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<blockquote data-quote="Sepulchrave II" data-source="post: 1551687" data-attributes="member: 4303"><p>Hats off, Pants. Keep them coming.</p><p></p><p>I wasn't sure whether your reinterpretation would place it above or below the balor in terms of CR - arguably the (CR25!? wtf?) 3.0 klurichir is weaker than the 3.5 balor. There's a lot or resistance to having <em>any</em> non-unique demon usurp the balor's supremacy - I'm glad you did, in the end. I'm all about the Abyss being full of things too terrible to contemplate.</p><p></p><p>I would, in fact, eyeball your Klaruchar at a solid CR 25, maybe even a 26 - obviously, it's hard to call without testing it. The ability to <em>summon</em> 2 balors or 4 mariliths per day, <em>implosion, meteor swarm, gate</em> and <em>ruin</em> spell-like abilities are all awesome. Not to mention the <em>vorpal</em> chomp and DC35 poison, of course. In terms of power, I'd say it's more in the ball-park of the infernal (probably a realistic CR28) than of the balor. I'm confident that it would whack a 25% hole in the resources of a 25th level party.</p><p></p><p>SR33 would work for a CR25 demon as well - I believe tanar'ri are usually (CR +8).</p><p></p><p>Edit: a quick look at the skills, and I think you've forgotten epic synergy bonuses for the klaruchar - an additional +2 at 25 ranks. Diplomacy should be +46, Intimidate +42, Spellcraft +40/+42, survival (other planes) +41.</p><p></p><p>I also notice that by advancement to 27HD, Devastating Critical becomes available - with 4 claws and a DC37 save to resist.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 1551687, member: 4303"] Hats off, Pants. Keep them coming. I wasn't sure whether your reinterpretation would place it above or below the balor in terms of CR - arguably the (CR25!? wtf?) 3.0 klurichir is weaker than the 3.5 balor. There's a lot or resistance to having [I]any[/I] non-unique demon usurp the balor's supremacy - I'm glad you did, in the end. I'm all about the Abyss being full of things too terrible to contemplate. I would, in fact, eyeball your Klaruchar at a solid CR 25, maybe even a 26 - obviously, it's hard to call without testing it. The ability to [I]summon[/I] 2 balors or 4 mariliths per day, [I]implosion, meteor swarm, gate[/I] and [I]ruin[/I] spell-like abilities are all awesome. Not to mention the [I]vorpal[/I] chomp and DC35 poison, of course. In terms of power, I'd say it's more in the ball-park of the infernal (probably a realistic CR28) than of the balor. I'm confident that it would whack a 25% hole in the resources of a 25th level party. SR33 would work for a CR25 demon as well - I believe tanar'ri are usually (CR +8). Edit: a quick look at the skills, and I think you've forgotten epic synergy bonuses for the klaruchar - an additional +2 at 25 ranks. Diplomacy should be +46, Intimidate +42, Spellcraft +40/+42, survival (other planes) +41. I also notice that by advancement to 27HD, Devastating Critical becomes available - with 4 claws and a DC37 save to resist. [/QUOTE]
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