p><p>[ATTACH=full]403760[/ATTACH]</p><p></p><p>All from us just walking down the street. We'll need to have some words with this halfling when we meet her.</p><p></p><p>[ATTACH=full]403761[/ATTACH]</p><p></p><p>Thank you, dream-like voice!</p><p></p><p>[ATTACH=full]403762[/ATTACH]</p><p></p><p>Our mysterious halfling, at last!</p><p></p><p>[ATTACH=full]403763[/ATTACH]</p><p></p><p>Olive and Dimswart are both characters from the novel. Olive, notably, claims to be a bard, but everyone keeps telling her "Halflings can't be bards!" due to 1e and 2e race/class restrictions. Her stat block has her class as thief. Of course, it's been a long time since haflings have been blocked from being bards, so this little bit of fun is a bit antiquated these days...</p><p></p><p>[ATTACH=full]403764[/ATTACH]</p><p></p><p>Yes we do.</p><p></p><p>We'll pick up there next time as we enter the Shrine of Bane, and the horrors that lie within!</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9646827, member: 6801060"] [B][I]Curse of the Azure Bonds[/I] (Part 34): Zhentil Keep (Part 1) [/B] OK, we're back after a few weeks off for vacations and other not-so-fun stuff. [ATTACH type="full" alt="Screenshot 2025-04-27 162008.png"]403710[/ATTACH] When we last left our party, they were on out outskirts of Yûlash, so now we need to choose where to go next. As one of the two remaining tattoos on our arms is the symbol of the Zhentarim, heading north to their headquarters in the nearby city of Zhentil Keep seems to be a good idea. [ATTACH type="full" alt="Screenshot 2025-04-27 162017.png"]403711[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 162026.png"]403712[/ATTACH] Well, at least that journey was easy, even if them letting us go by makes us uneasy. [ATTACH type="full" alt="Screenshot 2025-04-27 162038.png"]403713[/ATTACH] Let's enter the city. [ATTACH type="full" alt="Screenshot 2025-04-27 162052.png"]403714[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 162120.png"]403715[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 162132.png"]403716[/ATTACH] Sure, "strictly routine." [ATTACH type="full" alt="Screenshot 2025-04-27 162324.png"]403717[/ATTACH] Um, we're standing right here? The "little thief" is going to play a big role, both in her rumor-mongering and in person, as we move through Zhentil Keep, as we shall see. [ATTACH type="full" alt="Screenshot 2025-04-27 162329.png"]403718[/ATTACH] We press forward through the aforementioned masses. [ATTACH type="full" alt="Screenshot 2025-04-27 162334.png"]403719[/ATTACH] Apparently they hire from the same place Phlan got their guards. [ATTACH type="full" alt="Screenshot 2025-04-27 162345.png"]403720[/ATTACH] Grumble. There are three factions wandering the streets (really, just street) of Zhentil Keep, all hostile towards each other, and towards the party. To keep this from becoming a slog of combat every few steps, we're just going to parlay to each group. [ATTACH type="full" alt="Screenshot 2025-04-27 162357.png"]403721[/ATTACH] We parlay "MEEK", and they let us go. [ATTACH type="full" alt="Screenshot 2025-04-27 162454.png"]403722[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 162503.png"]403723[/ATTACH] As we walk down the one street that seems to make up the entirety of Zhentil Keep, we'll continually overhear things like this, or notice something odd going on. It happens every few steps, although each one is unique. [ATTACH type="full" alt="Screenshot 2025-04-27 162508.png"]403724[/ATTACH] We duck into the inn. Luckily we aren't Red Plumes. [ATTACH type="full" alt="Screenshot 2025-04-27 162518.png"]403725[/ATTACH] We really don't need to rest, so we'll just camp to save the game. [ATTACH type="full" alt="Screenshot 2025-04-27 162527.png"]403726[/ATTACH] That done, we continue down the street. [ATTACH type="full" alt="Screenshot 2025-04-27 162547.png"]403727[/ATTACH] This is the weapons shop. Normally, we'd stop in to sell loot and top off on arrows, but there's a very good reason for not doing so, as we soon shall see.... [ATTACH type="full" alt="Screenshot 2025-04-27 162621.png"]403728[/ATTACH] More rumors from this mysterious halfling... [ATTACH type="full" alt="Screenshot 2025-04-27 162627.png"]403729[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 162631.png"]403730[/ATTACH] Aha! We're definitely going in here... [ATTACH type="full" alt="Screenshot 2025-04-27 162639.png"]403731[/ATTACH] Yes we do! But first, let's dump off all the magic items we've been carrying around for a bit. We sell everything extraneous off. The bracers go for quite a pretty penny! [ATTACH type="full" alt="Screenshot 2025-04-27 162901.png"]403732[/ATTACH] As you can imagine, we're quite overloaded with coins now, but that's not a bad thing at the moment. So we need to pool. [ATTACH type="full" alt="Screenshot 2025-04-27 163131.png"]403733[/ATTACH] That's quite a bit! But, we finally have something to spend it on! [ATTACH type="full" alt="Screenshot 2025-04-27 163015.png"]403734[/ATTACH] The