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*TTRPGs General
Demigods as player characters [or: It's All Greek to Me]
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<blockquote data-quote="JPL" data-source="post: 1106537" data-attributes="member: 1964"><p>Here's what I figured out on the drive to work:</p><p></p><p>Two setting ideas I've been kicking around a Conan-type sword-and-sorcery</p><p>setting and a Greek mythology/epic setting where everyone plays a demigod.</p><p>And I've been trying to figure out if the two are actually compatible.</p><p></p><p>And here's the biggest difference: the sword-and-sorcery hero, like Conan,</p><p>is always free, always in control of his own destiny. The Greek hero, even</p><p>the son of a god, felt the hand of fate a lot more strongly [often expressed</p><p>as the gods medddling with things, but that's the same thing as fate ---</p><p>powers beyond your control controling what happens]. So although I have no</p><p>particular need for deep thoughts in an RPG, the big question presented here</p><p>is, can a man ever truly be the master of his own destiny?</p><p></p><p>Anyway...sort of a classical Bronze age thing, pre-cataclysm Atlantis,</p><p>warring city states along the Mediterranian, Celtic/Viking pagans to the</p><p>North, great corrupt exotic empires to the South and East, cults devoted to</p><p>dark alien deities, multiple meddling pantheons with a tendency to knock up</p><p>pretty mortals, and heroes with the power of the gods and the hearts of</p><p>mortals...perhaps with a destiny, or perhaps with whatever destiny they make</p><p>for themselves.</p></blockquote><p></p>
[QUOTE="JPL, post: 1106537, member: 1964"] Here's what I figured out on the drive to work: Two setting ideas I've been kicking around a Conan-type sword-and-sorcery setting and a Greek mythology/epic setting where everyone plays a demigod. And I've been trying to figure out if the two are actually compatible. And here's the biggest difference: the sword-and-sorcery hero, like Conan, is always free, always in control of his own destiny. The Greek hero, even the son of a god, felt the hand of fate a lot more strongly [often expressed as the gods medddling with things, but that's the same thing as fate --- powers beyond your control controling what happens]. So although I have no particular need for deep thoughts in an RPG, the big question presented here is, can a man ever truly be the master of his own destiny? Anyway...sort of a classical Bronze age thing, pre-cataclysm Atlantis, warring city states along the Mediterranian, Celtic/Viking pagans to the North, great corrupt exotic empires to the South and East, cults devoted to dark alien deities, multiple meddling pantheons with a tendency to knock up pretty mortals, and heroes with the power of the gods and the hearts of mortals...perhaps with a destiny, or perhaps with whatever destiny they make for themselves. [/QUOTE]
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