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Demi Class Monsters
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<blockquote data-quote="FireLance" data-source="post: 4217106" data-attributes="member: 3424"><p>Demi monsters straddle the gap between minions and normal monsters. They require less bookkeeping than normal monsters, but unlike minions, they have more than one hit point and are not immune to damage on a miss. A demi monster may be modified from a minion or from a regular monster. One demi monster is equal to two minions or half a regular monster. </p><p></p><p>To make a demi monster from a minion:</p><p></p><p>1. Change hit points to (1 + level) x 4 + half Constitution score.</p><p>2. Remove the note that a missed attack never damages the monster.</p><p>3. Double the XP award for the monster.</p><p></p><p>Examples (adapted from the Orc preview):</p><p></p><p style="margin-left: 20px"><strong>Orc Clubber</strong> (from Orc Drudge)</p> <p style="margin-left: 20px"><strong>Level 4 Demi Minion (XP 88)</strong></p> <p style="margin-left: 20px"><strong>Medium Natural Humanoid</strong></p> <p style="margin-left: 20px"><strong>Initiative</strong> +0</p> <p style="margin-left: 20px"><strong>Senses</strong> Perception +0; low-light vision</p> <p style="margin-left: 20px"><strong>HP</strong> 27; <strong>Bloodied</strong> 13</p> <p style="margin-left: 20px"><strong>AC</strong> 16, <strong>Fortitude</strong> 15, <strong>Reflex</strong> 12, <strong>Will</strong> 12</p> <p style="margin-left: 20px"><strong>Speed</strong> 6 (8 while charging)</p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Club</strong> (standard, at-will) <strong>* Weapon</strong></p> <p style="margin-left: 20px">+9 vs. AC; 5 damage</p> <p style="margin-left: 20px"><strong>Alignment</strong> Chaotic evil</p> <p style="margin-left: 20px"><strong>Languages</strong> Common, Giant</p> <p style="margin-left: 20px"><strong>Str</strong> 16 (+3) <strong>Dex</strong> 10 (+0) <strong>Wis</strong> 10 (+0)</p> <p style="margin-left: 20px"><strong>Con</strong> 14 (+2) <strong>Int</strong> 8 (-1) <strong>Cha</strong> 9 (-1)</p> <p style="margin-left: 20px"><strong>Equipment</strong> hide armor, club</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Orc Chopper</strong> (from Orc Warrior)</p> <p style="margin-left: 20px"><strong>Level 9 Demi Minion (XP 200)</strong></p> <p style="margin-left: 20px"><strong>Medium Natural Humanoid</strong></p> <p style="margin-left: 20px"><strong>Initiative</strong> +3</p> <p style="margin-left: 20px"><strong>Senses</strong> Perception +3; low-light vision</p> <p style="margin-left: 20px"><strong>HP</strong> 47; <strong>Bloodied</strong> 23</p> <p style="margin-left: 20px"><strong>AC</strong> 21, <strong>Fortitude</strong> 19, <strong>Reflex</strong> 16, <strong>Will</strong> 16</p> <p style="margin-left: 20px"><strong>Speed</strong> 6 (8 while charging)</p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Battleaxe</strong> (standard, at-will) <strong>* Weapon</strong></p> <p style="margin-left: 20px">+14 vs. AC; 6 damage</p> <p style="margin-left: 20px"><strong>Alignment</strong> Chaotic evil</p> <p style="margin-left: 20px"><strong>Languages</strong> Common, Giant</p> <p style="margin-left: 20px"><strong>Str</strong> 17 (+6) <strong>Dex</strong> 11 (+3) <strong>Wis</strong> 10 (+3)</p> <p style="margin-left: 20px"><strong>Con</strong> 15 (+5) <strong>Int</strong> 8 (+2) <strong>Cha</strong> 9 (+2)</p> <p style="margin-left: 20px"><strong>Equipment</strong> leather armor, light shield, battleaxe</p><p></p><p>To make a demi monster from a standard