scrolls only contain spells we already know. If we had pure magic users, picking up some of the [I]wands of magic missiles[/I] would be useful. But as we don't, we're going to blow it all on those nice, juicy magical arrows. Ha, all you mages - your [I]protection from normal missiles[/I] will now be useless! I basically give my back three the maximum amount of arrows, while giving some to the front line as well, just in case (and as storage if the back line run out). [ATTACH type="full" alt="Screenshot 2025-04-27 163422.png"]403735[/ATTACH] It costs quite a bit, but it's worth it. [ATTACH type="full" alt="Screenshot 2025-04-27 163615.png"]403736[/ATTACH] Also, we haven't broken into the gems or jewels, so we still have plenty of money for re-stocking later. Also, we'll gain access to a much cheaper magic item shop here soon anyway. Once done, we head out back down the street again, with their continual messages.... [ATTACH type="full" alt="Screenshot 2025-04-27 163738.png"]403737[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 163745.png"]403738[/ATTACH] We let him go. This whole encounter is just an in-joke reference to Ralph Bashki's 1977 film [I]Wizards[/I]. [ATTACH type="full" alt="Screenshot 2025-04-27 163750.png"]403739[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 163757.png"]403740[/ATTACH] Hmm... This halfling has given us quite the reputation, it appears. [ATTACH type="full" alt="Screenshot 2025-04-27 163802.png"]403741[/ATTACH] Meh, there's nothing much exciting they sell in there, so we continue on... [ATTACH type="full" alt="Screenshot 2025-04-27 163818.png"]403742[/ATTACH] We file that away for future reference. [ATTACH type="full" alt="Screenshot 2025-04-27 163830.png"]403743[/ATTACH] As you can see, we haven't made it too far into Zhentil Keep, with just about every other step resulting in a non-combat encounter of some sort. [ATTACH type="full" alt="Screenshot 2025-04-27 163954.png"]403744[/ATTACH] How decorative! [ATTACH type="full" alt="Screenshot 2025-04-27 164000.png"]403745[/ATTACH] Our reputation precedes us, it seems. [ATTACH type="full" alt="Screenshot 2025-04-27 164005.png"]403746[/ATTACH] Hmm, that reputation might not be the best, apparently. [ATTACH type="full" alt="Screenshot 2025-04-27 164010.png"]403747[/ATTACH] We just parlay "MEEK" again to get around the encounter. [ATTACH type="full" alt="Screenshot 2025-04-27 164015.png"]403748[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 164028.png"]403749[/ATTACH] Like any other tavern, you can go in there and spend money getting less-than-reputable rumors. This one has an arena as well, for added interest. But we're on a mission, so we just forge forward. [ATTACH type="full" alt="Screenshot 2025-04-27 164040.png"]403750[/ATTACH] I assume that suspicious glares are just part of typical guard training. [ATTACH type="full" alt="Screenshot 2025-04-27 164045.png"]403751[/ATTACH] Yes, it's us. [ATTACH type="full" alt="Screenshot 2025-04-27 164053.png"]403752[/ATTACH] [ATTACH type="full" alt="Screenshot 2025-04-27 164101.png"]403753[/ATTACH] Oh, that's much more interesting than scared and fleeing civilians! We'll definitely take a look at this altar when we find it! [ATTACH type="full" alt="Screenshot 2025-04-27 164106.png"]403754[/ATTACH] Ewww. I guess that's better than other things that can be thrown out a window in these pre-plumbing days, though. [ATTACH type="full" alt="Screenshot 2025-04-27 164122.png"]403756[/ATTACH] You know you're in a reputable place when they're dragging the bodies around the corners instead of just letting them rot in the street. [ATTACH type="full" alt="Screenshot 2025-04-27 164133.png"]403757[/ATTACH] Sounds like fun times in Zhentil Keep. [ATTACH type="full" alt="Screenshot 2025-04-27 164139.png"]403758[/ATTACH] OK, random. [ATTACH type="full" alt="Screenshot 2025-04-27 164205.png"]403759[/ATTACH] Indeed it is. [ATTACH type="full" alt="Screenshot 2025-04-27 164210.png"]403760[/ATTACH] All from us just walking down the street. We'll need to have some words with this halfling when we meet her. [ATTACH type="full" alt="Screenshot 2025-04-27 164225.png"]403761[/ATTACH] Thank you, dream-like voice! [ATTACH type="full" alt="Screenshot 2025-04-27 164245.png"]403762[/ATTACH] Our mysterious halfling, at last! [ATTACH type="full" alt="Screenshot 2025-04-27 164307.png"]403763[/ATTACH] Olive and Dimswart are both characters from the novel. Olive, notably, claims to be a bard, but everyone keeps telling her "Halflings can't be bards!" due to 1e and 2e race/class restrictions. Her stat block has her class as thief. Of course, it's been a long time since haflings have been blocked from being bards, so this little bit of fun is a bit antiquated these days... [ATTACH type="full" alt="Screenshot 2025-04-27 164319.png"]403764[/ATTACH] Yes we do. We'll pick up there next time as we enter the Shrine of Bane, and the horrors that lie within! [/QUOTE]
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