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Demons/daemons/devils, New/Converted
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<blockquote data-quote="Pants" data-source="post: 1569178" data-attributes="member: 8849"><p>That's pretty much the reason I went with the rapier in lieu of the scimitar.</p><p></p><p></p><p>For some reason I was thinking of the 1.5 strength modifier for using weapons in two-hands when I wrote up the sharpness. I have no idea why, but I thought of changing it to a +1 later.</p><p></p><p>How does this look for <strong>Greater Sharpness</strong>?</p><p></p><p><strong>Greater Sharpness</strong>: A weapon of greater sharpness has its Critical multiplier increased by +2. Thus a <em>longsword of greater sharpness</em> would deal x4 damage on a successful critical hit. This property can only be applied to piercing or slashing weapons. <strong>Greater Sharpness</strong> does not stack with <strong>Sharpness</strong>.</p><p>Moderate transmutation; CL 18th; Craft Magic Arms and Armor, <em>greater magic weapon, keen edge, mordenkainen's sword</em>; Price +5 bonus.</p><p></p><p></p><p>My personal belief is that all demons, devils, and daemons should be able to gain power by increasing their HD without having to add class levels. I have no real rational reason behind this, other than a 'just because' reasoning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>I thought of it, but I figured that with their slightly lousy HD advancement (read only double their HD), most would progress as Rogues or Assassins to improve their slaying skills.</p></blockquote><p></p>
[QUOTE="Pants, post: 1569178, member: 8849"] That's pretty much the reason I went with the rapier in lieu of the scimitar. For some reason I was thinking of the 1.5 strength modifier for using weapons in two-hands when I wrote up the sharpness. I have no idea why, but I thought of changing it to a +1 later. How does this look for [b]Greater Sharpness[/b]? [b]Greater Sharpness[/b]: A weapon of greater sharpness has its Critical multiplier increased by +2. Thus a [i]longsword of greater sharpness[/i] would deal x4 damage on a successful critical hit. This property can only be applied to piercing or slashing weapons. [b]Greater Sharpness[/b] does not stack with [b]Sharpness[/b]. Moderate transmutation; CL 18th; Craft Magic Arms and Armor, [i]greater magic weapon, keen edge, mordenkainen's sword[/i]; Price +5 bonus. My personal belief is that all demons, devils, and daemons should be able to gain power by increasing their HD without having to add class levels. I have no real rational reason behind this, other than a 'just because' reasoning. ;) I thought of it, but I figured that with their slightly lousy HD advancement (read only double their HD), most would progress as Rogues or Assassins to improve their slaying skills. [/QUOTE]
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