monster:</p><p></p><p>1. Halve the monster's hit points </p><p>2. Set damage equal to half normal maximum damage. The demi monster does not deal additional damage on a critical hit</p><p>3. Remove all encounter and recharge powers</p><p>4. Remove skills</p><p>5. Halve the XP award</p><p></p><p>Examples (adapted from the Orc preview):</p><p></p><p style="margin-left: 20px"><strong>Orc Axethrower</strong> (from Orc Raider)</p> <p style="margin-left: 20px"><strong>Level 3 Demi Skirmisher (XP 75)</strong></p> <p style="margin-left: 20px"><strong>Medium Natural Humanoid</strong></p> <p style="margin-left: 20px"><strong>Initiative</strong> +5</p> <p style="margin-left: 20px"><strong>Senses</strong> Perception +1; low-light vision</p> <p style="margin-left: 20px"><strong>HP</strong> 23; <strong>Bloodied</strong> 11</p> <p style="margin-left: 20px"><strong>AC</strong> 17, <strong>Fortitude</strong> 15, <strong>Reflex</strong> 14, <strong>Will</strong> 12</p> <p style="margin-left: 20px"><strong>Speed</strong> 6 (8 while charging)</p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Greataxe</strong> (standard, at-will) <strong>* Weapon</strong></p> <p style="margin-left: 20px">+8 vs. AC; 7 damage</p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Handaxe</strong> (standard, at-will) <strong>* Weapon</strong></p> <p style="margin-left: 20px">Ranged 5/10; +7 vs. AC; 4 damage; see also <em>killer's eye</em></p> <p style="margin-left: 20px"><strong>Killer's Eye</strong> When making a ranged attack, the orc axethrower ignores cover and concealment (but not total concealment) if the target is within 5 squares of it.</p> <p style="margin-left: 20px"><strong>Alignment</strong> Chaotic evil</p> <p style="margin-left: 20px"><strong>Languages</strong> Common, Giant</p> <p style="margin-left: 20px"><strong>Str</strong> 17 (+4) <strong>Dex</strong> 15 (+3) <strong>Wis</strong> 10 (+1)</p> <p style="margin-left: 20px"><strong>Con</strong> 14 (+3) <strong>Int</strong> 8 (+0) <strong>Cha</strong> 9 (+0)</p> <p style="margin-left: 20px"><strong>Equipment</strong> leather armor, greataxe, 4 handaxes</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Orc Hacker</strong> (from Orc Berserker)</p> <p style="margin-left: 20px"><strong>Level 4 Demi Brute (XP 88)</strong></p> <p style="margin-left: 20px"><strong>Medium Natural Humanoid</strong></p> <p style="margin-left: 20px"><strong>Initiative</strong> +3</p> <p style="margin-left: 20px"><strong>Senses</strong> Perception +2; low-light vision</p> <p style="margin-left: 20px"><strong>HP</strong> 33; <strong>Bloodied</strong> 16</p> <p style="margin-left: 20px"><strong>AC</strong> 15, <strong>Fortitude</strong> 17, <strong>Reflex</strong> 13, <strong>Will</strong> 12</p> <p style="margin-left: 20px"><strong>Speed</strong> 6 (8 while charging)</p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Greataxe</strong> (standard, at-will) <strong>* Weapon</strong></p> <p style="margin-left: 20px">+8 vs. AC; 8 damage</p> <p style="margin-left: 20px"><strong>Alignment</strong> Chaotic evil</p> <p style="margin-left: 20px"><strong>Languages</strong> Common, Giant</p> <p style="margin-left: 20px"><strong>Str</strong> 20 (+7) <strong>Dex</strong> 13 (+3) <strong>Wis</strong> 10 (+2)</p> <p style="margin-left: 20px"><strong>Con</strong> 16 (+5) <strong>Int</strong> 8 (+1) <strong>Cha</strong> 9 (+1)</p> <p style="margin-left: 20px"><strong>Equipment</strong> leather armor, greataxe</p><p>What do you think?</p></blockquote><p></p>
