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Demon's Breath
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<blockquote data-quote="Water Bob" data-source="post: 5808537" data-attributes="member: 92305"><p><span style="color: #0000ff"><strong>Future Appearances of the Demon's Breath</strong></span></p><p></p><p></p><p><strong>IT LIVES IN THE FOG!</strong></p><p></p><p>I'm already thinking of how this specific foe can return to my game, and I've thought of two interesting encounters.</p><p></p><p>First off, picture the PC village, at night. A dense, natural, fog rolls in. But, is it really natural? Among this fog is the Demon's Breath.</p><p></p><p>The entities form. There is a design to it--some intelligence at work (the demon, of course). They're here for a purpose. And as the clansmen fight off the nasty beings, some item or some person is carried off, stolen from the PC's people.</p><p></p><p>I like the idea of the Demon's Breath being used as a distraction while the real object of the attack is pulled off unhindered.</p><p></p><p></p><p></p><p><strong>DEMON'S BREATH, COME FORTH!</strong></p><p></p><p>The other idea for a future appearance of the Demon's Breath is to turn it into a sorcerous spell. The material component will be a being, though. In order to cast the Demon's Breath spell, a person must be sacrificed and used as the vessel from which the Demon's Breath is created.</p><p></p><p>The strength of the Demon's Breath the comes forth (see my notes above about how each Demon's Breath entitiy is stronger or weaker than its neighbor) depends on how evil the sacrifice. If the sacrifice has killed many other beings and it soul is spotted, then the Demon's Breath that issues forth from that body might be quite strong. An innocent that has done nothing but hunting probably won't bring forth formidable Demon's Breath--only weak ones.</p><p></p><p>I like the idea that this spell requires the death of another--and the "evilness" of the sacrficed character effects the strengthy of the monster summoned via the body.</p><p></p><p>Maybe once the spell is cast, the caster has a limted time to make the sacrifice, else the spell is negated.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5808537, member: 92305"] [COLOR=#0000ff][B]Future Appearances of the Demon's Breath[/B][/COLOR] [B]IT LIVES IN THE FOG![/B] I'm already thinking of how this specific foe can return to my game, and I've thought of two interesting encounters. First off, picture the PC village, at night. A dense, natural, fog rolls in. But, is it really natural? Among this fog is the Demon's Breath. The entities form. There is a design to it--some intelligence at work (the demon, of course). They're here for a purpose. And as the clansmen fight off the nasty beings, some item or some person is carried off, stolen from the PC's people. I like the idea of the Demon's Breath being used as a distraction while the real object of the attack is pulled off unhindered. [B]DEMON'S BREATH, COME FORTH![/B] The other idea for a future appearance of the Demon's Breath is to turn it into a sorcerous spell. The material component will be a being, though. In order to cast the Demon's Breath spell, a person must be sacrificed and used as the vessel from which the Demon's Breath is created. The strength of the Demon's Breath the comes forth (see my notes above about how each Demon's Breath entitiy is stronger or weaker than its neighbor) depends on how evil the sacrifice. If the sacrifice has killed many other beings and it soul is spotted, then the Demon's Breath that issues forth from that body might be quite strong. An innocent that has done nothing but hunting probably won't bring forth formidable Demon's Breath--only weak ones. I like the idea that this spell requires the death of another--and the "evilness" of the sacrficed character effects the strengthy of the monster summoned via the body. Maybe once the spell is cast, the caster has a limted time to make the sacrifice, else the spell is negated. [/QUOTE]
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