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<blockquote data-quote="countgray" data-source="post: 2781123" data-attributes="member: 18338"><p>Perhaps. They seem like they are really on the ball. Just trying to do my part to help out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I think a feat, spells or magic items that play with planar commitment have yet to be addressed and could make for an interesting mechanic to include in the book.</p><p></p><p>For instance, a spell to temporarily supress planar commitment so a petitioner can travel through a portal without teleporting away to a random destination on his assigned plane.</p><p></p><p>Or a spell to reassign or attune a petitioner's planar commitment to a new plane.</p><p></p><p>Or a spell to give an outsider planar commitment (who hadn't previously had it) for the purpose of binding it to a specific plane, either temporarily or permanently.</p><p></p><p>Add in the feat "planar free agent" to let petitioners wander where they will and be used as PC's, and a handful of magic items that deal with the mechanic, and you have filled a few paragraphs of the requisite crunchy pages with some useful information for players and DM's alike.</p><p></p><p>Also, a little lore about planar commitment and why the lack of it makes the larvae such valuable commodities for the Night Hags to trade in would be interesting too.</p><p></p><p>Something for the writers to think about, at least, if they haven't thought of it themselves already. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="countgray, post: 2781123, member: 18338"] Perhaps. They seem like they are really on the ball. Just trying to do my part to help out. ;) I think a feat, spells or magic items that play with planar commitment have yet to be addressed and could make for an interesting mechanic to include in the book. For instance, a spell to temporarily supress planar commitment so a petitioner can travel through a portal without teleporting away to a random destination on his assigned plane. Or a spell to reassign or attune a petitioner's planar commitment to a new plane. Or a spell to give an outsider planar commitment (who hadn't previously had it) for the purpose of binding it to a specific plane, either temporarily or permanently. Add in the feat "planar free agent" to let petitioners wander where they will and be used as PC's, and a handful of magic items that deal with the mechanic, and you have filled a few paragraphs of the requisite crunchy pages with some useful information for players and DM's alike. Also, a little lore about planar commitment and why the lack of it makes the larvae such valuable commodities for the Night Hags to trade in would be interesting too. Something for the writers to think about, at least, if they haven't thought of it themselves already. :) [/QUOTE]
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