[QUOTE="FireLance, post: 4217106, member: 3424"] Demi monsters straddle the gap between minions and normal monsters. They require less bookkeeping than normal monsters, but unlike minions, they have more than one hit point and are not immune to damage on a miss. A demi monster may be modified from a minion or from a regular monster. One demi monster is equal to two minions or half a regular monster. To make a demi monster from a minion: 1. Change hit points to (1 + level) x 4 + half Constitution score. 2. Remove the note that a missed attack never damages the monster. 3. Double the XP award for the monster. Examples (adapted from the Orc preview): [INDENT][B]Orc Clubber[/B] (from Orc Drudge) [B]Level 4 Demi Minion (XP 88) Medium Natural Humanoid Initiative[/B] +0 [B]Senses[/B] Perception +0; low-light vision [B]HP[/B] 27; [B]Bloodied[/B] 13 [B]AC[/B] 16, [B]Fortitude[/B] 15, [B]Reflex[/B] 12, [B]Will[/B] 12 [B]Speed[/B] 6 (8 while charging) :bmelee: [B]Club[/B] (standard, at-will) [B]* Weapon[/B] +9 vs. AC; 5 damage [B]Alignment[/B] Chaotic evil [B]Languages[/B] Common, Giant [B]Str[/B] 16 (+3) [B]Dex[/B] 10 (+0) [B]Wis[/B] 10 (+0) [B]Con[/B] 14 (+2) [B]Int[/B] 8 (-1) [B]Cha[/B] 9 (-1) [B]Equipment[/B] hide armor, club [B]Orc Chopper[/B] (from Orc Warrior) [B]Level 9 Demi Minion (XP 200) Medium Natural Humanoid Initiative[/B] +3 [B]Senses[/B] Perception +3; low-light vision [B]HP[/B] 47; [B]Bloodied[/B] 23 [B]AC[/B] 21, [B]Fortitude[/B] 19, [B]Reflex[/B] 16, [B]Will[/B] 16 [B]Speed[/B] 6 (8 while charging) :bmelee: [B]Battleaxe[/B] (standard, at-will) [B]* Weapon[/B] +14 vs. AC; 6 damage [B]Alignment[/B] Chaotic evil [B]Languages[/B] Common, Giant [B]Str[/B] 17 (+6) [B]Dex[/B] 11 (+3) [B]Wis[/B] 10 (+3) [B]Con[/B] 15 (+5) [B]Int[/B] 8 (+2) [B]Cha[/B] 9 (+2) [B]Equipment[/B] leather armor, light shield, battleaxe[/INDENT] To make a demi monster from a standard monster: 1. Halve the monster's hit points 2. Set damage equal to half normal maximum damage. The demi monster does not deal additional damage on a critical hit 3. Remove all encounter and recharge powers 4. Remove skills 5. Halve the XP award Examples (adapted from the Orc preview): [INDENT][B]Orc Axethrower[/B] (from Orc Raider) [B]Level 3 Demi Skirmisher (XP 75) Medium Natural Humanoid Initiative[/B] +5 [B]Senses[/B] Perception +1; low-light vision [B]HP[/B] 23; [B]Bloodied[/B] 11 [B]AC[/B] 17, [B]Fortitude[/B] 15, [B]Reflex[/B] 14, [B]Will[/B] 12 [B]Speed[/B] 6 (8 while charging) :bmelee: [B]Greataxe[/B] (standard, at-will) [B]* Weapon[/B] +8 vs. AC; 7 damage :ranged: [B]Handaxe[/B] (standard, at-will) [B]* Weapon[/B] Ranged 5/10; +7 vs. AC; 4 damage; see also [I]killer's eye[/I] [B]Killer's Eye[/B] When making a ranged attack, the orc axethrower ignores cover and concealment (but not total concealment) if the target is within 5 squares of it. [B]Alignment[/B] Chaotic evil [B]Languages[/B] Common, Giant [B]Str[/B] 17 (+4) [B]Dex[/B] 15 (+3) [B]Wis[/B] 10 (+1) [B]Con[/B] 14 (+3) [B]Int[/B] 8 (+0) [B]Cha[/B] 9 (+0) [B]Equipment[/B] leather armor, greataxe, 4 handaxes [B]Orc Hacker[/B] (from Orc Berserker) [B]Level 4 Demi Brute (XP 88) Medium Natural Humanoid Initiative[/B] +3 [B]Senses[/B] Perception +2; low-light vision [B]HP[/B] 33; [B]Bloodied[/B] 16 [B]AC[/B] 15, [B]Fortitude[/B] 17, [B]Reflex[/B] 13, [B]Will[/B] 12 [B]Speed[/B] 6 (8 while charging) :bmelee: [B]Greataxe[/B] (standard, at-will) [B]* Weapon[/B] +8 vs. AC; 8 damage [B]Alignment[/B] Chaotic evil [B]Languages[/B] Common, Giant [B]Str[/B] 20 (+7) [B]Dex[/B] 13 (+3) [B]Wis[/B] 10 (+2) [B]Con[/B] 16 (+5) [B]Int[/B] 8 (+1) [B]Cha[/B] 9 (+1) [B]Equipment[/B] leather armor, greataxe[/INDENT] What do you think? [/QUOTE]
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