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<blockquote data-quote="mneme" data-source="post: 5756482" data-attributes="member: 59248"><p>Favor tokens to demonic runes is cool by me; I made up "favor tokens" because the original version had an unnamed resource, and it made a lot more concrete sense to name it in some way.</p><p></p><p>Ok, the ugly: I think the power level of the PP is more or less right -- but I do have an issue with how all over the map it is in terms of what it encourages in terms of your base character. I mean, you have:</p><p></p><p>F16: Necrotic damage, Abyss keyword (only exists in this PP, maybe in your related class)</p><p></p><p>U12: Melee Basic attacks.</p><p></p><p>Attack powers: Implement</p><p></p><p>So, what you're looking for is a class that mostly make necrotic melee basic attacks, but uses an implement. </p><p></p><p>That's what? Hexblade? Maybe Executioner Assassin with a Shadow Master Ki focus.</p><p></p><p>I'd probably:</p><p></p><p>Make the U12 affect all attacks. It's a daily -- a global damage buff is appropriate.</p><p>Make the F16 affect all necrotic attacks. At 16th level, you're not that far from getting the crit optiization available at epic levels; getting it for necrotic classes at 16 is fine.</p><p></p><p>That way, it ends up being a PP that boosts necrotic damage for classes that can use an implement and are (or can multiclass to) Arcane -- which is a perfectly reasonable set of requirements.</p></blockquote><p></p>
[QUOTE="mneme, post: 5756482, member: 59248"] Favor tokens to demonic runes is cool by me; I made up "favor tokens" because the original version had an unnamed resource, and it made a lot more concrete sense to name it in some way. Ok, the ugly: I think the power level of the PP is more or less right -- but I do have an issue with how all over the map it is in terms of what it encourages in terms of your base character. I mean, you have: F16: Necrotic damage, Abyss keyword (only exists in this PP, maybe in your related class) U12: Melee Basic attacks. Attack powers: Implement So, what you're looking for is a class that mostly make necrotic melee basic attacks, but uses an implement. That's what? Hexblade? Maybe Executioner Assassin with a Shadow Master Ki focus. I'd probably: Make the U12 affect all attacks. It's a daily -- a global damage buff is appropriate. Make the F16 affect all necrotic attacks. At 16th level, you're not that far from getting the crit optiization available at epic levels; getting it for necrotic classes at 16 is fine. That way, it ends up being a PP that boosts necrotic damage for classes that can use an implement and are (or can multiclass to) Arcane -- which is a perfectly reasonable set of requirements. [/QUOTE]
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