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Demon dying to fast
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<blockquote data-quote="Plane Sailing" data-source="post: 131618" data-attributes="member: 114"><p>I'd be tempted to just let the demons hold off on the food for a couple of days, perhaps once a week at first but gradually cutting down their intake more and more. It is important that they remember to keep drinking water though.</p><p></p><p>Oh, sorry, the title meant "dying *too* fast" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sorry, couldn't resist it!</p><p></p><p>Point 1: the party is 8 characters rather than the canonical 4. As such, you would expect a CR12 encounter to be mildly challenging rather than CR10. CR16 would be a serious challenge. In the case of demons you would probably need to raise the CR even higher since, as you say, they are somewhat optimised to face them.</p><p></p><p>Point 2: numbers=scary. Single bad guys go down quickly to a party no matter how buff they are. A group of less powerful creatures (especially those who work synergystically together) is much more likely to cause a party grief.</p><p></p><p>Point3: What they can't see and don't know is more scary. In a horror movie, once the creature actually appears on the screen the shock and horror lessens. Use more demons behind the scenes. Don't teleport in and attack them directly - use guerilla tactics, shoot and scoot. Even better, grab hostages, threaten innocents, give the PCs horrible dilemmas "Either stand and watch me murder all these orphans, or strike me down and complete your journey to the Dark Side Mwahahahahah". e.g. Demon possesses the body of a young pregnant woman who is the sister of one of the PCs and cannot be killed while she is alive.</p><p></p><p>Hope these ideas help</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 131618, member: 114"] I'd be tempted to just let the demons hold off on the food for a couple of days, perhaps once a week at first but gradually cutting down their intake more and more. It is important that they remember to keep drinking water though. Oh, sorry, the title meant "dying *too* fast" :) Sorry, couldn't resist it! Point 1: the party is 8 characters rather than the canonical 4. As such, you would expect a CR12 encounter to be mildly challenging rather than CR10. CR16 would be a serious challenge. In the case of demons you would probably need to raise the CR even higher since, as you say, they are somewhat optimised to face them. Point 2: numbers=scary. Single bad guys go down quickly to a party no matter how buff they are. A group of less powerful creatures (especially those who work synergystically together) is much more likely to cause a party grief. Point3: What they can't see and don't know is more scary. In a horror movie, once the creature actually appears on the screen the shock and horror lessens. Use more demons behind the scenes. Don't teleport in and attack them directly - use guerilla tactics, shoot and scoot. Even better, grab hostages, threaten innocents, give the PCs horrible dilemmas "Either stand and watch me murder all these orphans, or strike me down and complete your journey to the Dark Side Mwahahahahah". e.g. Demon possesses the body of a young pregnant woman who is the sister of one of the PCs and cannot be killed while she is alive. Hope these ideas help [/QUOTE]
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