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Demonomicon, ToH, Orcs of Stonefang Pass and Vor Rukoth in hand
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<blockquote data-quote="Kelvor Ravenstar" data-source="post: 5263344" data-attributes="member: 33291"><p>I agree with the disappointment in the seeming humanity of Hammerfast; it would help if there was a way to distinguish between buildings that are supposed to be houses, and those that are tombs.</p><p>In terms of Vor Rukoth, to offer a possible explanation of why it does not resemble the pictures we've seen of Tiefling cities, there is one fact that should be remembered; the cities that are 'Tiefling' and were part of the empire of Bael Turath were human cities first. Only after the nobility of these cities entered into the pacts that transformed them into Tieflings would the architecture likely change, as their buildings and art would have changed along with their culture and worldview, as their dealings with an outside culture (the devils) influenced them. </p><p>So, most Tiefling cities would have a mix of Infernal and Human architecture, unless they were completely built over or founded after the pacts were made. It would be interesting for me to see a future dungeon adventure in a Tiefling city where it appeared Tiefling on top, but lower levels of a dungeon would have evidence of the original human culture that had been covered over the centuries since the pact but before the empire's fall. I'd image they could look like a tel of Earth's middle east, where a city is built on a great mound made of the crumbled and buried remains of earlier cultures.</p></blockquote><p></p>
[QUOTE="Kelvor Ravenstar, post: 5263344, member: 33291"] I agree with the disappointment in the seeming humanity of Hammerfast; it would help if there was a way to distinguish between buildings that are supposed to be houses, and those that are tombs. In terms of Vor Rukoth, to offer a possible explanation of why it does not resemble the pictures we've seen of Tiefling cities, there is one fact that should be remembered; the cities that are 'Tiefling' and were part of the empire of Bael Turath were human cities first. Only after the nobility of these cities entered into the pacts that transformed them into Tieflings would the architecture likely change, as their buildings and art would have changed along with their culture and worldview, as their dealings with an outside culture (the devils) influenced them. So, most Tiefling cities would have a mix of Infernal and Human architecture, unless they were completely built over or founded after the pacts were made. It would be interesting for me to see a future dungeon adventure in a Tiefling city where it appeared Tiefling on top, but lower levels of a dungeon would have evidence of the original human culture that had been covered over the centuries since the pact but before the empire's fall. I'd image they could look like a tel of Earth's middle east, where a city is built on a great mound made of the crumbled and buried remains of earlier cultures. [/QUOTE]
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Demonomicon, ToH, Orcs of Stonefang Pass and Vor Rukoth in hand
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